]> rtime.felk.cvut.cz Git - l4.git/blobdiff - l4/pkg/acpica/lib-acpi/src/acpica/parser/psparse.c
Inital import
[l4.git] / l4 / pkg / acpica / lib-acpi / src / acpica / parser / psparse.c
diff --git a/l4/pkg/acpica/lib-acpi/src/acpica/parser/psparse.c b/l4/pkg/acpica/lib-acpi/src/acpica/parser/psparse.c
new file mode 100644 (file)
index 0000000..820f54b
--- /dev/null
@@ -0,0 +1,791 @@
+/******************************************************************************
+ *
+ * Module Name: psparse - Parser top level AML parse routines
+ *
+ *****************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp.
+ * All rights reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights.  You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code.  No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision.  In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change.  Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee.  Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution.  In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE.  ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT,  ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES.  INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS.  INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES.  THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government.  In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+
+/*
+ * Parse the AML and build an operation tree as most interpreters,
+ * like Perl, do.  Parsing is done by hand rather than with a YACC
+ * generated parser to tightly constrain stack and dynamic memory
+ * usage.  At the same time, parsing is kept flexible and the code
+ * fairly compact by parsing based on a list of AML opcode
+ * templates in AmlOpInfo[]
+ */
+
+#include "acpi.h"
+#include "accommon.h"
+#include "acparser.h"
+#include "acdispat.h"
+#include "amlcode.h"
+#include "acnamesp.h"
+#include "acinterp.h"
+
+#define _COMPONENT          ACPI_PARSER
+        ACPI_MODULE_NAME    ("psparse")
+
+
+/*******************************************************************************
+ *
+ * FUNCTION:    AcpiPsGetOpcodeSize
+ *
+ * PARAMETERS:  Opcode          - An AML opcode
+ *
+ * RETURN:      Size of the opcode, in bytes (1 or 2)
+ *
+ * DESCRIPTION: Get the size of the current opcode.
+ *
+ ******************************************************************************/
+
+UINT32
+AcpiPsGetOpcodeSize (
+    UINT32                  Opcode)
+{
+
+    /* Extended (2-byte) opcode if > 255 */
+
+    if (Opcode > 0x00FF)
+    {
+        return (2);
+    }
+
+    /* Otherwise, just a single byte opcode */
+
+    return (1);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION:    AcpiPsPeekOpcode
+ *
+ * PARAMETERS:  ParserState         - A parser state object
+ *
+ * RETURN:      Next AML opcode
+ *
+ * DESCRIPTION: Get next AML opcode (without incrementing AML pointer)
+ *
+ ******************************************************************************/
+
+UINT16
+AcpiPsPeekOpcode (
+    ACPI_PARSE_STATE        *ParserState)
+{
+    UINT8                   *Aml;
+    UINT16                  Opcode;
+
+
+    Aml = ParserState->Aml;
+    Opcode = (UINT16) ACPI_GET8 (Aml);
+
+    if (Opcode == AML_EXTENDED_OP_PREFIX)
+    {
+        /* Extended opcode, get the second opcode byte */
+
+        Aml++;
+        Opcode = (UINT16) ((Opcode << 8) | ACPI_GET8 (Aml));
+    }
+
+    return (Opcode);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION:    AcpiPsCompleteThisOp
+ *
+ * PARAMETERS:  WalkState       - Current State
+ *              Op              - Op to complete
+ *
+ * RETURN:      Status
+ *
+ * DESCRIPTION: Perform any cleanup at the completion of an Op.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiPsCompleteThisOp (
+    ACPI_WALK_STATE         *WalkState,
+    ACPI_PARSE_OBJECT       *Op)
+{
+    ACPI_PARSE_OBJECT       *Prev;
+    ACPI_PARSE_OBJECT       *Next;
+    const ACPI_OPCODE_INFO  *ParentInfo;
+    ACPI_PARSE_OBJECT       *ReplacementOp = NULL;
+    ACPI_STATUS             Status = AE_OK;
+
+
+    ACPI_FUNCTION_TRACE_PTR (PsCompleteThisOp, Op);
+
+
+    /* Check for null Op, can happen if AML code is corrupt */
