offset and size can be u32, u64 is not really necessary.
Bug
1444151
Change-Id: Ia07ecee3640649d7218bf8b12e887fcefe08c911
Signed-off-by: Sri Krishna chowdary <schowdary@nvidia.com>
Reviewed-on: http://git-master/r/396362
(cherry picked from commit
0bec2bbb22abde87d31346636a1a0c5d18a426ed)
Reviewed-on: http://git-master/r/405135
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
GVS: Gerrit_Virtual_Submit
}
void nvmap_zap_handle(struct nvmap_handle *handle,
- u64 offset,
- u64 size)
+ u32 offset,
+ u32 size)
{
struct list_head *vmas;
struct nvmap_vma_list *vma_list;
}
void nvmap_zap_handles(struct nvmap_handle **handles,
- u64 *offsets,
- u64 *sizes,
+ u32 *offsets,
+ u32 *sizes,
u32 nr)
{
int i;