bool m_debug {false};
bool m_use_scale {true};
bool m_use_color {true};
-#ifdef ASYNC
- bool m_use_multithreading {true};
-#else
- bool m_use_multithreading {false};
-#endif //ASYNC
bool m_use_subpixel_localization {true};
bool m_use_subgrid_scale {true};
bool m_use_cnfeat {true};
bool m_use_linearkernel {false};
-#ifdef CUFFT
- bool m_use_cuda {true};
-#else
- bool m_use_cuda {false};
-#endif
/*
padding ... extra area surrounding the target (1.5)