- if (std::abs(
- atan2(
- this->ps().y2() - this->ps().y1(),
- this->ps().x2() - this->ps().x1()
- )
- - this->ps().heading()
- ) < M_PI / 2) {
- // forward parking
- this->gc_to_4();
- double bx;
- double by;
- double cx;
- double cy;
- if (this->ps().right()) {
- bx = this->gc().lfx();
- by = this->gc().lfy();
- cx = this->gc().ccr().x();
- cy = this->gc().ccr().y();
- } else {
- bx = this->gc().rfx();
- by = this->gc().rfy();
- cx = this->gc().ccl().x();
- cy = this->gc().ccl().y();
- }
- double radi_angl = atan2(by - cy, bx - cx);
- radi_angl += dts;
- double angl_delta = this->gc().h() - radi_angl;
- this->gc().rotate(bx, by, angl_delta);
- // TODO there is a bug somewhere :/
- //
- // cli returns not exact intersection, therefore the
- // distance to x1, y1 of border is shorter. Then, when
- // moving, the distance `dist_o` is not sufficient and
- // car still collide with parking slot. It shouldn't be
- // problem until it collides with obstacle.
- //
- if (this->ps().right()) {
- cx = this->gc().ccr().x();
- cy = this->gc().ccr().y();
- } else {
- cx = this->gc().ccl().x();
- cy = this->gc().ccl().y();
- }
- auto cli = circle_line_intersection(
- cx, cy, this->gc().iradi(),
- this->ps().x1(), this->ps().y1(),
- this->ps().x2(), this->ps().y2()
- );
- double d1 = edist(
- this->ps().x1(), this->ps().y1(),
- std::get<0>(cli), std::get<1>(cli)
- );
- double d2 = edist(
- this->ps().x1(), this->ps().y1(),
- std::get<2>(cli), std::get<3>(cli)
- );
- double dist_o = std::min<double>(d1, d2);
- double angl_o = atan2(
- this->ps().y4() - this->ps().y3(),
- this->ps().x4() - this->ps().x3()
- );
- // projection
- double angl_d = atan2(
- this->ps().y1() - this->ps().y2(),
- this->ps().x1() - this->ps().x2()
- );
- angl_d -= angl_o;
- dist_o *= cos(angl_d);
- this->gc().x(this->gc().x() + dist_o * cos(angl_o));
- this->gc().y(this->gc().y() + dist_o * sin(angl_o));
- // --- ENDTODO ---
- this->gc().sp(-0.01);
- this->gc().st(dts);
- return;
- } else {
- dts = atan2(
- this->ps().y2() - this->ps().y1(),
- this->ps().x2() - this->ps().x1()
- );
- dts *= 1.01; // precision workaround
- // backward parking
- h = dts + M_PI;
- x += -(this->gc().df() + 0.01) * cos(h);
- y += -(this->gc().df() + 0.01) * sin(h);
- if (this->ps().right())
- dts += M_PI / 2;
- else
- dts -= M_PI / 2;
- x += (this->gc().w() / 2 + 0.01) * cos(dts);
- y += (this->gc().w() / 2 + 0.01) * sin(dts);
- }
+ // Forward parking
+ double entry_width = edist(
+ this->ps().x1(), this->ps().y1(),
+ this->ps().x4(), this->ps().y4()
+ );
+ x += entry_width / 2 * cos(h);
+ y += entry_width / 2 * sin(h);
+ h = atan2(
+ this->ps().y2() - this->ps().y1(),
+ this->ps().x2() - this->ps().x1()
+ );
+ while (h < 0) h += 2 * M_PI;
+
+ //// This is for backward parking only.
+ //double entry_width = edist(
+ // this->ps().x1(), this->ps().y1(),
+ // this->ps().x4(), this->ps().y4()
+ //);
+ //double dist_l =
+ // this->gc().orradi()
+ // - (this->gc().mtr() + this->gc().w() / 2)
+ //;
+ //double move1 = dist_l + this->gc().w() / 2;
+ //double dist_r = entry_width - this->gc().w() - dist_l;
+ //double move2 = sqrt(
+ // pow(this->gc().iradi(), 2)
+ // - pow(this->gc().iradi() - dist_r, 2)
+ //);
+ //move2 -= this->gc().dr() / 2; // workaround
+ //x += move1 * cos(h);
+ //y += move1 * sin(h);
+ //dts = atan2(
+ // this->ps().y2() - this->ps().y1(),
+ // this->ps().x2() - this->ps().x1()
+ //);
+ //while (dts < 0) dts += 2 * M_PI;
+ //x += move2 * cos(h + dts);
+ //y += move2 * sin(h + dts);
+ //h += dts - M_PI / 2;