]> rtime.felk.cvut.cz Git - frescor/ffmpeg.git/blobdiff - libavcodec/ulti.c
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[frescor/ffmpeg.git] / libavcodec / ulti.c
index 1b585304745c523636610afa6ded264cd180da9a..31649f865839032ff6c2e32cd7a486b10cc92e01 100644 (file)
@@ -2,34 +2,35 @@
  * IBM Ultimotion Video Decoder
  * Copyright (C) 2004 Konstantin Shishkov
  *
- * This library is free software; you can redistribute it and/or
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
  * modify it under the terms of the GNU Lesser General Public
  * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
+ * version 2.1 of the License, or (at your option) any later version.
  *
- * This library is distributed in the hope that it will be useful,
+ * FFmpeg is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  * Lesser General Public License for more details.
  *
  * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
- *
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  */
 
 /**
- * @file ulti.c 
+ * @file libavcodec/ulti.c
  * IBM Ultimotion Video Decoder.
  */
+
 #include <stdio.h>
 #include <stdlib.h>
 #include <string.h>
 #include <unistd.h>
 
-#include "common.h"
 #include "avcodec.h"
+#include "bytestream.h"
 
 #include "ulti_cb.h"
 
@@ -37,10 +38,10 @@ typedef struct UltimotionDecodeContext {
     AVCodecContext *avctx;
     int width, height, blocks;
     AVFrame frame;
-    uint8_t *ulti_codebook;
+    const uint8_t *ulti_codebook;
 } UltimotionDecodeContext;
 
-static int ulti_decode_init(AVCodecContext *avctx)
+static av_cold int ulti_decode_init(AVCodecContext *avctx)
 {
     UltimotionDecodeContext *s = avctx->priv_data;
 
@@ -49,20 +50,19 @@ static int ulti_decode_init(AVCodecContext *avctx)
     s->height = avctx->height;
     s->blocks = (s->width / 8) * (s->height / 8);
     avctx->pix_fmt = PIX_FMT_YUV410P;
-    avctx->has_b_frames = 0;
     avctx->coded_frame = (AVFrame*) &s->frame;
     s->ulti_codebook = ulti_codebook;
 
     return 0;
 }
 
-static int block_coords[8] = // 4x4 block coords in 8x8 superblock
+static const int block_coords[8] = // 4x4 block coords in 8x8 superblock
     { 0, 0, 0, 4, 4, 4, 4, 0};
 
-static int angle_by_index[4] = { 0, 2, 6, 12};
+static const int angle_by_index[4] = { 0, 2, 6, 12};
 
 /* Lookup tables for luma and chroma - used by ulti_convert_yuv() */
-static uint8_t ulti_lumas[64] =
+static const uint8_t ulti_lumas[64] =
     { 0x10, 0x13, 0x17, 0x1A, 0x1E, 0x21, 0x25, 0x28,
       0x2C, 0x2F, 0x33, 0x36, 0x3A, 0x3D, 0x41, 0x44,
       0x48, 0x4B, 0x4F, 0x52, 0x56, 0x59, 0x5C, 0x60,
@@ -71,56 +71,56 @@ static uint8_t ulti_lumas[64] =
       0x9B, 0x9F, 0xA2, 0xA5, 0xA9, 0xAC, 0xB0, 0xB3,
       0xB7, 0xBA, 0xBE, 0xC1, 0xC5, 0xC8, 0xCC, 0xCF,
       0xD3, 0xD6, 0xDA, 0xDD, 0xE1, 0xE4, 0xE8, 0xEB};
-      
-static uint8_t ulti_chromas[16] =
+
+static const uint8_t ulti_chromas[16] =
     { 0x60, 0x67, 0x6D, 0x73, 0x7A, 0x80, 0x86, 0x8D,
       0x93, 0x99, 0xA0, 0xA6, 0xAC, 0xB3, 0xB9, 0xC0};
-      
+
 /* convert Ultimotion YUV block (sixteen 6-bit Y samples and
  two 4-bit chroma samples) into standard YUV and put it into frame */
 static void ulti_convert_yuv(AVFrame *frame, int x, int y,
-                            uint8_t *luma,int chroma)
+                             uint8_t *luma,int chroma)
 {
     uint8_t *y_plane, *cr_plane, *cb_plane;
     int i;
-    
+
     y_plane = frame->data[0] + x + y * frame->linesize[0];
     cr_plane = frame->data[1] + (x / 4) + (y / 4) * frame->linesize[1];
     cb_plane = frame->data[2] + (x / 4) + (y / 4) * frame->linesize[2];
-    
+
     cr_plane[0] = ulti_chromas[chroma >> 4];
-    
+
     cb_plane[0] = ulti_chromas[chroma & 0xF];
 
