From d84f031bd230fdf9c3b7734940c859bf28b90219 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Ville=20Syrj=C3=A4l=C3=A4?= Date: Thu, 31 Jan 2013 19:43:38 +0200 Subject: [PATCH] drm: Use C8 instead of RGB332 when determining the format from depth/bpp MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Support for real RGB332 is a rarity, most hardware only really support C8. So use C8 instead of RGB332 when determining the format based on depth/bpp. This fixes 8bpp fbcon on i915, since i915 will only accept C8 and not RGB332. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=59572 Signed-off-by: Ville Syrjälä Acked-by: Dave Airlie Tested-by: mlsemon35@gmail.com Cc: stable@vger.kernel.org Signed-off-by: Daniel Vetter --- drivers/gpu/drm/drm_crtc.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/gpu/drm/drm_crtc.c b/drivers/gpu/drm/drm_crtc.c index ff7344cc6db2..826a5ca3595f 100644 --- a/drivers/gpu/drm/drm_crtc.c +++ b/drivers/gpu/drm/drm_crtc.c @@ -2253,7 +2253,7 @@ uint32_t drm_mode_legacy_fb_format(uint32_t bpp, uint32_t depth) switch (bpp) { case 8: - fmt = DRM_FORMAT_RGB332; + fmt = DRM_FORMAT_C8; break; case 16: if (depth == 15) -- 2.39.2