if (this->ps().right() && this->cc().sp() < 0) {
double cclx = this->cc().ccl().x();
double ccly = this->cc().ccl().y();
+ double ccl_lr = edist(
+ cclx, ccly,
+ this->cc().lrx(), this->cc().lry()
+ );
+ double ccl_rr = edist(
+ cclx, ccly,
+ this->cc().rrx(), this->cc().rry()
+ );
+ double ccl_p1 = edist(
+ cclx, ccly,
+ this->ps().x1(), this->ps().y1()
+ );
+ if (ccl_rr < ccl_p1) {
+ // pass parking slot
+ continue;
+ } else if (ccl_rr >= ccl_p1 && ccl_lr < ccl_p1) {
+ // partially out of parking slot
+ // TODO (p1, p2) x (lr, rr)
+ // TODO (ccl, rr) x (p2, p3)
+ } else if (ccl_lr >= ccl_p1) {
+ // in parking slot
+ // TODO (ccl, lr) x (p1, p2)
+ // TODO (ccl, rr) x (p2, p3)
+ }
double r1 = sqrt(
pow(this->cc().lry() - ccly, 2)
std::get<3>(cli1), std::get<4>(cli1)
);
double a1 = std::min(a11, a12);
+{
+ double rf = edist(cclx, ccly, this->ps().x1(), this->ps().y1());
+ if (
+ edist(cclx, ccly, this->cc().lrx(), this->cc().lry()) < rf
+ && rf < edist(cclx, ccly, this->cc().rrx(), this->cc().rry())
+ ) {
+ auto clif = ::intersect(
+ cclx, ccly, rf,
+ this->cc().lrx(), this->cc().lry(),
+ this->cc().rrx(), this->cc().rry()
+ );
+ double xf = std::get<1>(clif);
+ double yf = std::get<2>(clif);
+ if (
+ edist(
+ std::get<3>(clif), std::get<4>(clif),
+ this->cc().x(), this->cc().y()
+
+ )
+ < edist(xf, yf, this->cc().x(), this->cc().y())
+ ) {
+ xf = std::get<3>(clif);
+ yf = std::get<4>(clif);
+ }
+ double af = ::angle_between_three_points(
+ xf, yf,
+ cclx, ccly,
+ this->ps().x1(), this->ps().y1()
+ );
+ a1 = af;
+ }
+}
double r2 = sqrt(
pow(this->cc().rry() - ccly, 2)
} else if (this->ps().right() && this->cc().sp() > 0) {
double ccrx = this->cc().ccr().x();
double ccry = this->cc().ccr().y();
-
- // TODO can I park by moving forward?
+{
+ double rf = sqrt(
+ pow(this->cc().lfy() - ccry, 2)
+ + pow(this->cc().lfx() - ccrx, 2)
+ );
+ auto clif = ::intersect(
+ ccrx, ccry, rf,
+ this->ps().x1(), this->ps().y1(),
+ this->ps().x4(), this->ps().y4()
+ );
+ if (std::get<0>(clif)) {
+ double xf = std::get<1>(clif);
+ double yf = std::get<2>(clif);
+ if (
+ edist(
+ this->ps().x4(),
+ this->ps().y4(),
+ std::get<3>(clif),
+ std::get<4>(clif)
+ ) < edist(
+ this->ps().x4(),
+ this->ps().y4(),
+ xf, yf
+ )
+ ) {
+ xf = std::get<3>(clif);
+ yf = std::get<4>(clif);
+ }
+ auto af = ::angle_between_three_points(
+ this->cc().lfx(),
+ this->cc().lfy(),
+ ccrx, ccry,
+ xf, yf
+ );
+ auto tmp_cc = BicycleCar(this->cc());
+ this->cc().rotate(ccrx, ccry, -af);
+ if (
+ !this->collide()
+ && (edist(
+ this->ps().x1(), this->ps().y1(),
+ xf, yf
+ ) < edist(
+ this->ps().x1(), this->ps().y1(),
+ this->ps().x4(), this->ps().y4()
+ ))
+ ) {
+ this->cc().sp(-0.01);
+ this->cc().set_max_steer();
+ this->cc().st(this->cc().st() * -1);
+ this->gc() = BicycleCar(this->cc());
+ goto successfinish;
+ } else {
+ this->cc() = BicycleCar(tmp_cc);
+ }
+ } else {
+ // should be parked and found in previous iteration or continue
+ // with the parking process
+ }
+}
double r1 = sqrt(
pow(this->cc().rfy() - ccry, 2)
+ pow(this->cc().rfx() - ccrx, 2)