+
+    if (!Op)
+    {
+        return_ACPI_STATUS (AE_OK);  /* OK for now */
+    }
+
+    /* Delete this op and the subtree below it if asked to */
+
+    if (((WalkState->ParseFlags & ACPI_PARSE_TREE_MASK) != ACPI_PARSE_DELETE_TREE) ||
+         (WalkState->OpInfo->Class == AML_CLASS_ARGUMENT))
+    {
+        return_ACPI_STATUS (AE_OK);
+    }
+
+    /* Make sure that we only delete this subtree */
+
+    if (Op->Common.Parent)
+    {
+        Prev = Op->Common.Parent->Common.Value.Arg;
+        if (!Prev)
+        {
+            /* Nothing more to do */
+
+            goto Cleanup;
+        }
+
+        /*
+         * Check if we need to replace the operator and its subtree
+         * with a return value op (placeholder op)
+         */
+        ParentInfo = AcpiPsGetOpcodeInfo (Op->Common.Parent->Common.AmlOpcode);
+
+        switch (ParentInfo->Class)
+        {
+        case AML_CLASS_CONTROL:
+            break;
+
+        case AML_CLASS_CREATE:
+
+            /*
+             * These opcodes contain TermArg operands.  The current
+             * op must be replaced by a placeholder return op
+             */
+            ReplacementOp = AcpiPsAllocOp (AML_INT_RETURN_VALUE_OP);
+            if (!ReplacementOp)
+            {
+                Status = AE_NO_MEMORY;
+            }
+            break;
+
+        case AML_CLASS_NAMED_OBJECT:
+
+            /*
+             * These opcodes contain TermArg operands.  The current
+             * op must be replaced by a placeholder return op
+             */
+            if ((Op->Common.Parent->Common.AmlOpcode == AML_REGION_OP)       ||
+                (Op->Common.Parent->Common.AmlOpcode == AML_DATA_REGION_OP)  ||
+                (Op->Common.Parent->Common.AmlOpcode == AML_BUFFER_OP)       ||
+                (Op->Common.Parent->Common.AmlOpcode == AML_PACKAGE_OP)      ||
+                (Op->Common.Parent->Common.AmlOpcode == AML_BANK_FIELD_OP)   ||
+                (Op->Common.Parent->Common.AmlOpcode == AML_VAR_PACKAGE_OP))
+            {
+                ReplacementOp = AcpiPsAllocOp (AML_INT_RETURN_VALUE_OP);
+                if (!ReplacementOp)
+                {
+                    Status = AE_NO_MEMORY;
+                }
+            }
+            else if ((Op->Common.Parent->Common.AmlOpcode == AML_NAME_OP) &&
+                     (WalkState->PassNumber <= ACPI_IMODE_LOAD_PASS2))
+            {
+                if ((Op->Common.AmlOpcode == AML_BUFFER_OP) ||
+                    (Op->Common.AmlOpcode == AML_PACKAGE_OP) ||
+                    (Op->Common.AmlOpcode == AML_VAR_PACKAGE_OP))
+                {
+                    ReplacementOp = AcpiPsAllocOp (Op->Common.AmlOpcode);
+                    if (!ReplacementOp)
+                    {
+                        Status = AE_NO_MEMORY;
+                    }
+                    else
+                    {
+                        ReplacementOp->Named.Data = Op->Named.Data;
+                        ReplacementOp->Named.Length = Op->Named.Length;
+                    }
+                }
+            }
+            break;
+
+        default:
+
+            ReplacementOp = AcpiPsAllocOp (AML_INT_RETURN_VALUE_OP);
+            if (!ReplacementOp)
+            {
+                Status = AE_NO_MEMORY;
+            }
+        }
+
+        /* We must unlink this op from the parent tree */
+
+        if (Prev == Op)
+        {
+            /* This op is the first in the list */
+
+            if (ReplacementOp)
+            {
+                ReplacementOp->Common.Parent        = Op->Common.Parent;
+                ReplacementOp->Common.Value.Arg     = NULL;
+                ReplacementOp->Common.Node          = Op->Common.Node;
+                Op->Common.Parent->Common.Value.Arg = ReplacementOp;
+                ReplacementOp->Common.Next          = Op->Common.Next;
+            }
+            else
+            {
+                Op->Common.Parent->Common.Value.Arg = Op->Common.Next;
+            }
+        }
+
+        /* Search the parent list */
+
+        else while (Prev)
+        {
+            /* Traverse all siblings in the parent's argument list */
+
+            Next = Prev->Common.Next;
