#define L2_BUSY (1 << 0)
#define WAIT_UNTIL 0x8040
+#define WAIT_CP_DMA_IDLE_bit (1 << 8)
#define WAIT_2D_IDLE_bit (1 << 14)
#define WAIT_3D_IDLE_bit (1 << 15)
#define WAIT_2D_IDLECLEAN_bit (1 << 16)
#define DCCG_AUDIO_DTO0_LOAD 0x051c
# define DTO_LOAD (1 << 31)
#define DCCG_AUDIO_DTO0_CNTL 0x0520
+# define DCCG_AUDIO_DTO_WALLCLOCK_RATIO(x) (((x) & 7) << 0)
+# define DCCG_AUDIO_DTO_WALLCLOCK_RATIO_MASK 7
+# define DCCG_AUDIO_DTO_WALLCLOCK_RATIO_SHIFT 0
#define DCCG_AUDIO_DTO1_PHASE 0x0524
#define DCCG_AUDIO_DTO1_MODULE 0x0528