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Add workaround for fe() for perpendicular parking slot
[hubacji1/psp.git] / src / psp.cc
1 #include <cmath>
2 #include <list>
3 #include <queue>
4 #include "psp.h"
5
6 bool PSPlanner::collide()
7 {
8         std::vector<std::tuple<double, double>> bc;
9         bc.push_back(std::make_tuple(this->cc().lfx(), this->cc().lfy()));
10         bc.push_back(std::make_tuple(this->cc().lrx(), this->cc().lry()));
11         bc.push_back(std::make_tuple(this->cc().rrx(), this->cc().rry()));
12         bc.push_back(std::make_tuple(this->cc().rfx(), this->cc().rfy()));
13         bc.push_back(std::make_tuple(this->cc().lfx(), this->cc().lfy()));
14         std::vector<std::tuple<double, double>> ps;
15         ps.push_back(std::make_tuple(this->ps().x1(), this->ps().y1()));
16         ps.push_back(std::make_tuple(this->ps().x2(), this->ps().y2()));
17         ps.push_back(std::make_tuple(this->ps().x3(), this->ps().y3()));
18         ps.push_back(std::make_tuple(this->ps().x4(), this->ps().y4()));
19         return std::get<0>(::collide(bc, ps));
20 }
21
22 bool PSPlanner::forward()
23 {
24         if (this->ps().parallel())
25                 return false;
26         else
27                 return true;
28         double heading = atan2(
29                 this->ps().y2() - this->ps().y1(),
30                 this->ps().x2() - this->ps().x1()
31         );
32         while (heading < 0) heading += 2 * M_PI;
33         double h = this->gc().h();
34         while (h < 0) h += 2 * M_PI;
35         if (std::abs(heading - h) < M_PI / 4)
36                 return true;
37         return false;
38 }
39
40 void PSPlanner::gc_to_4()
41 {
42         double angl_slot = atan2(
43                 this->ps().y3() - this->ps().y4(),
44                 this->ps().x3() - this->ps().x4()
45         );
46         double angl_delta = M_PI / 2;
47         if (this->ps().right())
48                 angl_delta = -M_PI / 2;
49         double x = this->ps().x4();
50         double y = this->ps().y4();
51         x += (this->gc().dr() + 0.01) * cos(angl_slot);
52         y += (this->gc().dr() + 0.01) * sin(angl_slot);
53         x += (this->gc().w() / 2 + 0.01) * cos(angl_slot + angl_delta);
54         y += (this->gc().w() / 2 + 0.01) * sin(angl_slot + angl_delta);
55         this->gc().x(x);
56         this->gc().y(y);
57         this->gc().h(angl_slot);
58 }
59
60 std::tuple<double, double, double, double> circle_line_intersection(
61         double cx, double cy, double r,
62         double x1, double y1,
63         double x2, double y2
64 )
65 {
66         double t = (y2 - y1) / (x2 - x1);
67         //double a = 1 + pow(t, 2);
68         //double b = - 2 * cx - 2 * pow(t, 2) * x1 + 2 * t * y1 - 2 * t * cy;
69         //double c = pow(cx, 2) + pow(t, 2) * pow(x1, 2) - 2 * t * y1 * x1
70         //        + pow(y1, 2) + 2 * t * cy * x1 - 2 * y1 * cy + pow(cy, 2)
71         //        - pow(r, 2);
72         double a = 1 + pow(t, 2);
73         double b = - 2 * cx + 2 * t * (-t * x1 + y1) - 2 * cy * t;
74         double c = pow(cx, 2) + pow(cy, 2) - pow(r, 2);
75         c += pow(-t * x1 + y1, 2);
76         c += 2 * cy * t * x1 - 2 * cy * y1;
77         double D = pow(b, 2) - 4 * a * c;
78         if (D < 0)
79                 return std::make_tuple(cx, cy, cx, cy);
80         double res_x1 = (-b + sqrt(D)) / (2 * a);
81         double res_y1 = t * (res_x1 - x1) + y1;
82         double res_x2 = (-b - sqrt(D)) / (2 * a);
83         double res_y2 = t * (res_x2 - x1) + y1;
84         return std::make_tuple(res_x1, res_y1, res_x2, res_y2);
85 }
86
87 double edist(double x1, double y1, double x2, double y2)
88 {
89         return sqrt(pow(x2 - x1, 2) + pow(y2 - y1, 2));
90 }
91
92 void PSPlanner::guess_gc()
93 {
94         double x = this->ps().x1();
95         double y = this->ps().y1();
96         double h = this->ps().heading();
97         double dts = + M_PI / 2; // direction to slot
98         if (this->ps().right())
99                 dts = - M_PI / 2;
100         if (this->ps().parallel()) {
101                 x += (this->gc().w() / 2 + 0.01) * cos(h + dts);
102                 x += (this->gc().dr() + 0.01) * cos(h);
103                 y += (this->gc().w() / 2 + 0.01) * sin(h + dts);
104                 y += (this->gc().dr() + 0.01) * sin(h);
105         } else {
106                 // Forward parking
107                 double entry_width = edist(
108                         this->ps().x1(), this->ps().y1(),
109                         this->ps().x4(), this->ps().y4()
110                 );
111                 x += entry_width / 2 * cos(h);
112                 y += entry_width / 2 * sin(h);
113                 h = atan2(
114                         this->ps().y2() - this->ps().y1(),
115                         this->ps().x2() - this->ps().x1()
116                 );
117                 while (h < 0) h += 2 * M_PI;
118                 x += 2 * cos(h);
119                 y += 2 * sin(h);
120
121                 //// This is for backward parking only.