+            if (Next == Op)
+            {
+                if (ReplacementOp)
+                {
+                    ReplacementOp->Common.Parent    = Op->Common.Parent;
+                    ReplacementOp->Common.Value.Arg = NULL;
+                    ReplacementOp->Common.Node      = Op->Common.Node;
+                    Prev->Common.Next               = ReplacementOp;
+                    ReplacementOp->Common.Next      = Op->Common.Next;
+                    Next = NULL;
+                }
+                else
+                {
+                    Prev->Common.Next = Op->Common.Next;
+                    Next = NULL;
+                }
+            }
+            Prev = Next;
+        }
+    }
+
+
+Cleanup:
+
+    /* Now we can actually delete the subtree rooted at Op */
+
+    AcpiPsDeleteParseTree (Op);
+    return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION:    AcpiPsNextParseState
+ *
+ * PARAMETERS:  WalkState           - Current state
+ *              Op                  - Current parse op
+ *              CallbackStatus      - Status from previous operation
+ *
+ * RETURN:      Status
+ *
+ * DESCRIPTION: Update the parser state based upon the return exception from
+ *              the parser callback.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiPsNextParseState (
+    ACPI_WALK_STATE         *WalkState,
+    ACPI_PARSE_OBJECT       *Op,
+    ACPI_STATUS             CallbackStatus)
+{
+    ACPI_PARSE_STATE        *ParserState = &WalkState->ParserState;
+    ACPI_STATUS             Status = AE_CTRL_PENDING;
+
+
+    ACPI_FUNCTION_TRACE_PTR (PsNextParseState, Op);
+
+
+    switch (CallbackStatus)
+    {
+    case AE_CTRL_TERMINATE:
+        /*
+         * A control method was terminated via a RETURN statement.
+         * The walk of this method is complete.
+         */
+        ParserState->Aml = ParserState->AmlEnd;
+        Status = AE_CTRL_TERMINATE;
+        break;
+
+
+    case AE_CTRL_BREAK:
+
+        ParserState->Aml = WalkState->AmlLastWhile;
+        WalkState->ControlState->Common.Value = FALSE;
+        Status = AE_CTRL_BREAK;
+        break;
+
+
+    case AE_CTRL_CONTINUE:
+
+        ParserState->Aml = WalkState->AmlLastWhile;
+        Status = AE_CTRL_CONTINUE;
+        break;
+
+
+    case AE_CTRL_PENDING:
+
+        ParserState->Aml = WalkState->AmlLastWhile;
+        break;
+
+#if 0
+    case AE_CTRL_SKIP:
+
+        ParserState->Aml = ParserState->Scope->ParseScope.PkgEnd;
+        Status = AE_OK;
+        break;
+#endif
+
+    case AE_CTRL_TRUE:
+        /*
+         * Predicate of an IF was true, and we are at the matching ELSE.
+         * Just close out this package
+         */
+        ParserState->Aml = AcpiPsGetNextPackageEnd (ParserState);
+        Status = AE_CTRL_PENDING;
+        break;
+
+
+    case AE_CTRL_FALSE:
+        /*
+         * Either an IF/WHILE Predicate was false or we encountered a BREAK
+         * opcode.  In both cases, we do not execute the rest of the
+         * package;  We simply close out the parent (finishing the walk of
+         * this branch of the tree) and continue execution at the parent
+         * level.
+         */
+        ParserState->Aml = ParserState->Scope->ParseScope.PkgEnd;
+
+        /* In the case of a BREAK, just force a predicate (if any) to FALSE */
+
+        WalkState->ControlState->Common.Value = FALSE;
+        Status = AE_CTRL_END;
+        break;
+
+
+    case AE_CTRL_TRANSFER:
+
+        /* A method call (invocation) -- transfer control */
+
+        Status = AE_CTRL_TRANSFER;
+        WalkState->PrevOp = Op;
+        WalkState->MethodCallOp = Op;
+        WalkState->MethodCallNode = (Op->Common.Value.Arg)->Common.Node;
+
+        /* Will return value (if any) be used by the caller? */
+
+        WalkState->ReturnUsed = AcpiDsIsResultUsed (Op, WalkState);
+        break;
+
+
+    default:
+
+        Status = CallbackStatus;
+        if ((CallbackStatus & AE_CODE_MASK) == AE_CODE_CONTROL)
+        {
+            Status = AE_OK;
+        }
+        break;
+    }
+
+    return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION:    AcpiPsParseAml
+ *
+ * PARAMETERS:  WalkState       - Current state
+ *
+ *
