]> rtime.felk.cvut.cz Git - lisovros/qemu_apohw.git/commitdiff
tcg: Change frame pointer offsets to intptr_t
authorRichard Henderson <rth@twiddle.net>
Tue, 20 Aug 2013 22:12:31 +0000 (15:12 -0700)
committerRichard Henderson <rth@twiddle.net>
Mon, 2 Sep 2013 16:08:29 +0000 (09:08 -0700)
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
tcg/tcg.c
tcg/tcg.h

index 65cffcae8ab3e7a6e0fe390bc7277eb5665810ad..240e6f4a81b99cead52874db7154a54ada9889fb 100644 (file)
--- a/tcg/tcg.c
+++ b/tcg/tcg.c
@@ -306,8 +306,7 @@ void tcg_prologue_init(TCGContext *s)
 #endif
 }
 
-void tcg_set_frame(TCGContext *s, int reg,
-                   tcg_target_long start, tcg_target_long size)
+void tcg_set_frame(TCGContext *s, int reg, intptr_t start, intptr_t size)
 {
     s->frame_start = start;
     s->frame_end = start + size;
@@ -1613,7 +1612,7 @@ static void temp_allocate_frame(TCGContext *s, int temp)
     ts->mem_offset = s->current_frame_offset;
     ts->mem_reg = s->frame_reg;
     ts->mem_allocated = 1;
-    s->current_frame_offset += (tcg_target_long)sizeof(tcg_target_long);
+    s->current_frame_offset += sizeof(tcg_target_long);
 }
 
 /* sync register 'reg' by saving it to the corresponding temporary */
index bb215a73e8f7d08a9313b20f297b1282b2ea7869..b7e112e534364256b69078c2c8f9f462d66439aa 100644 (file)
--- a/tcg/tcg.h
+++ b/tcg/tcg.h
@@ -435,9 +435,9 @@ struct TCGContext {
        into account fixed registers */
     int reg_to_temp[TCG_TARGET_NB_REGS];
     TCGRegSet reserved_regs;
-    tcg_target_long current_frame_offset;
-    tcg_target_long frame_start;
-    tcg_target_long frame_end;
+    intptr_t current_frame_offset;
+    intptr_t frame_start;
+    intptr_t frame_end;
     int frame_reg;
 
     uint8_t *code_ptr;
@@ -530,8 +530,7 @@ void tcg_func_start(TCGContext *s);
 int tcg_gen_code(TCGContext *s, uint8_t *gen_code_buf);
 int tcg_gen_code_search_pc(TCGContext *s, uint8_t *gen_code_buf, long offset);
 
-void tcg_set_frame(TCGContext *s, int reg,
-                   tcg_target_long start, tcg_target_long size);
+void tcg_set_frame(TCGContext *s, int reg, intptr_t start, intptr_t size);
 
 TCGv_i32 tcg_global_reg_new_i32(int reg, const char *name);
 TCGv_i32 tcg_global_mem_new_i32(int reg, tcg_target_long offset,