v3 = S0 + sy1*sstep + sx1*cn;
}
else if( borderType == BORDER_TRANSPARENT &&
- (unsigned)sx >= (unsigned)(ssize.width-1) &&
- (unsigned)sy >= (unsigned)(ssize.height-1))
+ ((unsigned)sx >= (unsigned)(ssize.width-1) ||
+ (unsigned)sy >= (unsigned)(ssize.height-1)))
continue;
else
{