License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
+/*!
+** @file timer.c
+** @author Edouard TISSERANT and Francis DUPIN
+** @date Tue Jun 5 09:32:32 2007
+**
+** @brief
+**
+**
+*/
-//#define DEBUG_WAR_CONSOLE_ON
-//#define DEBUG_ERR_CONSOLE_ON
+/* #define DEBUG_WAR_CONSOLE_ON */
+/* #define DEBUG_ERR_CONSOLE_ON */
#include <applicfg.h>
#include "timer.h"
-// --------- The timer table ---------
+/* --------- The timer table --------- */
s_timer_entry timers[MAX_NB_TIMER] = {{TIMER_FREE, NULL, NULL, 0, 0, 0},};
-//
+
TIMEVAL total_sleep_time = TIMEVAL_MAX;
TIMER_HANDLE last_timer_raw = -1;
-#define minval(a,b) ((a<b)?a:b)
-
-// --------- Use this to declare a new alarm ---------
+#define min_val(a,b) ((a<b)?a:b)
+
+/*!
+** ------- Use this to declare a new alarm ------
+**
+** @param d
+** @param id
+** @param callback
+** @param value
+** @param period
+**
+** @return
+**/
TIMER_HANDLE SetAlarm(CO_Data* d, UNS32 id, TimerCallback_t callback, TIMEVAL value, TIMEVAL period)
{
- //printf("SetAlarm(UNS32 id=%d, TimerCallback_t callback=%x, TIMEVAL value=%d, TIMEVAL period=%d)\n", id, callback, value, period);
- TIMER_HANDLE i;
- TIMER_HANDLE row_number = TIMER_NONE;
+ TIMER_HANDLE row_number;
+ s_timer_entry *row;
- // in order to decide new timer setting we have to run over all timer rows
- for(i=0; i <= last_timer_raw + 1 && i < MAX_NB_TIMER; i++)
+ /* in order to decide new timer setting we have to run over all timer rows */
+ for(row_number=0, row=timers; row_number <= last_timer_raw + 1 && row_number < MAX_NB_TIMER; row_number++, row++)
{
- s_timer_entry *row = (timers+i);
-
- if (callback && // if something to store
- row->state == TIMER_FREE) // and empty row
- { // just store
+ if (callback && /* if something to store */
+ row->state == TIMER_FREE) /* and empty row */
+ { /* just store */
+ TIMEVAL real_timer_value;
+ TIMEVAL elapsed_time;
+
+ if (row_number == last_timer_raw + 1) last_timer_raw++;
+
+ elapsed_time = getElapsedTime();
+ /* set next wakeup alarm if new entry is sooner than others, or if it is alone */
+ real_timer_value = value > elapsed_time ? value - elapsed_time : 0;
+ real_timer_value = min_val(real_timer_value, TIMEVAL_MAX);
+
+ if (total_sleep_time > elapsed_time && total_sleep_time - elapsed_time > real_timer_value)
+ {
+ total_sleep_time = elapsed_time + real_timer_value;
+ setTimer(real_timer_value);
+ }
row->callback = callback;
row->d = d;
row->id = id;
- row->val = value;
+ row->val = value + elapsed_time;
row->interval = period;
row->state = TIMER_ARMED;
- row_number = i;
- break;
+ return row_number;
}
}
- if (row_number != TIMER_NONE) // if successfull
- {
- if (row_number == last_timer_raw + 1) last_timer_raw++;
-
- // set next wakeup alarm if new entry is sooner than others, or if it is alone
- TIMEVAL real_timer_value = minval(value, TIMEVAL_MAX);
- TIMEVAL elapsed_time = getElapsedTime();
-
- //printf("elapsed_time=%d real_timer_value=%d total_sleep_time=%d\n", elapsed_time, real_timer_value, total_sleep_time);
- if (total_sleep_time > elapsed_time && total_sleep_time - elapsed_time > real_timer_value)
- {
- total_sleep_time = elapsed_time + real_timer_value;
- setTimer(real_timer_value);
- }
- //printf("SetAlarm() return %d\n", row_number);
- return row_number;
- }
return TIMER_NONE;
}
-// --------- Use this to remove an alarm ---------
+/*!
