#include "per_cpu_data.h"
#include "types.h"
-class slab_cache_anon;
class Context;
class Fpu_state;
-struct Trap_state;
+class Trap_state;
class Fpu
#include "fpu_state.h"
-Per_cpu<Fpu> DEFINE_PER_CPU Fpu::_fpu;
+DEFINE_PER_CPU Per_cpu<Fpu> Fpu::_fpu;
IMPLEMENT inline
Context * Fpu::owner(unsigned cpu)