]> rtime.felk.cvut.cz Git - hubacji1/psp.git/blobdiff - src/psp.cc
Fix possible_inits
[hubacji1/psp.git] / src / psp.cc
index feb8b167567b6662c1a4dc9ea00213660b906cff..7d00cc6ad9a0d142e905d45c00ddabb717f7f760 100644 (file)
@@ -1,95 +1,93 @@
 #include <cmath>
+#include <list>
+#include <queue>
 #include "psp.h"
 
 bool PSPlanner::collide()
 {
-        if(std::get<0>(intersect(
-                this->cc().lfx(), this->cc().lfy(),
-                this->cc().lrx(), this->cc().lry(),
-                this->ps().x1(), this->ps().y1(),
-                this->ps().x2(), this->ps().y2()
-        )))
-                return true;
-        if(std::get<0>(intersect(
-                this->cc().rfx(), this->cc().rfy(),
-                this->cc().rrx(), this->cc().rry(),
-                this->ps().x1(), this->ps().y1(),
-                this->ps().x2(), this->ps().y2()
-        )))
-                return true;
-        if(std::get<0>(intersect(
-                this->cc().lfx(), this->cc().lfy(),
-                this->cc().rfx(), this->cc().rfy(),
-                this->ps().x1(), this->ps().y1(),
-                this->ps().x2(), this->ps().y2()
-        )))
-                return true;
-        if(std::get<0>(intersect(
-                this->cc().lrx(), this->cc().lry(),
-                this->cc().rrx(), this->cc().rry(),
-                this->ps().x1(), this->ps().y1(),
-                this->ps().x2(), this->ps().y2()
-        )))
-                return true;
-        if(std::get<0>(intersect(
-                this->cc().lfx(), this->cc().lfy(),
-                this->cc().lrx(), this->cc().lry(),
-                this->ps().x2(), this->ps().y2(),
-                this->ps().x3(), this->ps().y3()
-        )))
-                return true;
-        if(std::get<0>(intersect(
-                this->cc().rfx(), this->cc().rfy(),
-                this->cc().rrx(), this->cc().rry(),
-                this->ps().x2(), this->ps().y2(),
-                this->ps().x3(), this->ps().y3()
-        )))
-                return true;
-        if(std::get<0>(intersect(
-                this->cc().lfx(), this->cc().lfy(),
-                this->cc().rfx(), this->cc().rfy(),
-                this->ps().x2(), this->ps().y2(),
-                this->ps().x3(), this->ps().y3()
-        )))
-                return true;
-        if(std::get<0>(intersect(
-                this->cc().lrx(), this->cc().lry(),
-                this->cc().rrx(), this->cc().rry(),
-                this->ps().x2(), this->ps().y2(),
-                this->ps().x3(), this->ps().y3()
-        )))
-                return true;
-        if(std::get<0>(intersect(
-                this->cc().lfx(), this->cc().lfy(),
-                this->cc().lrx(), this->cc().lry(),
-                this->ps().x3(), this->ps().y3(),
-                this->ps().x4(), this->ps().y4()
-        )))
-                return true;
-        if(std::get<0>(intersect(
-                this->cc().rfx(), this->cc().rfy(),
-                this->cc().rrx(), this->cc().rry(),
-                this->ps().x3(), this->ps().y3(),
-                this->ps().x4(), this->ps().y4()
-        )))
-                return true;
-        if(std::get<0>(intersect(
-                this->cc().lfx(), this->cc().lfy(),
-                this->cc().rfx(), this->cc().rfy(),
-                this->ps().x3(), this->ps().y3(),
-                this->ps().x4(), this->ps().y4()
-        )))
-                return true;
-        if(std::get<0>(intersect(
-                this->cc().lrx(), this->cc().lry(),
-                this->cc().rrx(), this->cc().rry(),
-                this->ps().x3(), this->ps().y3(),
-                this->ps().x4(), this->ps().y4()
-        )))
+        std::vector<std::tuple<double, double>> bc;
