for (i=0; i < 3; i++) {
int linesize;
if (i == 0) {
- width = (s->width+15)&~15;
- height = (s->height+15)&~15;
+ width = FFALIGN(s->width, 16);
+ height = FFALIGN(s->height, 16);
linesize= s->linesize;
} else {
if(s->flags&CODEC_FLAG_GRAY) break;
- width = (s->width/4+15)&~15;
- height = (s->height/4+15)&~15;
+ width = FFALIGN(s->width/4, 16);
+ height = FFALIGN(s->height/4, 16);
linesize= s->uvlinesize;
}
#define INTERNAL_BUFFER_SIZE 32
-#define ALIGN(x, a) (((x)+(a)-1)&~((a)-1))
-
void avcodec_align_dimensions(AVCodecContext *s, int *width, int *height){
int w_align= 1;
int h_align= 1;
break;
}
- *width = ALIGN(*width , w_align);
- *height= ALIGN(*height, h_align);
+ *width = FFALIGN(*width , w_align);
+ *height= FFALIGN(*height, h_align);
if(s->codec_id == CODEC_ID_H264)
*height+=2; // some of the optimized chroma MC reads one line too much
}
if((s->flags&CODEC_FLAG_EMU_EDGE) || !size[2])
buf->data[i] = buf->base[i];
else
- buf->data[i] = buf->base[i] + ALIGN((buf->linesize[i]*EDGE_WIDTH>>v_shift) + (EDGE_WIDTH>>h_shift), stride_align[i]);
+ buf->data[i] = buf->base[i] + FFALIGN((buf->linesize[i]*EDGE_WIDTH>>v_shift) + (EDGE_WIDTH>>h_shift), stride_align[i]);
}
if(size[1] && !size[2])
ff_set_systematic_pal((uint32_t*)buf->data[1], s->pix_fmt);
s->version = 1;
s->avctx = avctx;
- s->width = (avctx->width + 15) & 0xFFFFFFF0;
- s->height = (avctx->height + 15) & 0xFFFFFFF0;
+ s->width = FFALIGN(avctx->width, 16);
+ s->height = FFALIGN(avctx->height, 16);
avctx->pix_fmt = PIX_FMT_YUV420P;
avctx->chroma_sample_location = AVCHROMA_LOC_CENTER;
if(avctx->idct_algo==FF_IDCT_AUTO)
av_log(avctx, AV_LOG_ERROR, "Can't allocate compression buffer.\n");
return -1;
}
- c->pstride = (avctx->width + 15) & ~15;
+ c->pstride = FFALIGN(avctx->width, 16);
if ((c->prev = av_malloc(c->pstride * avctx->height)) == NULL) {
av_log(avctx, AV_LOG_ERROR, "Can't allocate picture.\n");
return -1;
av_free(pic);
}
-#define ALIGN(a) do{ \
- (a) = ((a) + 15) & (~15); \
- } while(0);
-
/* TODO: set the buffer's priv member to a context structure for the whole
* filter chain. This will allow for a buffer pool instead of the constant
* alloc & free cycle currently implemented. */
ff_fill_linesize((AVPicture *)pic, pic->format, ref->w);
for (i=0; i<4;i++)
- ALIGN(pic->linesize[i]);
+ pic->linesize[i] = FFALIGN(pic->linesize[i], 16);
tempsize = ff_fill_pointer((AVPicture *)pic, NULL, pic->format, ref->h);
buf = av_malloc(tempsize);
#define FFSWAP(type,a,b) do{type SWAP_tmp= b; b= a; a= SWAP_tmp;}while(0)
#define FF_ARRAY_ELEMS(a) (sizeof(a) / sizeof((a)[0]))
+#define FFALIGN(x, a) (((x)+(a)-1)&~((a)-1))
/* misc math functions */
extern const uint8_t ff_log2_tab[256];
pp_context *pp_get_context(int width, int height, int cpuCaps){
PPContext *c= av_malloc(sizeof(PPContext));
- int stride= (width+15)&(~15); //assumed / will realloc if needed
+ int stride= FFALIGN(width, 16); //assumed / will realloc if needed
int qpStride= (width+15)/16 + 2; //assumed / will realloc if needed
memset(c, 0, sizeof(PPContext));