+ * RETURN:      Status
+ *
+ * DESCRIPTION: Parse raw AML and return a tree of ops
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiPsParseAml (
+    ACPI_WALK_STATE         *WalkState)
+{
+    ACPI_STATUS             Status;
+    ACPI_THREAD_STATE       *Thread;
+    ACPI_THREAD_STATE       *PrevWalkList = AcpiGbl_CurrentWalkList;
+    ACPI_WALK_STATE         *PreviousWalkState;
+
+
+    ACPI_FUNCTION_TRACE (PsParseAml);
+
+    ACPI_DEBUG_PRINT ((ACPI_DB_PARSE,
+        "Entered with WalkState=%p Aml=%p size=%X\n",
+        WalkState, WalkState->ParserState.Aml,
+        WalkState->ParserState.AmlSize));
+
+    if (!WalkState->ParserState.Aml)
+    {
+        return_ACPI_STATUS (AE_NULL_OBJECT);
+    }
+
+    /* Create and initialize a new thread state */
+
+    Thread = AcpiUtCreateThreadState ();
+    if (!Thread)
+    {
+        if (WalkState->MethodDesc)
+        {
+            /* Executing a control method - additional cleanup */
+
+            AcpiDsTerminateControlMethod (WalkState->MethodDesc, WalkState);
+        }
+
+        AcpiDsDeleteWalkState (WalkState);
+        return_ACPI_STATUS (AE_NO_MEMORY);
+    }
+
+    WalkState->Thread = Thread;
+
+    /*
+     * If executing a method, the starting SyncLevel is this method's
+     * SyncLevel
+     */
+    if (WalkState->MethodDesc)
+    {
+        WalkState->Thread->CurrentSyncLevel = WalkState->MethodDesc->Method.SyncLevel;
+    }
+
+    AcpiDsPushWalkState (WalkState, Thread);
+
+    /*
+     * This global allows the AML debugger to get a handle to the currently
+     * executing control method.
+     */
+    AcpiGbl_CurrentWalkList = Thread;
+
+    /*
+     * Execute the walk loop as long as there is a valid Walk State.  This
+     * handles nested control method invocations without recursion.
+     */
+    ACPI_DEBUG_PRINT ((ACPI_DB_PARSE, "State=%p\n", WalkState));
+
+    Status = AE_OK;
+    while (WalkState)
+    {
+        if (ACPI_SUCCESS (Status))
+        {
+            /*
+             * The ParseLoop executes AML until the method terminates
+             * or calls another method.
+             */
+            Status = AcpiPsParseLoop (WalkState);
+        }
+
+        ACPI_DEBUG_PRINT ((ACPI_DB_PARSE,
+            "Completed one call to walk loop, %s State=%p\n",
+            AcpiFormatException (Status), WalkState));
+
+        if (Status == AE_CTRL_TRANSFER)
+        {
+            /*
+             * A method call was detected.
+             * Transfer control to the called control method
+             */
+            Status = AcpiDsCallControlMethod (Thread, WalkState, NULL);
+            if (ACPI_FAILURE (Status))
+            {
+                Status = AcpiDsMethodError (Status, WalkState);
+            }
+
+            /*
+             * If the transfer to the new method method call worked, a new walk
+             * state was created -- get it
+             */
+            WalkState = AcpiDsGetCurrentWalkState (Thread);
+            continue;
+        }
+        else if (Status == AE_CTRL_TERMINATE)
+        {
+            Status = AE_OK;
+        }
+        else if ((Status != AE_OK) && (WalkState->MethodDesc))
+        {
+            /* Either the method parse or actual execution failed */
+
+            ACPI_ERROR_METHOD ("Method parse/execution failed",
+                WalkState->MethodNode, NULL, Status);
+
+            /* Check for possible multi-thread reentrancy problem */
+
+            if ((Status == AE_ALREADY_EXISTS) &&
+                (!WalkState->MethodDesc->Method.Mutex))
+            {
+                ACPI_INFO ((AE_INFO,
+                    "Marking method %4.4s as Serialized because of AE_ALREADY_EXISTS error",
+                    WalkState->MethodNode->Name.Ascii));
+
+                /*
+                 * Method tried to create an object twice. The probable cause is
+                 * that the method cannot handle reentrancy.
+                 *
+                 * The method is marked NotSerialized, but it tried to create
+                 * a named object, causing the second thread entrance to fail.
+                 * Workaround this problem by marking the method permanently
+                 * as Serialized.