+        bc.push_back(std::make_tuple(this->cc().lfx(), this->cc().lfy()));
+        bc.push_back(std::make_tuple(this->cc().lrx(), this->cc().lry()));
+        bc.push_back(std::make_tuple(this->cc().rrx(), this->cc().rry()));
+        bc.push_back(std::make_tuple(this->cc().rfx(), this->cc().rfy()));
+        bc.push_back(std::make_tuple(this->cc().lfx(), this->cc().lfy()));
+        std::vector<std::tuple<double, double>> ps;
+        ps.push_back(std::make_tuple(this->ps().x1(), this->ps().y1()));
+        ps.push_back(std::make_tuple(this->ps().x2(), this->ps().y2()));
+        ps.push_back(std::make_tuple(this->ps().x3(), this->ps().y3()));
+        ps.push_back(std::make_tuple(this->ps().x4(), this->ps().y4()));
+        return std::get<0>(::collide(bc, ps));
+}
+
+bool PSPlanner::forward()
+{
+        if (this->ps().parallel())
+                return false;
+        double heading = atan2(
+                this->ps().y2() - this->ps().y1(),
+                this->ps().x2() - this->ps().x1()
+        );
+        while (heading < 0) heading += 2 * M_PI;
+        double h = this->gc().h();
+        while (h < 0) h += 2 * M_PI;
+        if (std::abs(heading - h) < M_PI / 4)
                 return true;
         return false;
 }
 
+void PSPlanner::guess_gc()
+{
+        double x = this->ps().x1();
+        double y = this->ps().y1();
+        double h = this->ps().heading();
+        double dts = + M_PI / 2; // direction to slot
+        if (this->ps().right())
+                dts = - M_PI / 2;
+        dts *= 0.99; // precision workaround
+        if (this->ps().parallel()) {
+                x += (this->gc().w() / 2 + 0.01) * cos(h + dts);
+                x += (this->gc().dr() + 0.01) * cos(h);
+                y += (this->gc().w() / 2 + 0.01) * sin(h + dts);
+                y += (this->gc().dr() + 0.01) * sin(h);
+        } else {
+                dts = atan2(
+                        this->ps().y2() - this->ps().y1(),
+                        this->ps().x2() - this->ps().x1()
+                );
+                dts *= 1.01; // precision workaround
+                if (std::abs(dts - this->ps().heading()) < M_PI / 2) {
+                        x = this->ps().x4();
+                        y = this->ps().y4();
+                        h = dts;
+                        x += (this->gc().dr() + 0.01) * cos(h);
+                        y += (this->gc().dr() + 0.01) * sin(h);
+                        if (this->ps().right())
+                                dts -= M_PI / 2;
+                        else
+                                dts += M_PI / 2;
+                        x += (this->gc().w() / 2 + 0.01) * cos(dts);
+                        y += (this->gc().w() / 2 + 0.01) * sin(dts);
+                } else {
+                        h = dts + M_PI;
+                        x += -(this->gc().df() + 0.01) * cos(h);
+                        y += -(this->gc().df() + 0.01) * sin(h);
+                        if (this->ps().right())
+                                dts += M_PI / 2;
+                        else
+                                dts -= M_PI / 2;
+                        x += (this->gc().w() / 2 + 0.01) * cos(dts);
+                        y += (this->gc().w() / 2 + 0.01) * sin(dts);
+                }
+        }
+        while (h > M_PI)
+                h -= 2 * M_PI;
+        while (h <= -M_PI)
+                h += 2 * M_PI;
+        this->gc().x(x);
+        this->gc().y(y);
+        this->gc().h(h);
+}
+
 bool PSPlanner::left()
 {
        double lfx = this->cc().lfx();
@@ -118,18 +116,158 @@ bool PSPlanner::left()
        );
         if (this->ps().parallel())
                 return lfs == rfs && (lfs != lrs || lfs != rrs);
-        else if (
-                this->ps().heading() + M_PI > this->gc().h()
-                && this->ps().heading() < this->gc().h()
