reference thread:
Subject: [FFmpeg-devel] [PATCH] RoQ muxer
Date: Wed, 09 May 2007 19:44:21 +0200
git-svn-id: file:///var/local/repositories/ffmpeg/trunk@8959
9553f0bf-9b14-0410-a0b8-
cfaf0461ba5b
@item 4xm @tab @tab X
@tab 4X Technologies format, used in some games.
@item Playstation STR @tab @tab X
-@item Id RoQ @tab @tab X
+@item Id RoQ @tab X @tab X
@tab Used in Quake III, Jedi Knight 2, other computer games.
@item Interplay MVE @tab @tab X
@tab Format used in various Interplay computer games.
OBJS-$(CONFIG_RM_DEMUXER) += rm.o
OBJS-$(CONFIG_RM_MUXER) += rm.o
OBJS-$(CONFIG_ROQ_DEMUXER) += idroq.o
+OBJS-$(CONFIG_ROQ_MUXER) += raw.o
OBJS-$(CONFIG_RTP_MUXER) += rtp.o rtp_h264.o
OBJS-$(CONFIG_RTSP_DEMUXER) += rtsp.o
OBJS-$(CONFIG_SDP_DEMUXER) += rtsp.o
REGISTER_MUXER (PSP, psp);
REGISTER_MUXDEMUX(RAWVIDEO, rawvideo);
REGISTER_MUXDEMUX(RM, rm);
- REGISTER_DEMUXER (ROQ, roq);
+ REGISTER_MUXDEMUX(ROQ, roq);
REGISTER_DEMUXER (REDIR, redir);
REGISTER_MUXER (RTP, rtp);
REGISTER_DEMUXER (RTSP, rtsp);
extern AVOutputFormat psp_muxer;
extern AVOutputFormat rawvideo_muxer;
extern AVOutputFormat rm_muxer;
+extern AVOutputFormat roq_muxer;
extern AVOutputFormat swf_muxer;
extern AVOutputFormat tg2_muxer;
extern AVOutputFormat tgp_muxer;
return 0;
}
+
+static int roq_write_header(struct AVFormatContext *s)
+{
+ static const uint8_t header[] = {
+ 0x84, 0x10, 0xFF, 0xFF, 0xFF, 0xFF, 0x1E, 0x00
+ };
+
+ put_buffer(&s->pb, header, 8);
+ put_flush_packet(&s->pb);
+
+ return 0;
+}
+
static int raw_write_packet(struct AVFormatContext *s, AVPacket *pkt)
{
put_buffer(&s->pb, pkt->data, pkt->size);
.extensions = "aac",
};
+#ifdef CONFIG_ROQ_MUXER
+AVOutputFormat roq_muxer =
+{
+ "RoQ",
+ "Id RoQ format",
+ NULL,
+ "roq",
+ 0,
+ CODEC_ID_ROQ_DPCM,
+ CODEC_ID_ROQ,
+ roq_write_header,
+ raw_write_packet,
+ raw_write_trailer,
+};
+#endif //CONFIG_ROQ_MUXER
+
AVInputFormat h261_demuxer = {
"h261",
"raw h261",