return c;
}
+bool
+Point::inside_of(Point const& c, double const r) const
+{
+ double dx = this->x() - c.x();
+ double dy = this->y() - c.y();
+ return pow(dx, 2.0) + pow(dy, 2.0) < pow(r, 2.0);
+}
+
bool
Point::on_right_side_of(Line const& li) const
{