float _max_variation, float _min_diversity,
int _max_evolution, double _area_threshold,
double _min_margin, int _edge_blur_size );
- void operator()(Mat& image, vector<vector<Point> >& msers, const Mat& mask) const;
+ void operator()( const Mat& image, vector<vector<Point> >& msers, const Mat& mask ) const;
};