-    
+
     for(i = 0; i < 16; i++){
-       y_plane[i & 3] = ulti_lumas[luma[i]];
-       if((i & 3) == 3) { //next row
-           y_plane += frame->linesize[0];
-       }
+        y_plane[i & 3] = ulti_lumas[luma[i]];
+        if((i & 3) == 3) { //next row
+            y_plane += frame->linesize[0];
+        }
     }
 }
 
 /* generate block like in MS Video1 */
 static void ulti_pattern(AVFrame *frame, int x, int y,
-                        int f0, int f1, int Y0, int Y1, int chroma)
+                         int f0, int f1, int Y0, int Y1, int chroma)
 {
     uint8_t Luma[16];
     int mask, i;
     for(mask = 0x80, i = 0; mask; mask >>= 1, i++) {
-       if(f0 & mask)
-           Luma[i] = Y1;
-       else
-           Luma[i] = Y0;
+        if(f0 & mask)
+            Luma[i] = Y1;
+        else
+            Luma[i] = Y0;
     }
-    
+
     for(mask = 0x80, i = 8; mask; mask >>= 1, i++) {
-       if(f1 & mask)
-           Luma[i] = Y1;
-       else
-           Luma[i] = Y0;
+        if(f1 & mask)
+            Luma[i] = Y1;
+        else
+            Luma[i] = Y0;
     }
-    
+
     ulti_convert_yuv(frame, x, y, Luma, chroma);
 }
 
