void init(lua_State *l)
{
- static const luaL_Reg r[] = { {NULL, NULL} };
#if 0
printf("initializing lua L4Re::Env\n");
#endif
- luaL_register(l, "L4", r);
+ Lua::lua_require_module(l, "L4");
lua_newtable(l);
lua_pushvalue(l, -1);
lua_setfield(l, -3, "Env");