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Add subset of boost library headers needed for compilation on PowerPC
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1 //  (c) Copyright Fernando Luis Cacciola Carballal 2000-2004
2 //  Use, modification, and distribution is subject to the Boost Software
3 //  License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
4 //  http://www.boost.org/LICENSE_1_0.txt)
5
6 //  See library home page at http://www.boost.org/libs/numeric/conversion
7 //
8 // Contact the author at: fernando_cacciola@hotmail.com
9 // 
10 #ifndef BOOST_NUMERIC_CONVERSION_SIGN_MIXTURE_FLC_12NOV2002_HPP
11 #define BOOST_NUMERIC_CONVERSION_SIGN_MIXTURE_FLC_12NOV2002_HPP
12
13 #include "boost/numeric/conversion/detail/sign_mixture.hpp"
14
15 namespace boost { namespace numeric
16 {
17
18 template<class T, class S>
19 struct sign_mixture
20   : convdetail::get_sign_mixture<  BOOST_DEDUCED_TYPENAME remove_cv<T>::type
21                                   ,BOOST_DEDUCED_TYPENAME remove_cv<S>::type
22                                 >::type {} ;
23
24 } } // namespace boost::numeric
25
26 #endif
27 //
28 ///////////////////////////////////////////////////////////////////////////////////////////////
29
30