@@ -129,79 +129,81 @@ static void ulti_grad(AVFrame *frame, int x, int y, uint8_t *Y, int chroma, int
 {
     uint8_t Luma[16];
     if(angle & 8) { //reverse order
-       int t;
-       angle &= 0x7;
-       t = Y[0];
-       Y[0] = Y[3];
-       Y[3] = t;
-       t = Y[1];
-       Y[1] = Y[2];
-       Y[2] = t;
+        int t;
+        angle &= 0x7;
+        t = Y[0];
+        Y[0] = Y[3];
+        Y[3] = t;
+        t = Y[1];
+        Y[1] = Y[2];
+        Y[2] = t;
     }
     switch(angle){
     case 0:
-       Luma[0]  = Y[0]; Luma[1]  = Y[1]; Luma[2]  = Y[2]; Luma[3]  = Y[3];
-       Luma[4]  = Y[0]; Luma[5]  = Y[1]; Luma[6]  = Y[2]; Luma[7]  = Y[3];
-       Luma[8]  = Y[0]; Luma[9]  = Y[1]; Luma[10] = Y[2]; Luma[11] = Y[3];
-       Luma[12] = Y[0]; Luma[13] = Y[1]; Luma[14] = Y[2]; Luma[15] = Y[3];     
-       break;
+        Luma[0]  = Y[0]; Luma[1]  = Y[1]; Luma[2]  = Y[2]; Luma[3]  = Y[3];
+        Luma[4]  = Y[0]; Luma[5]  = Y[1]; Luma[6]  = Y[2]; Luma[7]  = Y[3];
+        Luma[8]  = Y[0]; Luma[9]  = Y[1]; Luma[10] = Y[2]; Luma[11] = Y[3];
+        Luma[12] = Y[0]; Luma[13] = Y[1]; Luma[14] = Y[2]; Luma[15] = Y[3];
+        break;
     case 1:
-       Luma[0]  = Y[1]; Luma[1]  = Y[2]; Luma[2]  = Y[3]; Luma[3]  = Y[3];
-       Luma[4]  = Y[0]; Luma[5]  = Y[1]; Luma[6]  = Y[2]; Luma[7]  = Y[3];
-       Luma[8]  = Y[0]; Luma[9]  = Y[1]; Luma[10] = Y[2]; Luma[11] = Y[3];
-       Luma[12] = Y[0]; Luma[13] = Y[0]; Luma[14] = Y[1]; Luma[15] = Y[2];     
-       break;
+        Luma[0]  = Y[1]; Luma[1]  = Y[2]; Luma[2]  = Y[3]; Luma[3]  = Y[3];
+        Luma[4]  = Y[0]; Luma[5]  = Y[1]; Luma[6]  = Y[2]; Luma[7]  = Y[3];
+        Luma[8]  = Y[0]; Luma[9]  = Y[1]; Luma[10] = Y[2]; Luma[11] = Y[3];
+        Luma[12] = Y[0]; Luma[13] = Y[0]; Luma[14] = Y[1]; Luma[15] = Y[2];
+        break;
     case 2:
-       Luma[0]  = Y[1]; Luma[1]  = Y[2]; Luma[2]  = Y[3]; Luma[3]  = Y[3];
-       Luma[4]  = Y[1]; Luma[5]  = Y[2]; Luma[6]  = Y[2]; Luma[7]  = Y[3];
-       Luma[8]  = Y[0]; Luma[9]  = Y[1]; Luma[10] = Y[1]; Luma[11] = Y[2];
-       Luma[12] = Y[0]; Luma[13] = Y[0]; Luma[14] = Y[1]; Luma[15] = Y[2];     
-       break;
