// ShmapSetRectangleFlag(2.91, 0.0, 3.0, 2.1, MAP_FLAG_IGNORE_OBST, 0); /* right */
// ShmapSetRectangleFlag(1.0, 1.5, 1.95, 2.1, MAP_FLAG_IGNORE_OBST, 0); /* rised area */
- /* start blocs */
- ShmapSetRectangleFlag(0, 1.7, 0.4, 1.678, MAP_FLAG_WALL, 0);
- ShmapSetRectangleFlag(2.55, 1.7, 3, 1.678, MAP_FLAG_WALL, 0);
+ /* start blocs + green area */
+ ShmapSetRectangleFlag(0, 0, 0.45, PLAYGROUND_HEIGHT_M, MAP_FLAG_WALL, 0);
+ ShmapSetRectangleFlag(2.55, 0, PLAYGROUND_WIDTH_M, PLAYGROUND_HEIGHT_M, MAP_FLAG_WALL, 0);
- /* opponent start area */
- if (robot.team_color == RED) {
- ShmapSetRectangleFlag(PLAYGROUND_WIDTH_M, PLAYGROUND_HEIGHT_M, PLAYGROUND_WIDTH_M - 0.4 - 0.05 - 0.35, PLAYGROUND_HEIGHT_M - 0.4, MAP_FLAG_WALL, 0);
- } else {
- ShmapSetRectangleFlag(0, PLAYGROUND_HEIGHT_M, 0.8, PLAYGROUND_HEIGHT_M - 0.4, MAP_FLAG_WALL, 0);
- }
-
- /* protected bloc left */
- ShmapSetRectangleFlag(0, 0, 1.15, 0.35, MAP_FLAG_WALL, 0);
-
- /* protected bloc right */
- ShmapSetRectangleFlag(1.85, 0, PLAYGROUND_WIDTH_M, 0.35, MAP_FLAG_WALL, 0);
+ /* protected blocs */
+ ShmapSetRectangleFlag(0, 0, PLAYGROUND_WIDTH_M, 0.4, MAP_FLAG_WALL, 0);
/* plan trajectory on */