-[HERCULES][1] project, where it will run on NVIDIA TX2 board. To
-achieve the needed performance we try various ways of parallelization
-of the algorithm including execution on the GPU. The aim is also to
-modify the code according to the PRedictable Execution Model (PREM).
+[HERCULES][1] project, where it will run on NVIDIA TX2 board. The
+differences from the [original version][orig] are:
+ * To achieve the needed performance on TX2, we try various ways of
+ parallelizing the algorithm, including execution on the GPU.
+ * The tracker is extended to track rotating objects.
+ * The aim is also to modify the code to comply with the PRedictable
+ Execution Model (PREM).