const char *unit;
} AVOption;
+/**
+ * AVOption2.
+ * THIS IS NOT PART OF THE API/ABI YET!
+ * This is identical to AVOption except that default_val was replaced by
+ * an union, it should be compatible with AVOption on normal platforms.
+ */
+typedef struct AVOption2 {
+ const char *name;
+
+ /**
+ * short English help text
+ * @todo What about other languages?
+ */
+ const char *help;
+
+ /**
+ * The offset relative to the context structure where the option
+ * value is stored. It should be 0 for named constants.
+ */
+ int offset;
+ enum AVOptionType type;
+
+ /**
+ * the default value for scalar options
+ */
+ union {
+ double dbl;
+ const char *str;
+ } default_val;
+
+ double min; ///< minimum valid value for the option
+ double max; ///< maximum valid value for the option
+
+ int flags;
+/*
+#define AV_OPT_FLAG_ENCODING_PARAM 1 ///< a generic parameter which can be set by the user for muxing or encoding
+#define AV_OPT_FLAG_DECODING_PARAM 2 ///< a generic parameter which can be set by the user for demuxing or decoding
+#define AV_OPT_FLAG_METADATA 4 ///< some data extracted or inserted into the file like title, comment, ...
+#define AV_OPT_FLAG_AUDIO_PARAM 8
+#define AV_OPT_FLAG_VIDEO_PARAM 16
+#define AV_OPT_FLAG_SUBTITLE_PARAM 32
+*/
+//FIXME think about enc-audio, ... style flags
+
+ /**
+ * The logical unit to which the option belongs. Non-constant
+ * options and corresponding named constants share the same
+ * unit. May be NULL.
+ */
+ const char *unit;
+} AVOption2;
+
/**
* Looks for an option in obj. Looks only for the options which