122                 //double entry_width = edist(
123                 //        this->ps().x1(), this->ps().y1(),
124                 //        this->ps().x4(), this->ps().y4()
125                 //);
126                 //double dist_l =
127                 //        this->gc().orradi()
128                 //        - (this->gc().mtr() + this->gc().w() / 2)
129                 //;
130                 //double move1 = dist_l + this->gc().w() / 2;
131                 //double dist_r = entry_width - this->gc().w() - dist_l;
132                 //double move2 = sqrt(
133                 //        pow(this->gc().iradi(), 2)
134                 //        - pow(this->gc().iradi() - dist_r, 2)
135                 //);
136                 //move2 -= this->gc().dr() / 2; // workaround
137                 //x += move1 * cos(h);
138                 //y += move1 * sin(h);
139                 //dts = atan2(
140                 //        this->ps().y2() - this->ps().y1(),
141                 //        this->ps().x2() - this->ps().x1()
142                 //);
143                 //while (dts < 0) dts += 2 * M_PI;
144                 //x += move2 * cos(h + dts);
145                 //y += move2 * sin(h + dts);
146                 //h += dts - M_PI / 2;
147         }
148         while (h > M_PI)
149                 h -= 2 * M_PI;
150         while (h <= -M_PI)
151                 h += 2 * M_PI;
152         this->gc().x(x);
153         this->gc().y(y);
154         this->gc().h(h);
155 }
156
157 bool PSPlanner::left()
158 {
159         double lfx = this->cc().lfx();
160         double lfy = this->cc().lfy();
161         double lrx = this->cc().lrx();
162         double lry = this->cc().lry();
163         double rrx = this->cc().rrx();
164         double rry = this->cc().rry();
165         double rfx = this->cc().rfx();
166         double rfy = this->cc().rfy();
167         double lfs = sgn(
168                 (lfx - this->ps().x1()) * (this->ps().y4() - this->ps().y1())
169                 - (lfy - this->ps().y1()) * (this->ps().x4() - this->ps().x1())
170         );
171         double lrs = sgn(
172                 (lrx - this->ps().x1()) * (this->ps().y4() - this->ps().y1())
173                 - (lry - this->ps().y1()) * (this->ps().x4() - this->ps().x1())
174         );
175         double rrs = sgn(
176                 (rrx - this->ps().x1()) * (this->ps().y4() - this->ps().y1())
177                 - (rry - this->ps().y1()) * (this->ps().x4() - this->ps().x1())
178         );
179         double rfs = sgn(
180                 (rfx - this->ps().x1()) * (this->ps().y4() - this->ps().y1())
181                 - (rfy - this->ps().y1()) * (this->ps().x4() - this->ps().x1())
182         );
183         if (this->ps().parallel())
184                 return lfs == rfs && (lfs != lrs || lfs != rrs);
185         else if (!this->forward())
186                 return lfs == rfs && (lfs != lrs || lfs != rrs);
187         else
188                 return lrs == rrs && (lrs != lfs || lrs != rfs);
189 }
190
191 bool PSPlanner::parked()
192 {
193         std::vector<std::tuple<double, double>> slot;
194         slot.push_back(std::make_tuple(this->ps().x1(), this->ps().y1()));
195         slot.push_back(std::make_tuple(this->ps().x2(), this->ps().y2()));
196         slot.push_back(std::make_tuple(this->ps().x3(), this->ps().y3()));
197         slot.push_back(std::make_tuple(this->ps().x4(), this->ps().y4()));
198         return inside(this->gc().lfx(), this->gc().lfy(), slot)
199                 && inside(this->gc().lrx(), this->gc().lry(), slot)
200                 && inside(this->gc().rrx(), this->gc().rry(), slot)
201                 && inside(this->gc().rfx(), this->gc().rfy(), slot);
202 }
203
204 std::vector<BicycleCar> PSPlanner::possible_goals(
205         unsigned int cnt,
206         double dist
207 )
208 {
209         std::vector<BicycleCar> pi;
210         if (this->cc().sp() > 0)
211                 this->cc().sp(1);
212         else
213                 this->cc().sp(-1);
214         this->cc().sp(this->cc().sp() * dist);
215         this->cc().st(this->cc().st() * 1);
216         BicycleCar orig_cc(this->cc());
217         for (unsigned int i = 0; i < cnt; i++) {