+        Luma[0]  = Y[1]; Luma[1]  = Y[2]; Luma[2]  = Y[3]; Luma[3]  = Y[3];
+        Luma[4]  = Y[1]; Luma[5]  = Y[2]; Luma[6]  = Y[2]; Luma[7]  = Y[3];
+        Luma[8]  = Y[0]; Luma[9]  = Y[1]; Luma[10] = Y[1]; Luma[11] = Y[2];
+        Luma[12] = Y[0]; Luma[13] = Y[0]; Luma[14] = Y[1]; Luma[15] = Y[2];
+        break;
     case 3:
-       Luma[0]  = Y[2]; Luma[1]  = Y[3]; Luma[2]  = Y[3]; Luma[3]  = Y[3];
-       Luma[4]  = Y[1]; Luma[5]  = Y[2]; Luma[6]  = Y[2]; Luma[7]  = Y[3];
-       Luma[8]  = Y[0]; Luma[9]  = Y[1]; Luma[10] = Y[1]; Luma[11] = Y[2];
-       Luma[12] = Y[0]; Luma[13] = Y[0]; Luma[14] = Y[0]; Luma[15] = Y[1];     
-       break;
+        Luma[0]  = Y[2]; Luma[1]  = Y[3]; Luma[2]  = Y[3]; Luma[3]  = Y[3];
+        Luma[4]  = Y[1]; Luma[5]  = Y[2]; Luma[6]  = Y[2]; Luma[7]  = Y[3];
+        Luma[8]  = Y[0]; Luma[9]  = Y[1]; Luma[10] = Y[1]; Luma[11] = Y[2];
+        Luma[12] = Y[0]; Luma[13] = Y[0]; Luma[14] = Y[0]; Luma[15] = Y[1];
+        break;
     case 4:
-       Luma[0]  = Y[3]; Luma[1]  = Y[3]; Luma[2]  = Y[3]; Luma[3]  = Y[3];
-       Luma[4]  = Y[2]; Luma[5]  = Y[2]; Luma[6]  = Y[2]; Luma[7]  = Y[2];
-       Luma[8]  = Y[1]; Luma[9]  = Y[1]; Luma[10] = Y[1]; Luma[11] = Y[1];
-       Luma[12] = Y[0]; Luma[13] = Y[0]; Luma[14] = Y[0]; Luma[15] = Y[0];     
-       break;
+        Luma[0]  = Y[3]; Luma[1]  = Y[3]; Luma[2]  = Y[3]; Luma[3]  = Y[3];
+        Luma[4]  = Y[2]; Luma[5]  = Y[2]; Luma[6]  = Y[2]; Luma[7]  = Y[2];
+        Luma[8]  = Y[1]; Luma[9]  = Y[1]; Luma[10] = Y[1]; Luma[11] = Y[1];
+        Luma[12] = Y[0]; Luma[13] = Y[0]; Luma[14] = Y[0]; Luma[15] = Y[0];
+        break;
     case 5:
-       Luma[0]  = Y[3]; Luma[1]  = Y[3]; Luma[2]  = Y[3]; Luma[3]  = Y[2];
-       Luma[4]  = Y[3]; Luma[5]  = Y[2]; Luma[6]  = Y[2]; Luma[7]  = Y[1];
-       Luma[8]  = Y[2]; Luma[9]  = Y[1]; Luma[10] = Y[1]; Luma[11] = Y[0];
-       Luma[12] = Y[1]; Luma[13] = Y[0]; Luma[14] = Y[0]; Luma[15] = Y[0];     
-       break;
+        Luma[0]  = Y[3]; Luma[1]  = Y[3]; Luma[2]  = Y[3]; Luma[3]  = Y[2];
+        Luma[4]  = Y[3]; Luma[5]  = Y[2]; Luma[6]  = Y[2]; Luma[7]  = Y[1];
+        Luma[8]  = Y[2]; Luma[9]  = Y[1]; Luma[10] = Y[1]; Luma[11] = Y[0];