-        )
+        else if (!this->forward())
                 return lfs == rfs && (lfs != lrs || lfs != rrs);
         else
                 return lrs == rrs && (lrs != lfs || lrs != rfs);
 }
 
+bool PSPlanner::parked()
+{
+        std::vector<std::tuple<double, double>> slot;
+        slot.push_back(std::make_tuple(this->ps().x1(), this->ps().y1()));
+        slot.push_back(std::make_tuple(this->ps().x2(), this->ps().y2()));
+        slot.push_back(std::make_tuple(this->ps().x3(), this->ps().y3()));
+        slot.push_back(std::make_tuple(this->ps().x4(), this->ps().y4()));
+        return inside(this->gc().lfx(), this->gc().lfy(), slot)
+                && inside(this->gc().lrx(), this->gc().lry(), slot)
+                && inside(this->gc().rrx(), this->gc().rry(), slot)
+                && inside(this->gc().rfx(), this->gc().rfy(), slot);
+}
+
+std::vector<BicycleCar> PSPlanner::possible_inits(
+        unsigned int cnt,
+        double dist
+)
+{
+        std::vector<BicycleCar> pi;
+        this->cc().sp(this->cc().sp() * dist);
+        this->cc().st(this->cc().st() * 1);
+        BicycleCar orig_cc(this->cc());
+        for (unsigned int i = 0; i < cnt; i++) {
+                this->cc().next();
+                pi.push_back(BicycleCar(this->cc()));
+        }
+        this->cc() = BicycleCar(orig_cc);
+        return pi;
+}
+
 // find entry
 void PSPlanner::fe()
 {
+        if (this->ps().parallel())
+                return this->fe_parallel();
+        else
+                return this->fe_perpendicular();
+}
+
+void PSPlanner::fe_parallel()
+{
+        // angle for distance from "entry" corner
+        double dist_angl = this->ps().heading() + M_PI;
+        dist_angl += (this->ps().right()) ? - M_PI / 4 : + M_PI / 4;
+        // set bicycle car `bci` basic dimensions and heading
+        BicycleCar bci = BicycleCar(this->gc());
+        BicycleCar bco = BicycleCar(this->gc());
+        bci.h(this->ps().heading());
+        // move 0.01 from the "entry" corner
+        bci.x(this->ps().x4() + 0.01 * cos(dist_angl));
+        bci.y(this->ps().y4() + 0.01 * sin(dist_angl));
+        // align with parking "top" of slot (move backward)
+        dist_angl = bci.h() + M_PI;
+        bci.x(bci.x() + bci.df() * cos(dist_angl));
+        bci.y(bci.y() + bci.df() * sin(dist_angl));
+        // align with "entry" to pakring slot (move outside)
+        dist_angl = this->ps().heading();
+        dist_angl += (this->ps().right()) ? + M_PI / 2 : - M_PI / 2;
+        bci.x(bci.x() + bci.w() / 2 * cos(dist_angl));
+        bci.y(bci.y() + bci.w() / 2 * sin(dist_angl));
+        // set default speed, steer
+        bci.st(bci.wb() / bci.mtr());
+        if (!this->ps().right())
+                bci.st(bci.st() * -1);
+        bci.sp(-0.01);
+        // BFS - init all starts
+        // see https://courses.cs.washington.edu/courses/cse326/03su/homework/hw3/bfs.html
+        double dist_diag = sqrt(pow(bci.w() / 2, 2) + pow(bci.df(), 2));
+        if (this->ps().right())
+                dist_angl = atan2(bci.y() - bci.rfy(), bci.x() - bci.rfx());
+        else
+                dist_angl = atan2(bci.y() - bci.lfy(), bci.x() - bci.lfx());
+        double DIST_ANGL = dist_angl;
+        std::queue<BicycleCar, std::list<BicycleCar>> q;
+        while (
+                (
+                        this->ps().right()
+                        && dist_angl < DIST_ANGL + 3 * M_PI / 4
+                )
+                || (
+                        !this->ps().right()
+                        && dist_angl > DIST_ANGL - 3 * M_PI / 4
+                )
+        ) {
+                this->cc() = BicycleCar(bci);
+                if (this->ps().right()) {
+                        this->cc().x(bci.rfx() + dist_diag * cos(dist_angl));
