double iy2 = (-D*dx - std::abs(dy)*sqrt(r*r * dr*dr - D*D)) / (dr*dr);
return std::make_tuple(true, ix1, iy1, ix2, iy2);
}
+
+double
+angle_between_three_points(
+ double x1, double y1,
+ double x2, double y2,
+ double x3, double y3
+) {
+ return 0;
+}