+        Luma[12] = Y[1]; Luma[13] = Y[0]; Luma[14] = Y[0]; Luma[15] = Y[0];
+        break;
     case 6:
-       Luma[0]  = Y[3]; Luma[1]  = Y[3]; Luma[2]  = Y[2]; Luma[3]  = Y[2];
-       Luma[4]  = Y[3]; Luma[5]  = Y[2]; Luma[6]  = Y[1]; Luma[7]  = Y[1];
-       Luma[8]  = Y[2]; Luma[9]  = Y[2]; Luma[10] = Y[1]; Luma[11] = Y[0];
-       Luma[12] = Y[1]; Luma[13] = Y[1]; Luma[14] = Y[0]; Luma[15] = Y[0];     
-       break;
+        Luma[0]  = Y[3]; Luma[1]  = Y[3]; Luma[2]  = Y[2]; Luma[3]  = Y[2];
+        Luma[4]  = Y[3]; Luma[5]  = Y[2]; Luma[6]  = Y[1]; Luma[7]  = Y[1];
+        Luma[8]  = Y[2]; Luma[9]  = Y[2]; Luma[10] = Y[1]; Luma[11] = Y[0];
+        Luma[12] = Y[1]; Luma[13] = Y[1]; Luma[14] = Y[0]; Luma[15] = Y[0];
+        break;
     case 7:
-       Luma[0]  = Y[3]; Luma[1]  = Y[3]; Luma[2]  = Y[2]; Luma[3]  = Y[1];
-       Luma[4]  = Y[3]; Luma[5]  = Y[2]; Luma[6]  = Y[1]; Luma[7]  = Y[0];
-       Luma[8]  = Y[3]; Luma[9]  = Y[2]; Luma[10] = Y[1]; Luma[11] = Y[0];
-       Luma[12] = Y[2]; Luma[13] = Y[1]; Luma[14] = Y[0]; Luma[15] = Y[0];     
-       break;
+        Luma[0]  = Y[3]; Luma[1]  = Y[3]; Luma[2]  = Y[2]; Luma[3]  = Y[1];
+        Luma[4]  = Y[3]; Luma[5]  = Y[2]; Luma[6]  = Y[1]; Luma[7]  = Y[0];
+        Luma[8]  = Y[3]; Luma[9]  = Y[2]; Luma[10] = Y[1]; Luma[11] = Y[0];
+        Luma[12] = Y[2]; Luma[13] = Y[1]; Luma[14] = Y[0]; Luma[15] = Y[0];
+        break;
     default:
-       Luma[0]  = Y[0]; Luma[1]  = Y[0]; Luma[2]  = Y[1]; Luma[3]  = Y[1];
-       Luma[4]  = Y[0]; Luma[5]  = Y[0]; Luma[6]  = Y[1]; Luma[7]  = Y[1];
-       Luma[8]  = Y[2]; Luma[9]  = Y[2]; Luma[10] = Y[3]; Luma[11] = Y[3];
-       Luma[12] = Y[2]; Luma[13] = Y[2]; Luma[14] = Y[3]; Luma[15] = Y[3];     
-       break;
+        Luma[0]  = Y[0]; Luma[1]  = Y[0]; Luma[2]  = Y[1]; Luma[3]  = Y[1];
+        Luma[4]  = Y[0]; Luma[5]  = Y[0]; Luma[6]  = Y[1]; Luma[7]  = Y[1];
+        Luma[8]  = Y[2]; Luma[9]  = Y[2]; Luma[10] = Y[3]; Luma[11] = Y[3];
+        Luma[12] = Y[2]; Luma[13] = Y[2]; Luma[14] = Y[3]; Luma[15] = Y[3];
+        break;
     }
-    
+
     ulti_convert_yuv(frame, x, y, Luma, chroma);
 }
 
