}
}
+void
+Point::translate(Point const& p)
+{
+ this->x_ += p.x();
+ this->y_ += p.y();
+}
+
void
Point::rotate(Point const& c, double const angl)
{
return std::max(this->bp_.h(), this->ep_.h());
}
+void
+PoseRange::translate(Point const& p)
+{
+ this->bp_.translate(p);
+ this->ep_.translate(p);
+ this->set_xyh();
+}
+
void
PoseRange::rotate(Point const& c, double const angl)
{