* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "avcodec.h"
-#include "bitstream.h"
+#include "get_bits.h"
+#include "put_bits.h"
#include "bytestream.h"
/**
/* XXX: implement encoding */
#if CONFIG_ENCODERS
-static int adpcm_encode_init(AVCodecContext *avctx)
+static av_cold int adpcm_encode_init(AVCodecContext *avctx)
{
if (avctx->channels > 2)
return -1; /* only stereo or mono =) */
return 0;
}
-static int adpcm_encode_close(AVCodecContext *avctx)
+static av_cold int adpcm_encode_close(AVCodecContext *avctx)
{
av_freep(&avctx->coded_frame);
static int adpcm_decode_frame(AVCodecContext *avctx,
void *data, int *data_size,
- const uint8_t *buf, int buf_size)
+ AVPacket *avpkt)
{
+ const uint8_t *buf = avpkt->data;
+ int buf_size = avpkt->size;
ADPCMContext *c = avctx->priv_data;
ADPCMChannelStatus *cs;
int n, m, channel, i;
}
break;
case CODEC_ID_ADPCM_EA:
- samples_in_chunk = AV_RL32(src);
- if (samples_in_chunk >= ((buf_size - 12) * 2)) {
+ if (buf_size < 4 || AV_RL32(src) >= ((buf_size - 12) * 2)) {
src += buf_size;
break;
}
+ samples_in_chunk = AV_RL32(src);
src += 4;
current_left_sample = (int16_t)bytestream_get_le16(&src);
previous_left_sample = (int16_t)bytestream_get_le16(&src);
*samples++ = (unsigned short)current_right_sample;
}
}
+
+ if (src - buf == buf_size - 2)
+ src += 2; // Skip terminating 0x0000
+
break;
case CODEC_ID_ADPCM_EA_MAXIS_XA:
for(channel = 0; channel < avctx->channels; channel++) {
unsigned int channel;
uint16_t *samplesC;
const uint8_t *srcC;
+ const uint8_t *src_end = buf + buf_size;
samples_in_chunk = (big_endian ? bytestream_get_be32(&src)
: bytestream_get_le32(&src)) / 28;
}
for (channel=0; channel<avctx->channels; channel++) {
- srcC = src + (avctx->channels-channel) * 4;
- srcC += (big_endian ? bytestream_get_be32(&src)
- : bytestream_get_le32(&src));
+ int32_t offset = (big_endian ? bytestream_get_be32(&src)
+ : bytestream_get_le32(&src))
+ + (avctx->channels-channel-1) * 4;
+
+ if ((offset < 0) || (offset >= src_end - src - 4)) break;
+ srcC = src + offset;
samplesC = samples + channel;
if (avctx->codec->id == CODEC_ID_ADPCM_EA_R1) {
for (count1=0; count1<samples_in_chunk; count1++) {
if (*srcC == 0xEE) { /* only seen in R2 and R3 */
srcC++;
+ if (srcC > src_end - 30*2) break;
