/* ShmapSetRectangleFlag(2.801, 0.0, 3.0, 2.1, MAP_FLAG_WALL, 0); */
- ShmapSetRectangleFlag(0, 1.25, 0.2, 1.45, MAP_FLAG_IGNORE_OBST, 0); /* Left white vert. dispenser */
- ShmapSetRectangleFlag(2.8, 1.25, 3, 1.45, MAP_FLAG_IGNORE_OBST, 0); /* Right white vert. dispenser */
+ ShmapSetRectangleFlag(0, 1.25, 0.3, 1.45, MAP_FLAG_IGNORE_OBST, 0); /* Left white vert. dispenser */
+ ShmapSetRectangleFlag(2.7, 1.25, 3, 1.45, MAP_FLAG_IGNORE_OBST, 0); /* Right white vert. dispenser */
- ShmapSetRectangleFlag(0.65, 1.9, 0.85, 2.1, MAP_FLAG_IGNORE_OBST, 0); /* Blue vert. dispenser */
- ShmapSetRectangleFlag(2.30, 1.9, 2.55, 2.1, MAP_FLAG_IGNORE_OBST, 0); /* Red vert. dispenser */
+ ShmapSetRectangleFlag(0.65, 1.8, 0.85, 2.1, MAP_FLAG_IGNORE_OBST, 0); /* Blue vert. dispenser */
+ ShmapSetRectangleFlag(2.30, 1.8, 2.55, 2.1, MAP_FLAG_IGNORE_OBST, 0); /* Red vert. dispenser */
/* Ignore other obstacles at edges */
ShmapSetRectangleFlag(0.0, 0.0, 0.09, 2.1, MAP_FLAG_IGNORE_OBST, 0); /* left */