this, SLOT(setHokuyoSimulation(int)));
connect(hokuyoSimCheckBox, SIGNAL(stateChanged(int)),
this, SLOT(setHokuyoObstacleSimulation(int)));
- connect(hokuyoSimCheckBox, SIGNAL(stateChanged(int)),
- playgroundScene, SLOT(showObstacle(int)));
connect(sick331SimCheckBox, SIGNAL(stateChanged(int)),
this, SLOT(setSick331Simulation(int)));
connect(sick331SimCheckBox, SIGNAL(stateChanged(int)),
this, SLOT(setSick331ObstacleSimulation(int)));
- connect(sick331SimCheckBox, SIGNAL(stateChanged(int)),
- playgroundScene, SLOT(showObstacle(int)));
connect(sick551SimCheckBox, SIGNAL(stateChanged(int)),
this, SLOT(setSick551Simulation(int)));
connect(sick551SimCheckBox, SIGNAL(stateChanged(int)),
this, SLOT(setSick551ObstacleSimulation(int)));
- connect(sick551SimCheckBox, SIGNAL(stateChanged(int)),
- playgroundScene, SLOT(showObstacle(int)));
connect(playgroundScene, SIGNAL(obstacleChanged(QPointF)),
this, SLOT(changeObstacle(QPointF)));