current_sample = (int16_t)bytestream_get_be16(&srcC);
previous_sample = (int16_t)bytestream_get_be16(&srcC);
coeff2 = ea_adpcm_table[(*srcC>>4) + 4];
shift = (*srcC++ & 0x0F) + 8;
+ if (srcC > src_end - 14) break;
for (count2=0; count2<28; count2++) {
if (count2 & 1)
next_sample = (int32_t)((*srcC++ & 0x0F) << 28) >> shift;
ADPCM_ENCODER(id,name,long_name_) ADPCM_DECODER(id,name,long_name_)
/* Note: Do not forget to add new entries to the Makefile as well. */
-ADPCM_DECODER(CODEC_ID_ADPCM_4XM, adpcm_4xm, "4X Movie ADPCM");
-ADPCM_DECODER(CODEC_ID_ADPCM_CT, adpcm_ct, "Creative Technology ADPCM");
-ADPCM_DECODER(CODEC_ID_ADPCM_EA, adpcm_ea, "Electronic Arts ADPCM");
-ADPCM_DECODER(CODEC_ID_ADPCM_EA_MAXIS_XA, adpcm_ea_maxis_xa, "Electronic Arts Maxis CDROM XA ADPCM");
-ADPCM_DECODER(CODEC_ID_ADPCM_EA_R1, adpcm_ea_r1, "Electronic Arts R1 ADPCM");
-ADPCM_DECODER(CODEC_ID_ADPCM_EA_R2, adpcm_ea_r2, "Electronic Arts R2 ADPCM");
-ADPCM_DECODER(CODEC_ID_ADPCM_EA_R3, adpcm_ea_r3, "Electronic Arts R3 ADPCM");
-ADPCM_DECODER(CODEC_ID_ADPCM_EA_XAS, adpcm_ea_xas, "Electronic Arts XAS ADPCM");
-ADPCM_DECODER(CODEC_ID_ADPCM_IMA_AMV, adpcm_ima_amv, "IMA AMV ADPCM");
-ADPCM_DECODER(CODEC_ID_ADPCM_IMA_DK3, adpcm_ima_dk3, "IMA Duck DK3 ADPCM");
-ADPCM_DECODER(CODEC_ID_ADPCM_IMA_DK4, adpcm_ima_dk4, "IMA Duck DK4 ADPCM");
-ADPCM_DECODER(CODEC_ID_ADPCM_IMA_EA_EACS, adpcm_ima_ea_eacs, "IMA Electronic Arts EACS ADPCM");
-ADPCM_DECODER(CODEC_ID_ADPCM_IMA_EA_SEAD, adpcm_ima_ea_sead, "IMA Electronic Arts SEAD ADPCM");
-ADPCM_DECODER(CODEC_ID_ADPCM_IMA_ISS, adpcm_ima_iss, "IMA Funcom ISS ADPCM");
-ADPCM_CODEC (CODEC_ID_ADPCM_IMA_QT, adpcm_ima_qt, "IMA QuickTime ADPCM");
-ADPCM_DECODER(CODEC_ID_ADPCM_IMA_SMJPEG, adpcm_ima_smjpeg, "IMA Loki SDL MJPEG ADPCM");
-ADPCM_CODEC (CODEC_ID_ADPCM_IMA_WAV, adpcm_ima_wav, "IMA Wav ADPCM");
-ADPCM_DECODER(CODEC_ID_ADPCM_IMA_WS, adpcm_ima_ws, "IMA Westwood ADPCM");
-ADPCM_CODEC (CODEC_ID_ADPCM_MS, adpcm_ms, "Microsoft ADPCM");
-ADPCM_DECODER(CODEC_ID_ADPCM_SBPRO_2, adpcm_sbpro_2, "Sound Blaster Pro 2-bit ADPCM");
-ADPCM_DECODER(CODEC_ID_ADPCM_SBPRO_3, adpcm_sbpro_3, "Sound Blaster Pro 2.6-bit ADPCM");
-ADPCM_DECODER(CODEC_ID_ADPCM_SBPRO_4, adpcm_sbpro_4, "Sound Blaster Pro 4-bit ADPCM");
-ADPCM_CODEC (CODEC_ID_ADPCM_SWF, adpcm_swf, "Shockwave Flash ADPCM");
