/* av_log API */
-#if LIBAVUTIL_VERSION_INT < (50<<16)
-#define AV_LOG_QUIET -1
-#define AV_LOG_FATAL 0
-#define AV_LOG_ERROR 0
-#define AV_LOG_WARNING 1
-#define AV_LOG_INFO 1
-#define AV_LOG_VERBOSE 1
-#define AV_LOG_DEBUG 2
-#else
#define AV_LOG_QUIET -8
/**
* Stuff which is only useful for libav* developers.
*/
#define AV_LOG_DEBUG 48
-#endif
-
-#if LIBAVUTIL_VERSION_INT < (50<<16)
-extern int av_log_level;
-#endif
/**
* Sends the specified message to the log if the level is less than or equal
else return a;
}
-#if LIBAVUTIL_VERSION_MAJOR < 50
-int64_t ff_gcd(int64_t a, int64_t b){
- return av_gcd(a, b);
-}
-#endif
-
int64_t av_rescale_rnd(int64_t a, int64_t b, int64_t c, enum AVRounding rnd){
int64_t r=0;
assert(c > 0);
state->index= index; // Will cause it to generate untempered numbers in the first iteration.
}
-#if LIBAVUTIL_VERSION_MAJOR < 50
-void av_init_random(unsigned int seed, AVRandomState *state)
-{
- av_random_init(state, seed);
-}
-#endif
-
/** Generates AV_RANDOM_N words at one time (which will then be tempered later).
* av_random calls this; you shouldn't. */
void av_random_generate_untempered_numbers(AVRandomState *state)
} AVRandomState;
-#if LIBAVUTIL_VERSION_MAJOR < 50
-attribute_deprecated void av_init_random(unsigned int seed, AVRandomState *state);
-#endif
attribute_deprecated void av_random_init(AVRandomState *state, unsigned int seed); ///< To be inlined, the struct must be visible. So it does not make sense to try and keep it opaque with malloc/free-like calls.
attribute_deprecated void av_random_generate_untempered_numbers(AVRandomState *state); ///< Regenerate the untempered numbers (must be done every 624 iterations, or it will loop).