off_brush_right();
off_bagr();
robot_trajectory_new(NULL);
- robot_trajectory_add_point_trans(PLAYGROUND_WIDTH_M - 0.6, 1.0);
- robot_trajectory_add_final_point_trans(PLAYGROUND_WIDTH_M - 0.4,
- 0.4, TURN(90));
+ robot_trajectory_add_point_trans(PLAYGROUND_WIDTH_M - 0.8, 1.0);
+ robot_trajectory_add_final_point_trans(PLAYGROUND_WIDTH_M - 0.6,
+ 0.4, TURN(DEG2RAD(90)));
/*FSM_TIMER(GO_TO_CONTAINER_TIMER);*/
break;
case EV_TIMER: