virtual ~Allocator();
- int dispatch(l4_umword_t obj, L4::Ipc_iostream &ios);
- int disp_factory(l4_umword_t, L4::Ipc_iostream &ios);
+ int dispatch(l4_umword_t obj, L4::Ipc::Iostream &ios);
+ int disp_factory(l4_umword_t, L4::Ipc::Iostream &ios);
void *operator new (size_t size, Moe::Quota *q, size_t limit);
void operator delete (void *m) throw();