-static int ulti_decode_frame(AVCodecContext *avctx, 
+static int ulti_decode_frame(AVCodecContext *avctx,
                              void *data, int *data_size,
-                             uint8_t *buf, int buf_size)
+                             AVPacket *avpkt)
 {
+    const uint8_t *buf = avpkt->data;
+    int buf_size = avpkt->size;
     UltimotionDecodeContext *s=avctx->priv_data;
     int modifier = 0;
     int uniq = 0;
@@ -222,189 +224,178 @@ static int ulti_decode_frame(AVCodecContext *avctx,
         av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n");
         return -1;
     }
-    
+
     while(!done) {
-       int idx;
-       if(blocks >= s->blocks || y >= s->height)
-           break;//all blocks decoded
-       
-       idx = *buf++;
-       if((idx & 0xF8) == 0x70) {
-           switch(idx) {
-           case 0x70: //change modifier
-               modifier = *buf++;
-               if(modifier>1)
-                   av_log(avctx, AV_LOG_INFO, "warning: modifier must be 0 or 1, got %i\n", modifier);
-               break;
-           case 0x71: // set uniq flag
-               uniq = 1;
-               break;
-           case 0x72: //toggle mode
-               mode = !mode;
-               break;
-           case 0x73: //end-of-frame
-               done = 1;
-               break;
-           case 0x74: //skip some blocks
-               skip = *buf++;
-               if ((blocks + skip) >= s->blocks)
-                   break;
-               blocks += skip;
-               x += skip * 8;
-               while(x >= s->width) {
-                   x -= s->width;
-                   y += 8;
-               }
-               break;
-           default:
-               av_log(avctx, AV_LOG_INFO, "warning: unknown escape 0x%02X\n", idx);
-           }   
-       } else { //handle one block
-           int code;
-           int cf;
-           int angle = 0;
-           uint8_t Y[4]; // luma samples of block
-           int tx = 0, ty = 0; //coords of subblock
-           int chroma = 0;
-           if (mode || uniq) {
-               uniq = 0;
-               cf = 1;
-               chroma = 0;
-           } else {
-               cf = 0;
-               if (idx)
-                   chroma = *buf++;
-           }
-           for (i = 0; i < 4; i++) { // for every subblock
-               code = (idx >> (6 - i*2)) & 3; //extract 2 bits
-               if(!code) //skip subblock
-                   continue;
-               if(cf)
-                   chroma = *buf++;
-               tx = x + block_coords[i * 2];
-               ty = y + block_coords[(i * 2) + 1];
-               switch(code) {
-               case 1: 
-                   tmp = *buf++;
-                   
-                   angle = angle_by_index[(tmp >> 6) & 0x3];
-                   
-                   Y[0] = tmp & 0x3F;
-                   Y[1] = Y[0];
-                   
-                   if (angle) {
-                       Y[2] = Y[0]+1;
-                       if (Y[2] > 0x3F)
-                           Y[2] = 0x3F;
-                       Y[3] = Y[2];                    
-                   } else {
-                       Y[2] = Y[0];
-                       Y[3] = Y[0];
-                   }
-                   break;
-                   
-               case 2:
-                   if (modifier) { // unpack four luma samples
-                       tmp = (*buf++) << 16;
-                       tmp += (*buf++) << 8;
-                       tmp += *buf++;
-                       
-                       Y[0] = (tmp >> 18) & 0x3F;
-                       Y[1] = (tmp >> 12) & 0x3F;
-                       Y[2] = (tmp >> 6) & 0x3F;
-                       Y[3] = tmp & 0x3F;
-                       angle = 16;
-                   } else { // retrieve luma samples from codebook
-                       tmp = (*buf++) << 8;
-                       tmp += (*buf++);
-                       
-                       angle = (tmp >> 12) & 0xF;
-                       tmp &= 0xFFF;
-                       tmp <<= 2;
-                       Y[0] = s->ulti_codebook[tmp];
-                       Y[1] = s->ulti_codebook[tmp + 1];
-                       Y[2] = s->ulti_codebook[tmp + 2];
-                       Y[3] = s->ulti_codebook[tmp + 3];
-                   }
-                   break;
-                   
-               case 3:
-                   if (modifier) { // all 16 luma samples
-                       uint8_t Luma[16];
-                       
-                       tmp = (*buf++) << 16;
-                       tmp += (*buf++) << 8;
