GPU scaling informs the current GPU load to EDP each time we change
the GPU frequency. Usually the load vanishes and hence this approach
has proven to work well. However, occassionally the GPU load is high
on the last time we estimate the frequency (before suspending) and this
leads EDP to think that GPU is busy even though it is already turned
off.
This patch adds a path to inform EDP about zero load when we are
suspending the GPU EDP device.