218                 this->cc().next();
219                 pi.push_back(BicycleCar(this->cc()));
220         }
221         this->cc() = BicycleCar(orig_cc);
222         return pi;
223 }
224
225 // find entry
226 void PSPlanner::fe()
227 {
228         this->c_ = 0;
229         if (this->ps().parallel()) {
230                 return this->fe_parallel();
231         } else {
232                 this->guess_gc();
233                 this->cc() = BicycleCar(this->gc());
234                 //this->cc().set_max_steer();
235                 //if (this->ps().right())
236                 //        this->cc().st(this->cc().st() * -1);
237                 this->cc().sp(-0.2);
238         }
239 }
240
241 void PSPlanner::fe_parallel()
242 {
243         BicycleCar bco = BicycleCar(this->gc());
244         this->cc() = BicycleCar();
245         this->cc().sp(-0.01);
246         this->cc().set_max_steer();
247         if (!this->ps().right())
248                 this->cc().st(this->cc().st() * -1);
249         this->cc().h(this->ps().heading());
250         double angl_in_slot = this->ps().heading() - M_PI / 4;
251         if (!this->ps().right())
252                 angl_in_slot += M_PI / 2;
253         this->cc().x(
254                 this->ps().x4()
255                 + this->cc().w()/2 * cos(
256                         this->ps().heading()
257                         + (this->ps().right() ? + M_PI / 2 : - M_PI / 2)
258                 )
259                 + (this->cc().df() + 0.01) * cos(
260                         this->ps().heading() + M_PI
261                 )
262         );
263         this->cc().y(
264                 this->ps().y4()
265                 + this->cc().w()/2 * sin(
266                         this->ps().heading()
267                         + (this->ps().right() ? + M_PI / 2 : - M_PI / 2)
268                 )
269                 + (this->cc().df() + 0.01) * sin(
270                         this->ps().heading() + M_PI
271                 )
272         );
273
274         std::queue<BicycleCar, std::list<BicycleCar>> q;
275         while (!this->collide()) {
276                 q.push(this->cc());
277                 this->cc().rotate(
278                         this->ps().x4(),
279                         this->ps().y4() - 0.01,
280                         ((this->ps().right()) ? 0.001 : -0.001)
281                 );
282         }
283         // BFS - find entry current car `cc` and corresponding goal car `gc`
284         unsigned int iter_cntr = 0;
285         while (!q.empty() && iter_cntr < 30) {
286                 this->cc() = BicycleCar(q.front());
287                 q.pop();
288                 while (
289                         !this->collide()
290                         && (std::abs(
291                                 this->cc().h() - this->ps().heading()
292                         ) > M_PI / 32)
293                         && (std::abs(
294                                 this->cc().h() - this->ps().heading()
295                         ) < M_PI / 2)
296                 )
297                         this->cc().next();
298                 this->cc().sp(this->cc().sp() * -1);
299                 this->cc().next();
300                 this->gc() = BicycleCar(this->cc());
301                 if (this->parked())
302                         goto successfinish;
303                 this->cc().st(this->cc().st() * -1);
304                 q.push(BicycleCar(this->cc()));
305                 if (sgn(this->cc().st()) == sgn(q.front().st()))
306                         iter_cntr++;
307         }
308         // fallback to fer
309         this->gc() = BicycleCar(bco);
310 successfinish:
311         return this->fer_parallel();
312 }
313
314 void PSPlanner::fe_perpendicular()
315 {
316         // TODO Try multiple angles when going from parking slot.
317         //
318         //      Do not use just the maximum steer angle. Test angles
319         //      until the whole current car `cc` is out of the parking
320         //      slot `ps`.
321         //
322         //      Another approach could be testing angles from the
323         //      beginning of the escape parkig slot maneuver.
