#define PLAYGROUND_HEIGHT_MM 20000
#define PLAYGROUND_HEIGHT_M (PLAYGROUND_HEIGHT_MM/1000.0)
-/**
- * TARGET DIMENSIONS
- */
-#define TARGET_RADIUS_MM 125
-#define TARGET_RADIUS_M (TARGET_RADIUS_MM/1000.0)
struct sharp_pos {
float x, y, ang;
struct TrajectoryConstraints tcFast, tcSlow, tcVerySlow;
-/**
- * Safe distance for target recognition
- */
-const double approach_radius = TARGET_RADIUS_M + 2.0*MAP_CELL_SIZE_M + ROBOT_DIAGONAL_RADIUS_M;
-
void set_initial_position()
{
robot_set_est_pos_trans(ROBOT_START_X_M, ROBOT_START_Y_M, DEG2RAD(ROBOT_START_ANGLE_DEG));