#include "mcl_dim.h"
Variables | |
struct beacon_pos | beacon_green [BEACON_CNT] |
struct beacon_pos | beacon_red [BEACON_CNT] |
struct beacon_pos beacon_green[BEACON_CNT] |
{ { 0, PLAYGROUND_HEIGHT_M/2 }, { PLAYGROUND_WIDTH_M, 0 }, { PLAYGROUND_WIDTH_M, BASKET_WIDTH }, { PLAYGROUND_WIDTH_M, PLAYGROUND_HEIGHT_M }, }
struct beacon_pos beacon_red[BEACON_CNT] |
{ { PLAYGROUND_WIDTH_M, PLAYGROUND_HEIGHT_M/2 }, { 0, PLAYGROUND_HEIGHT_M }, { 0, BASKET_WIDTH }, { 0, 0 }, }