-                       tmp += *buf++;
-                       Luma[0] = (tmp >> 18) & 0x3F;
-                       Luma[1] = (tmp >> 12) & 0x3F;
-                       Luma[2] = (tmp >> 6) & 0x3F;
-                       Luma[3] = tmp & 0x3F;
-                       
-                       tmp = (*buf++) << 16;
-                       tmp += (*buf++) << 8;
-                       tmp += *buf++;
-                       Luma[4] = (tmp >> 18) & 0x3F;
-                       Luma[5] = (tmp >> 12) & 0x3F;
-                       Luma[6] = (tmp >> 6) & 0x3F;
-                       Luma[7] = tmp & 0x3F;
-                       
-                       tmp = (*buf++) << 16;
-                       tmp += (*buf++) << 8;
-                       tmp += *buf++;
-                       Luma[8] = (tmp >> 18) & 0x3F;
-                       Luma[9] = (tmp >> 12) & 0x3F;
-                       Luma[10] = (tmp >> 6) & 0x3F;
-                       Luma[11] = tmp & 0x3F;
-                       
-                       tmp = (*buf++) << 16;
-                       tmp += (*buf++) << 8;
-                       tmp += *buf++;
-                       Luma[12] = (tmp >> 18) & 0x3F;
-                       Luma[13] = (tmp >> 12) & 0x3F;
-                       Luma[14] = (tmp >> 6) & 0x3F;
-                       Luma[15] = tmp & 0x3F;
-                       
-                       ulti_convert_yuv(&s->frame, tx, ty, Luma, chroma);
-                   } else {
-                       tmp = *buf++;
-                       if(tmp & 0x80) {
-                           angle = (tmp >> 4) & 0x7;
-                           tmp = (tmp << 8) + *buf++;
-                           Y[0] = (tmp >> 6) & 0x3F;
-                           Y[1] = tmp & 0x3F;
-                           Y[2] = (*buf++) & 0x3F;
-                           Y[3] = (*buf++) & 0x3F;
-                           ulti_grad(&s->frame, tx, ty, Y, chroma, angle); //draw block
-                       } else { // some patterns
-                           int f0, f1;
-                           f0 = *buf++;
-                           f1 = tmp;
-                           Y[0] = (*buf++) & 0x3F;
-                           Y[1] = (*buf++) & 0x3F;
-                           ulti_pattern(&s->frame, tx, ty, f1, f0, Y[0], Y[1], chroma);
-                       }
-                   }
-                   break;
-               }
-               if(code != 3)
-                   ulti_grad(&s->frame, tx, ty, Y, chroma, angle); // draw block
-           }
-           blocks++;
-           x += 8;
-           if(x >= s->width) {
-               x = 0;
-               y += 8;
-           }
-       }
+        int idx;
+        if(blocks >= s->blocks || y >= s->height)
+            break;//all blocks decoded
+
+        idx = *buf++;
+        if((idx & 0xF8) == 0x70) {
+            switch(idx) {
+            case 0x70: //change modifier
+                modifier = *buf++;
+                if(modifier>1)
+                    av_log(avctx, AV_LOG_INFO, "warning: modifier must be 0 or 1, got %i\n", modifier);
+                break;
+            case 0x71: // set uniq flag
+                uniq = 1;
+                break;
+            case 0x72: //toggle mode
+                mode = !mode;
+                break;
+            case 0x73: //end-of-frame
+                done = 1;
+                break;
+            case 0x74: //skip some blocks
+                skip = *buf++;
+                if ((blocks + skip) >= s->blocks)
+                    break;
+                blocks += skip;
+                x += skip * 8;
+                while(x >= s->width) {
+                    x -= s->width;
+                    y += 8;
+                }
+                break;
+            default:
+                av_log(avctx, AV_LOG_INFO, "warning: unknown escape 0x%02X\n", idx);
+            }
+        } else { //handle one block
+            int code;
+            int cf;
+            int angle = 0;
+            uint8_t Y[4]; // luma samples of block
+            int tx = 0, ty = 0; //coords of subblock
+            int chroma = 0;
+            if (mode || uniq) {
+                uniq = 0;
+                cf = 1;
+                chroma = 0;
+            } else {
+                cf = 0;
+                if (idx)
+                    chroma = *buf++;
+            }
+            for (i = 0; i < 4; i++) { // for every subblock
+                code = (idx >> (6 - i*2)) & 3; //extract 2 bits
+                if(!code) //skip subblock
+                    continue;
+                if(cf)
+                    chroma = *buf++;
