x += (this->gc().w() / 2 + 0.01) * cos(h + dts);
x += (this->gc().dr() + 0.01) * cos(h);
y += (this->gc().w() / 2 + 0.01) * sin(h + dts);
x += (this->gc().w() / 2 + 0.01) * cos(h + dts);
x += (this->gc().dr() + 0.01) * cos(h);
y += (this->gc().w() / 2 + 0.01) * sin(h + dts);