324         if (this->forward())
325                 this->cc().sp(-0.01);
326         else
327                 this->cc().sp(0.01);
328         while (!this->left())
329                 this->cc().next();
330         return;
331 }
332
333 void PSPlanner::fer()
334 {
335         this->c_ = 0;
336         if (this->ps().parallel()) {
337                 this->guess_gc();
338                 this->cc() = BicycleCar(this->gc());
339                 this->cc().set_max_steer();
340                 if (!this->ps().right())
341                         this->cc().st(this->cc().st() * -1);
342                 this->cc().sp(0.01);
343                 return this->fer_parallel();
344         } else {
345                 return this->fer_perpendicular();
346         }
347 }
348
349 void PSPlanner::fer_parallel()
350 {
351         this->cusps_.clear();
352         while (!this->left()) {
353                 while (!this->collide() && !this->left())
354                         this->cc().next();
355                 if (this->left() && !this->collide()) {
356                         break;
357                 } else {
358                         this->cc().sp(this->cc().sp() * -1);
359                         this->cc().next();
360                         this->cc().st(this->cc().st() * -1);
361                         this->c_++;
362                         this->cusps_.push_back(this->cc());
363                 }
364         }
365         if (this->cc().st() < 0) {
366                 this->c_++;
367                 this->cusps_.push_back(this->cc());
368         }
369 }
370
371 void PSPlanner::fer_perpendicular()
372 {
373         bool delta_use[] = {true, true, true};
374         double cc_h = this->cc().h();
375         double x;
376         double y;
377         // check inner radius
378         if (this->forward()) {
379                 x = this->ps().x1();
380                 y = this->ps().y1();
381         } else {
382                 x = this->ps().x4();
383                 y = this->ps().y4();
384         }
385         double x1;
386         double y1;
387         if (this->ps().right()) {
388                 x1 = this->cc().ccr().x();
389                 y1 = this->cc().ccr().y();
390         } else {
391                 x1 = this->cc().ccl().x();
392                 y1 = this->cc().ccl().y();
393         }
394         double IR = this->cc().iradi();
395         double a = 1;
396         double b;
397         if (this->forward())
398                 b = (x - x1) * 2 * cos(cc_h) + (y - y1) * 2 * sin(cc_h);
399         else
400                 b = (x1 - x) * 2 * cos(cc_h) + (y1 - y) * 2 * sin(cc_h);
401         double c = pow(x - x1, 2) + pow(y - y1, 2) - pow(IR, 2);
402         double D = pow(b, 2) - 4 * a * c;
403         double delta;
404         delta = -b - sqrt(D);
405         delta /= 2 * a;
406         double delta_1 = delta;
407         if (D < 0)
408                 delta_use[0] = false;
409         // check outer radius
410         if (this->forward()) {
411                 x = this->ps().x4();
412                 y = this->ps().y4();
413         } else {
414                 x = this->ps().x1();
415                 y = this->ps().y1();
416         }
417         IR = this->cc().ofradi();
418         a = 1;
419         if (this->forward())
420                 b = (x - x1) * 2 * cos(cc_h) + (y - y1) * 2 * sin(cc_h);
421         else
422                 b = (x1 - x) * 2 * cos(cc_h) + (y1 - y) * 2 * sin(cc_h);
423         c = pow(x - x1, 2) + pow(y - y1, 2) - pow(IR, 2);
424         D = pow(b, 2) - 4 * a * c;
425         if (this->forward()) {
426                 delta = -b + sqrt(D);
427                 delta /= 2 * a;
428         }
429         double delta_2 = delta;
430         if (D < 0)
431                 delta_use[1] = false;
432         delta = -b - sqrt(D);
433         delta /= 2 * a;
434         double delta_3 = delta;
435         if (D < 0)
436                 delta_use[2] = false;
437         if (delta_use[0] && delta_use[1] && delta_use[2])
438                 delta = std::max(delta_1, std::max(delta_2, delta_3));
439         else if (delta_use[0] && delta_use[1])
440                 delta = std::max(delta_1, delta_2);
441         else if (delta_use[0] && delta_use[2])
442                 delta = std::max(delta_1, delta_3);
443         else if (delta_use[1] && delta_use[2])
444                 delta = std::max(delta_2, delta_3);
445         else if (delta_use[0])
446                 delta = delta_1;
447         else if (delta_use[1])
448                 delta = delta_2;
449         else if (delta_use[2])
450                 delta = delta_3;
451         else
452                 return;
453         // current car `cc` can get out of slot with max steer
454         this->cc().x(this->cc().x() + delta * cos(cc_h));
455         this->cc().y(this->cc().y() + delta * sin(cc_h));
456         this->cc().h(cc_h);
457         // get current car `cc` out of slot
458         if (this->forward())
459                 this->cc().sp(-0.01);
460         else
461                 this->cc().sp(0.01);
462         this->cc().set_max_steer();
463         if (this->ps().right())
464                 this->cc().st(this->cc().st() * -1);
465         while (!this->left()) {
466                 while (!this->collide() && !this->left())
467                         this->cc().next();
468                 if (this->left() && !this->collide()) {
469                         break;
470                 } else {
471                         this->cc().sp(this->cc().sp() * -1);
472                         this->cc().next();
473                         this->cc().st(this->cc().st() * -1);
474                 }
475         }
476 }
477
478 PSPlanner::PSPlanner()
479 {
480 }