Public Slots | Signals | Public Member Functions | Static Public Member Functions | Protected Member Functions

PlaygroundScene Class Reference

#include <PlaygroundScene.h>

List of all members.

Public Slots

void showObstacle (int val)

Signals

void obstacleChanged (QPointF pos)
void mouseMoved (QPointF pos)

Public Member Functions

 PlaygroundScene (QObject *parent=0)
 ~PlaygroundScene ()

Static Public Member Functions

static QPointF scene2world (QPointF scenePos)
static QPointF world2scene (QPointF worldPos)

Protected Member Functions

virtual void mousePressEvent (QGraphicsSceneMouseEvent *mouseEvent)
virtual void mouseMoveEvent (QGraphicsSceneMouseEvent *mouseEvent)

Constructor & Destructor Documentation

PlaygroundScene::PlaygroundScene ( QObject *  parent = 0  ) 
PlaygroundScene::~PlaygroundScene (  ) 

Member Function Documentation

void PlaygroundScene::mouseMoved ( QPointF  pos  )  [signal]

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void PlaygroundScene::mouseMoveEvent ( QGraphicsSceneMouseEvent *  mouseEvent  )  [protected, virtual]

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void PlaygroundScene::mousePressEvent ( QGraphicsSceneMouseEvent *  mouseEvent  )  [protected, virtual]

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void PlaygroundScene::obstacleChanged ( QPointF  pos  )  [signal]

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QPointF PlaygroundScene::scene2world ( QPointF  scenePos  )  [static]

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void PlaygroundScene::showObstacle ( int  val  )  [slot]
QPointF PlaygroundScene::world2scene ( QPointF  worldPos  )  [static]

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The documentation for this class was generated from the following files: