typedef struct
{
DisplayServerClass parent_class;
-
- void (*ready)(UnitySystemCompositor *compositor);
} UnitySystemCompositorClass;
GType unity_system_compositor_get_type (void);
void unity_system_compositor_set_vt (UnitySystemCompositor *compositor, gint vt);
-void unity_system_compositor_set_enable_hardware_cursor (UnitySystemCompositor *compositor, gboolean enable_cursor);
-
void unity_system_compositor_set_timeout (UnitySystemCompositor *compositor, gint timeout);
void unity_system_compositor_set_active_session (UnitySystemCompositor *compositor, const gchar *id);