+                 */
+                WalkState->MethodDesc->Method.MethodFlags |= AML_METHOD_SERIALIZED;
+                WalkState->MethodDesc->Method.SyncLevel = 0;
+            }
+        }
+
+        /* We are done with this walk, move on to the parent if any */
+
+        WalkState = AcpiDsPopWalkState (Thread);
+
+        /* Reset the current scope to the beginning of scope stack */
+
+        AcpiDsScopeStackClear (WalkState);
+
+        /*
+         * If we just returned from the execution of a control method or if we
+         * encountered an error during the method parse phase, there's lots of
+         * cleanup to do
+         */
+        if (((WalkState->ParseFlags & ACPI_PARSE_MODE_MASK) == ACPI_PARSE_EXECUTE) ||
+            (ACPI_FAILURE (Status)))
+        {
+            AcpiDsTerminateControlMethod (WalkState->MethodDesc, WalkState);
+        }
+
+        /* Delete this walk state and all linked control states */
+
+        AcpiPsCleanupScope (&WalkState->ParserState);
+        PreviousWalkState = WalkState;
+
+        ACPI_DEBUG_PRINT ((ACPI_DB_PARSE,
+            "ReturnValue=%p, ImplicitValue=%p State=%p\n",
+            WalkState->ReturnDesc, WalkState->ImplicitReturnObj, WalkState));
+
+        /* Check if we have restarted a preempted walk */
+
+        WalkState = AcpiDsGetCurrentWalkState (Thread);
+        if (WalkState)
+        {
+            if (ACPI_SUCCESS (Status))
+            {
+                /*
+                 * There is another walk state, restart it.
+                 * If the method return value is not used by the parent,
+                 * The object is deleted
+                 */
+                if (!PreviousWalkState->ReturnDesc)
+                {
+                    /*
+                     * In slack mode execution, if there is no return value
+                     * we should implicitly return zero (0) as a default value.
+                     */
+                    if (AcpiGbl_EnableInterpreterSlack &&
+                        !PreviousWalkState->ImplicitReturnObj)
+                    {
+                        PreviousWalkState->ImplicitReturnObj =
+                            AcpiUtCreateIntegerObject ((UINT64) 0);
+                        if (!PreviousWalkState->ImplicitReturnObj)
+                        {
+                            return_ACPI_STATUS (AE_NO_MEMORY);
+                        }
+                    }
+
+                    /* Restart the calling control method */
+
+                    Status = AcpiDsRestartControlMethod (WalkState,
+                                PreviousWalkState->ImplicitReturnObj);
+                }
+                else
+                {
+                    /*
+                     * We have a valid return value, delete any implicit
+                     * return value.
+                     */
+                    AcpiDsClearImplicitReturn (PreviousWalkState);
+
+                    Status = AcpiDsRestartControlMethod (WalkState,
+                                PreviousWalkState->ReturnDesc);
+                }
+                if (ACPI_SUCCESS (Status))
+                {
+                    WalkState->WalkType |= ACPI_WALK_METHOD_RESTART;
+                }
+            }
+            else
+            {
+                /* On error, delete any return object or implicit return */
+
+                AcpiUtRemoveReference (PreviousWalkState->ReturnDesc);
+                AcpiDsClearImplicitReturn (PreviousWalkState);
+            }
+        }
+
+        /*
+         * Just completed a 1st-level method, save the final internal return
+         * value (if any)
+         */
+        else if (PreviousWalkState->CallerReturnDesc)
+        {
+            if (PreviousWalkState->ImplicitReturnObj)
+            {
+                *(PreviousWalkState->CallerReturnDesc) =
+                    PreviousWalkState->ImplicitReturnObj;
+            }
+            else
+            {
+                 /* NULL if no return value */
+
+                *(PreviousWalkState->CallerReturnDesc) =
+                    PreviousWalkState->ReturnDesc;
+            }
+        }
+        else
+        {
+            if (PreviousWalkState->ReturnDesc)
+            {
+                /* Caller doesn't want it, must delete it */
+
+                AcpiUtRemoveReference (PreviousWalkState->ReturnDesc);
+            }
+            if (PreviousWalkState->ImplicitReturnObj)
+            {
+                /* Caller doesn't want it, must delete it */
+
+                AcpiUtRemoveReference (PreviousWalkState->ImplicitReturnObj);
+            }
+        }
+
+        AcpiDsDeleteWalkState (PreviousWalkState);
+    }
+
+    /* Normal exit */
+
+    AcpiExReleaseAllMutexes (Thread);
+    AcpiUtDeleteGenericState (ACPI_CAST_PTR (ACPI_GENERIC_STATE, Thread));
+    AcpiGbl_CurrentWalkList = PrevWalkList;
+    return_ACPI_STATUS (Status);
+}
+
+