+                        this->cc().y(bci.rfy() + dist_diag * sin(dist_angl));
+                } else {
+                        this->cc().x(bci.lfx() + dist_diag * cos(dist_angl));
+                        this->cc().y(bci.lfy() + dist_diag * sin(dist_angl));
+                }
+                this->cc().h(this->ps().heading() + dist_angl - DIST_ANGL);
+                if (!this->collide()) {
+                        q.push(BicycleCar(this->cc()));
+                }
+                dist_angl += (this->ps().right()) ? + 0.01 : - 0.01;
+        }
+        // BFS - find entry current car `cc` and corresponding goal car `gc`
+        unsigned int iter_cntr = 0;
+        while (!q.empty() && iter_cntr < 9) {
+                this->cc() = BicycleCar(q.front());
+                q.pop();
+                while (
+                        !this->collide()
+                        && (std::abs(
+                                this->cc().h() - this->ps().heading()
+                        ) > M_PI / 32)
+                        && (std::abs(
+                                this->cc().h() - this->ps().heading()
+                        ) < M_PI / 2)
+                )
+                        this->cc().next();
+                this->cc().sp(this->cc().sp() * -1);
+                this->cc().next();
+                this->gc() = BicycleCar(this->cc());
+                if (this->parked())
+                        goto successfinish;
+                this->cc().st(this->cc().st() * -1);
+                q.push(BicycleCar(this->cc()));
+                if (sgn(this->cc().st()) == sgn(q.front().st()))
+                        iter_cntr++;
+        }
+        // fallback to fer
+        this->gc() = BicycleCar(bco);
+successfinish:
+        return this->fer_parallel();
+}
+
+void PSPlanner::fe_perpendicular()
+{
+        // TODO Try multiple angles when going from parking slot.
+        //
+        //      Do not use just the maximum steer angle. Test angles
+        //      until the whole current car `cc` is out of the parking
+        //      slot `ps`.
+        //
+        //      Another approach could be testing angles from the
+        //      beginning of the escape parkig slot maneuver.
+        if (this->forward())
+                this->cc().sp(-0.01);
+        else
+                this->cc().sp(0.01);
+        while (!this->left())
+                this->cc().next();
+        return;
 }
 
 void PSPlanner::fer()
@@ -145,11 +283,10 @@ void PSPlanner::fer_parallel()
         this->cc().st(this->cc().wb() / this->cc().mtr());
         if (!this->ps().right())
                 this->cc().st(this->cc().st() * -1);
-        this->cc().sp(0.1);
+        this->cc().sp(0.01);
         while (!this->left()) {
-                while (!this->collide() && !this->left()) {
+                while (!this->collide() && !this->left())
                         this->cc().next();
-                }
                 if (this->left() && !this->collide()) {
                         break;
                 } else {
@@ -162,28 +299,111 @@ void PSPlanner::fer_parallel()
 
 void PSPlanner::fer_perpendicular()
 {
+        bool delta_use[] = {true, true, true};
+        double cc_h = this->cc().h();
+        double x;
+        double y;
+        // check inner radius
+        if (this->forward()) {
+                x = this->ps().x1();
+                y = this->ps().y1();
+        } else {
+                x = this->ps().x4();
+                y = this->ps().y4();
+        }
+        double x1;
+        double y1;
+        if (this->ps().right()) {
+                x1 = this->cc().ccr().x();
+                y1 = this->cc().ccr().y();
+        } else {
+                x1 = this->cc().ccl().x();
+                y1 = this->cc().ccl().y();
+        }
+        double IR = this->cc().iradi();