+** ----- Use this to remove an alarm ----
+**
+** @param handle
+**
+** @return
+**/
TIMER_HANDLE DelAlarm(TIMER_HANDLE handle)
{
- // Quick and dirty. system timer will continue to be trigged, but no action will be preformed.
+ /* Quick and dirty. system timer will continue to be trigged, but no action will be preformed. */
MSG_WAR(0x3320, "DelAlarm. handle = ", handle);
if(handle != TIMER_NONE)
{
last_timer_raw--;
timers[handle].state = TIMER_FREE;
}
- else {
- }
return TIMER_NONE;
}
-
-// --------- TimeDispatch is called on each timer expiration ---------
-void TimeDispatch()
+/*!
+** ------ TimeDispatch is called on each timer expiration ----
+**
+**/
+int tdcount=0;
+void TimeDispatch(void)
{
TIMER_HANDLE i;
- TIMEVAL next_wakeup = TIMEVAL_MAX; // used to compute when should normaly occur next wakeup
- // First run : change timer state depending on time
- // Get time since timer signal
+ TIMEVAL next_wakeup = TIMEVAL_MAX; /* used to compute when should normaly occur next wakeup */
+ /* First run : change timer state depending on time */
+ /* Get time since timer signal */
TIMEVAL overrun = getElapsedTime();
TIMEVAL real_total_sleep_time = total_sleep_time + overrun;
- //printf("total_sleep_time %d + overrun %d\n", total_sleep_time , overrun);
- for(i=0; i <= last_timer_raw; i++)
- {
- s_timer_entry *row = (timers+i);
+ s_timer_entry *row;
- if (row->state & TIMER_ARMED) // if row is active
+ for(i=0, row = timers; i <= last_timer_raw; i++, row++)
+ {
+ if (row->state & TIMER_ARMED) /* if row is active */
{
- if (row->val <= real_total_sleep_time) // to be trigged
+ if (row->val <= real_total_sleep_time) /* to be trigged */
{
- //printf("row->val(%d) <= (%d)real_total_sleep_time\n", row->val, real_total_sleep_time);
- if (!row->interval) // if simply outdated
+ if (!row->interval) /* if simply outdated */
{
- row->state = TIMER_TRIG; // ask for trig
+ row->state = TIMER_TRIG; /* ask for trig */
}
- else // or period have expired
+ else /* or period have expired */
{
- // set val as interval, with overrun correction
+ /* set val as interval, with overrun correction */
row->val = row->interval - (overrun % row->interval);
- row->state = TIMER_TRIG_PERIOD; // ask for trig, periodic
- // Check if this new timer value is the soonest
- next_wakeup = minval(row->val,next_wakeup);
+ row->state = TIMER_TRIG_PERIOD; /* ask for trig, periodic */
+ /* Check if this new timer value is the soonest */
+ if(row->val < next_wakeup)
+ next_wakeup = row->val;
}
}
else
{
- // Each armed timer value in decremented.
+ /* Each armed timer value in decremented. */
row->val -= real_total_sleep_time;
- // Check if this new timer value is the soonest
- next_wakeup = minval(row->val,next_wakeup);
+ /* Check if this new timer value is the soonest */
+ if(row->val < next_wakeup)
+ next_wakeup = row->val;
}
}
}
- // Remember how much time we should sleep.
+ /* Remember how much time we should sleep. */
total_sleep_time = next_wakeup;
- // Set timer to soonest occurence
+ /* Set timer to soonest occurence */
setTimer(next_wakeup);
- // Then trig them or not.
- for(i=0; i<=last_timer_raw; i++)
+ /* Then trig them or not. */
+ for(i=0, row = timers; i<=last_timer_raw; i++, row++)
{
- s_timer_entry *row = (timers+i);
-
if (row->state & TIMER_TRIG)
{
- row->state &= ~TIMER_TRIG; // reset trig state (will be free if not periodic)
- (*row->callback)(row->d, row->id); // trig !
+ row->state &= ~TIMER_TRIG; /* reset trig state (will be free if not periodic) */
+ if(row->callback)
+ (*row->callback)(row->d, row->id); /* trig ! */
}
}
}
-