+                tx = x + block_coords[i * 2];
+                ty = y + block_coords[(i * 2) + 1];
+                switch(code) {
+                case 1:
+                    tmp = *buf++;
+
+                    angle = angle_by_index[(tmp >> 6) & 0x3];
+
+                    Y[0] = tmp & 0x3F;
+                    Y[1] = Y[0];
+
+                    if (angle) {
+                        Y[2] = Y[0]+1;
+                        if (Y[2] > 0x3F)
+                            Y[2] = 0x3F;
+                        Y[3] = Y[2];
+                    } else {
+                        Y[2] = Y[0];
+                        Y[3] = Y[0];
+                    }
+                    break;
+
+                case 2:
+                    if (modifier) { // unpack four luma samples
+                        tmp = bytestream_get_be24(&buf);
+
+                        Y[0] = (tmp >> 18) & 0x3F;
+                        Y[1] = (tmp >> 12) & 0x3F;
+                        Y[2] = (tmp >> 6) & 0x3F;
+                        Y[3] = tmp & 0x3F;
+                        angle = 16;
+                    } else { // retrieve luma samples from codebook
+                        tmp = bytestream_get_be16(&buf);
+
+                        angle = (tmp >> 12) & 0xF;
+                        tmp &= 0xFFF;
+                        tmp <<= 2;
+                        Y[0] = s->ulti_codebook[tmp];
+                        Y[1] = s->ulti_codebook[tmp + 1];
+                        Y[2] = s->ulti_codebook[tmp + 2];
+                        Y[3] = s->ulti_codebook[tmp + 3];
+                    }
+                    break;
+
+                case 3:
+                    if (modifier) { // all 16 luma samples
+                        uint8_t Luma[16];
+
+                        tmp = bytestream_get_be24(&buf);
+                        Luma[0] = (tmp >> 18) & 0x3F;
+                        Luma[1] = (tmp >> 12) & 0x3F;
+                        Luma[2] = (tmp >> 6) & 0x3F;
+                        Luma[3] = tmp & 0x3F;
+
+                        tmp = bytestream_get_be24(&buf);
+                        Luma[4] = (tmp >> 18) & 0x3F;
+                        Luma[5] = (tmp >> 12) & 0x3F;
+                        Luma[6] = (tmp >> 6) & 0x3F;
+                        Luma[7] = tmp & 0x3F;
+
+                        tmp = bytestream_get_be24(&buf);
+                        Luma[8] = (tmp >> 18) & 0x3F;
+                        Luma[9] = (tmp >> 12) & 0x3F;
+                        Luma[10] = (tmp >> 6) & 0x3F;
+                        Luma[11] = tmp & 0x3F;
+
+                        tmp = bytestream_get_be24(&buf);
+                        Luma[12] = (tmp >> 18) & 0x3F;
+                        Luma[13] = (tmp >> 12) & 0x3F;
+                        Luma[14] = (tmp >> 6) & 0x3F;
+                        Luma[15] = tmp & 0x3F;
+
+                        ulti_convert_yuv(&s->frame, tx, ty, Luma, chroma);
+                    } else {
+                        tmp = *buf++;
+                        if(tmp & 0x80) {
+                            angle = (tmp >> 4) & 0x7;
+                            tmp = (tmp << 8) + *buf++;
+                            Y[0] = (tmp >> 6) & 0x3F;
+                            Y[1] = tmp & 0x3F;
+                            Y[2] = (*buf++) & 0x3F;
+                            Y[3] = (*buf++) & 0x3F;
+                            ulti_grad(&s->frame, tx, ty, Y, chroma, angle); //draw block
+                        } else { // some patterns
+                            int f0, f1;
+                            f0 = *buf++;
+                            f1 = tmp;
+                            Y[0] = (*buf++) & 0x3F;
+                            Y[1] = (*buf++) & 0x3F;
+                            ulti_pattern(&s->frame, tx, ty, f1, f0, Y[0], Y[1], chroma);
+                        }
+                    }
+                    break;
+                }
+                if(code != 3)
+                    ulti_grad(&s->frame, tx, ty, Y, chroma, angle); // draw block
+            }
+            blocks++;
+                x += 8;
+            if(x >= s->width) {
+                x = 0;
+                y += 8;
+            }
+        }
     }
-    
+
     *data_size=sizeof(AVFrame);
     *(AVFrame*)data= s->frame;
 
     return buf_size;
 }
 
-static int ulti_decode_end(AVCodecContext *avctx)
+static av_cold int ulti_decode_end(AVCodecContext *avctx)
 {
 /*    UltimotionDecodeContext *s = avctx->priv_data;*/
 
@@ -421,6 +412,7 @@ AVCodec ulti_decoder = {
     ulti_decode_end,
     ulti_decode_frame,
     CODEC_CAP_DR1,
-    NULL
+    NULL,
+    .long_name = NULL_IF_CONFIG_SMALL("IBM UltiMotion"),
 };