+        double a = 1;
+        double b;
+        if (this->forward())
+                b = (x - x1) * 2 * cos(cc_h) + (y - y1) * 2 * sin(cc_h);
+        else
+                b = (x1 - x) * 2 * cos(cc_h) + (y1 - y) * 2 * sin(cc_h);
+        double c = pow(x - x1, 2) + pow(y - y1, 2) - pow(IR, 2);
+        double D = pow(b, 2) - 4 * a * c;
+        double delta;
+        delta = -b - sqrt(D);
+        delta /= 2 * a;
+        double delta_1 = delta;
+        if (D < 0)
+                delta_use[0] = false;
+        // check outer radius
+        if (this->forward()) {
+                x = this->ps().x4();
+                y = this->ps().y4();
+        } else {
+                x = this->ps().x1();
+                y = this->ps().y1();
+        }
+        IR = this->cc().ofradi();
+        a = 1;
+        if (this->forward())
+                b = (x - x1) * 2 * cos(cc_h) + (y - y1) * 2 * sin(cc_h);
+        else
+                b = (x1 - x) * 2 * cos(cc_h) + (y1 - y) * 2 * sin(cc_h);
+        c = pow(x - x1, 2) + pow(y - y1, 2) - pow(IR, 2);
+        D = pow(b, 2) - 4 * a * c;
+        if (this->forward()) {
+                delta = -b + sqrt(D);
+                delta /= 2 * a;
+        }
+        double delta_2 = delta;
+        if (D < 0)
+                delta_use[1] = false;
+        delta = -b - sqrt(D);
+        delta /= 2 * a;
+        double delta_3 = delta;
+        if (D < 0)
+                delta_use[2] = false;
+        if (delta_use[0] && delta_use[1] && delta_use[22])
+                delta = std::max(delta_1, std::max(delta_2, delta_3));
+        else if (delta_use[0] && delta_use[1])
+                delta = std::max(delta_1, delta_2);
+        else if (delta_use[0] && delta_use[2])
+                delta = std::max(delta_1, delta_3);
+        else if (delta_use[1] && delta_use[2])
+                delta = std::max(delta_2, delta_3);
+        else if (delta_use[0])
+                delta = delta_1;
+        else if (delta_use[1])
+                delta = delta_2;
+        else if (delta_use[2])
+                delta = delta_3;
+        else
+                return;
+        // current car `cc` can get out of slot with max steer
+        this->cc().x(this->cc().x() + delta * cos(cc_h));
+        this->cc().y(this->cc().y() + delta * sin(cc_h));
+        this->cc().h(cc_h);
+        // get current car `cc` out of slot
+        if (this->forward())
+                this->cc().sp(-0.01);
+        else
+                this->cc().sp(0.01);
+        this->cc().st(this->cc().wb() / this->cc().mtr());
+        if (this->ps().right())
+                this->cc().st(this->cc().st() * -1);
+        while (!this->left()) {
+                while (!this->collide() && !this->left())
+                        this->cc().next();
+                if (this->left() && !this->collide()) {
+                        break;
+                } else {
+                        this->cc().sp(this->cc().sp() * -1);
+                        this->cc().next();
+                        this->cc().st(this->cc().st() * -1);
+                }
+        }
 }
 
 PSPlanner::PSPlanner()
 {
 }
-
-std::tuple<bool, double, double> intersect(
-        double x1, double y1,
-        double x2, double y2,
-        double x3, double y3,
-        double x4, double y4
-)
-{
-        double deno = (x1 - x2) * (y3 - y4) - (y1 - y2) * (x3 - x4);
-        if (deno == 0)
-                return std::make_tuple(false, 0, 0);
-        double t = (x1 - x3) * (y3 - y4) - (y1 - y3) * (x3 - x4);
-        t /= deno;
-        double u = (x1 - x2) * (y1 - y3) - (y1 - y2) * (x1 - x3);
-        u *= -1;
-        u /= deno;
-        if (t < 0 || t > 1 || u < 0 || u > 1)
-                return std::make_tuple(false, 0, 0);
-        return std::make_tuple(true, x1 + t * (x2 - x1), y1 + t * (y2 - y1));
-}