// call this function. This function updates the UI to match the state.
function updateUI()
{
- if (updateRemote === undefined) {
- update("remote", "<center>Server offline...</center>");
- document.getElementById("local").style.display = "block";
- loadRemote();
- } else {
- document.getElementById("local").style.display = "none";
-
- if (id_user !== undefined) {
- document.getElementById("nextStep").innerHTML = "Now select a beverage on the coffee machineā¦";
+ try {
+ if (updateRemote === undefined) {
+ update("remote", "<center>Server offline...</center>");
+ document.getElementById("local").style.display = "block";
+ loadRemote();
} else {
- document.getElementById("nextStep").innerHTML = "Enjoy your " + flavorChosen + "!";
- }
+ document.getElementById("local").style.display = "none";
+
+ if (id_user !== undefined) {
+ document.getElementById("nextStep").innerHTML = "Now select a beverage on the coffee machineā¦";
+ } else {
+ document.getElementById("nextStep").innerHTML = "Enjoy your " + flavorChosen + "!";
+ }
- if (timeToLogout !== undefined)
- document.getElementById("logout_button").innerHTML = '<br>logout<br>(' + timeToLogout + ' s)';
+ if (timeToLogout !== undefined)
+ document.getElementById("logout_button").innerHTML = '<br>logout<br>(' + timeToLogout + ' s)';
+ }
+ }
+ catch (err) {
+ console.log("Error: ", err);
}
}