cstate->slot = slot;
cstate->session = session;
- /* Hold a session reference until done processing the compound:
- * nfsd4_put_session called only if the cstate slot is set.
- */
- nfsd4_get_session(session);
out:
+ /* Hold a session reference until done processing the compound. */
+ if (cstate->session)
+ nfsd4_get_session(cstate->session);
spin_unlock(&sessionid_lock);
/* Renew the clientid on success and on replay */
if (cstate->session) {