-ADPCM_DECODER(CODEC_ID_ADPCM_THP, adpcm_thp, "Nintendo Gamecube THP ADPCM");
-ADPCM_DECODER(CODEC_ID_ADPCM_XA, adpcm_xa, "CDROM XA ADPCM");
-ADPCM_CODEC (CODEC_ID_ADPCM_YAMAHA, adpcm_yamaha, "Yamaha ADPCM");
+ADPCM_DECODER(CODEC_ID_ADPCM_4XM, adpcm_4xm, "ADPCM 4X Movie");
+ADPCM_DECODER(CODEC_ID_ADPCM_CT, adpcm_ct, "ADPCM Creative Technology");
+ADPCM_DECODER(CODEC_ID_ADPCM_EA, adpcm_ea, "ADPCM Electronic Arts");
+ADPCM_DECODER(CODEC_ID_ADPCM_EA_MAXIS_XA, adpcm_ea_maxis_xa, "ADPCM Electronic Arts Maxis CDROM XA");
+ADPCM_DECODER(CODEC_ID_ADPCM_EA_R1, adpcm_ea_r1, "ADPCM Electronic Arts R1");
+ADPCM_DECODER(CODEC_ID_ADPCM_EA_R2, adpcm_ea_r2, "ADPCM Electronic Arts R2");
+ADPCM_DECODER(CODEC_ID_ADPCM_EA_R3, adpcm_ea_r3, "ADPCM Electronic Arts R3");
+ADPCM_DECODER(CODEC_ID_ADPCM_EA_XAS, adpcm_ea_xas, "ADPCM Electronic Arts XAS");
+ADPCM_DECODER(CODEC_ID_ADPCM_IMA_AMV, adpcm_ima_amv, "ADPCM IMA AMV");
+ADPCM_DECODER(CODEC_ID_ADPCM_IMA_DK3, adpcm_ima_dk3, "ADPCM IMA Duck DK3");
+ADPCM_DECODER(CODEC_ID_ADPCM_IMA_DK4, adpcm_ima_dk4, "ADPCM IMA Duck DK4");
+ADPCM_DECODER(CODEC_ID_ADPCM_IMA_EA_EACS, adpcm_ima_ea_eacs, "ADPCM IMA Electronic Arts EACS");
+ADPCM_DECODER(CODEC_ID_ADPCM_IMA_EA_SEAD, adpcm_ima_ea_sead, "ADPCM IMA Electronic Arts SEAD");
+ADPCM_DECODER(CODEC_ID_ADPCM_IMA_ISS, adpcm_ima_iss, "ADPCM IMA Funcom ISS");
+ADPCM_CODEC (CODEC_ID_ADPCM_IMA_QT, adpcm_ima_qt, "ADPCM IMA QuickTime");
+ADPCM_DECODER(CODEC_ID_ADPCM_IMA_SMJPEG, adpcm_ima_smjpeg, "ADPCM IMA Loki SDL MJPEG");
+ADPCM_CODEC (CODEC_ID_ADPCM_IMA_WAV, adpcm_ima_wav, "ADPCM IMA WAV");
+ADPCM_DECODER(CODEC_ID_ADPCM_IMA_WS, adpcm_ima_ws, "ADPCM IMA Westwood");
+ADPCM_CODEC (CODEC_ID_ADPCM_MS, adpcm_ms, "ADPCM Microsoft");
+ADPCM_DECODER(CODEC_ID_ADPCM_SBPRO_2, adpcm_sbpro_2, "ADPCM Sound Blaster Pro 2-bit");
+ADPCM_DECODER(CODEC_ID_ADPCM_SBPRO_3, adpcm_sbpro_3, "ADPCM Sound Blaster Pro 2.6-bit");
+ADPCM_DECODER(CODEC_ID_ADPCM_SBPRO_4, adpcm_sbpro_4, "ADPCM Sound Blaster Pro 4-bit");
+ADPCM_CODEC (CODEC_ID_ADPCM_SWF, adpcm_swf, "ADPCM Shockwave Flash");
+ADPCM_DECODER(CODEC_ID_ADPCM_THP, adpcm_thp, "ADPCM Nintendo Gamecube THP");
+ADPCM_DECODER(CODEC_ID_ADPCM_XA, adpcm_xa, "ADPCM CDROM XA");
+ADPCM_CODEC (CODEC_ID_ADPCM_YAMAHA, adpcm_yamaha, "ADPCM Yamaha");