--- /dev/null
+/*\r
+ FreeRTOS V8.2.2 - Copyright (C) 2015 Real Time Engineers Ltd.\r
+ All rights reserved\r
+\r
+ VISIT http://www.FreeRTOS.org TO ENSURE YOU ARE USING THE LATEST VERSION.\r
+\r
+ This file is part of the FreeRTOS distribution.\r
+\r
+ FreeRTOS is free software; you can redistribute it and/or modify it under\r
+ the terms of the GNU General Public License (version 2) as published by the\r
+ Free Software Foundation >>!AND MODIFIED BY!<< the FreeRTOS exception.\r
+\r
+ ***************************************************************************\r
+ >>! NOTE: The modification to the GPL is included to allow you to !<<\r
+ >>! distribute a combined work that includes FreeRTOS without being !<<\r
+ >>! obliged to provide the source code for proprietary components !<<\r
+ >>! outside of the FreeRTOS kernel. !<<\r
+ ***************************************************************************\r
+\r
+ FreeRTOS is distributed in the hope that it will be useful, but WITHOUT ANY\r
+ WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS\r
+ FOR A PARTICULAR PURPOSE. Full license text is available on the following\r
+ link: http://www.freertos.org/a00114.html\r
+\r
+ ***************************************************************************\r
+ * *\r
+ * FreeRTOS provides completely free yet professionally developed, *\r
+ * robust, strictly quality controlled, supported, and cross *\r
+ * platform software that is more than just the market leader, it *\r
+ * is the industry's de facto standard. *\r
+ * *\r
+ * Help yourself get started quickly while simultaneously helping *\r
+ * to support the FreeRTOS project by purchasing a FreeRTOS *\r
+ * tutorial book, reference manual, or both: *\r
+ * http://www.FreeRTOS.org/Documentation *\r
+ * *\r
+ ***************************************************************************\r
+\r
+ http://www.FreeRTOS.org/FAQHelp.html - Having a problem? Start by reading\r
+ the FAQ page "My application does not run, what could be wrong?". Have you\r
+ defined configASSERT()?\r
+\r
+ http://www.FreeRTOS.org/support - In return for receiving this top quality\r
+ embedded software for free we request you assist our global community by\r
+ participating in the support forum.\r
+\r
+ http://www.FreeRTOS.org/training - Investing in training allows your team to\r
+ be as productive as possible as early as possible. Now you can receive\r
+ FreeRTOS training directly from Richard Barry, CEO of Real Time Engineers\r
+ Ltd, and the world's leading authority on the world's leading RTOS.\r
+\r
+ http://www.FreeRTOS.org/plus - A selection of FreeRTOS ecosystem products,\r
+ including FreeRTOS+Trace - an indispensable productivity tool, a DOS\r
+ compatible FAT file system, and our tiny thread aware UDP/IP stack.\r
+\r
+ http://www.FreeRTOS.org/labs - Where new FreeRTOS products go to incubate.\r
+ Come and try FreeRTOS+TCP, our new open source TCP/IP stack for FreeRTOS.\r
+\r
+ http://www.OpenRTOS.com - Real Time Engineers ltd. license FreeRTOS to High\r
+ Integrity Systems ltd. to sell under the OpenRTOS brand. Low cost OpenRTOS\r
+ licenses offer ticketed support, indemnification and commercial middleware.\r
+\r
+ http://www.SafeRTOS.com - High Integrity Systems also provide a safety\r
+ engineered and independently SIL3 certified version for use in safety and\r
+ mission critical applications that require provable dependability.\r
+\r
+ 1 tab == 4 spaces!\r
+*/\r
+\r
+\r
+#ifndef QUEUE_H\r
+#define QUEUE_H\r
+\r
+#ifndef INC_FREERTOS_H\r
+ #error "include FreeRTOS.h" must appear in source files before "include queue.h"\r
+#endif\r
+\r
+#ifdef __cplusplus\r
+extern "C" {\r
+#endif\r
+\r
+\r
+/**\r
+ * Type by which queues are referenced. For example, a call to xQueueCreate()\r
+ * returns an QueueHandle_t variable that can then be used as a parameter to\r
+ * xQueueSend(), xQueueReceive(), etc.\r
+ */\r
+typedef void * QueueHandle_t;\r
+\r
+/**\r
+ * Type by which queue sets are referenced. For example, a call to\r
+ * xQueueCreateSet() returns an xQueueSet variable that can then be used as a\r
+ * parameter to xQueueSelectFromSet(), xQueueAddToSet(), etc.\r
+ */\r
+typedef void * QueueSetHandle_t;\r
+\r
+/**\r
+ * Queue sets can contain both queues and semaphores, so the\r
+ * QueueSetMemberHandle_t is defined as a type to be used where a parameter or\r
+ * return value can be either an QueueHandle_t or an SemaphoreHandle_t.\r
+ */\r
+typedef void * QueueSetMemberHandle_t;\r
+\r
+/* For internal use only. */\r
+#define queueSEND_TO_BACK ( ( BaseType_t ) 0 )\r
+#define queueSEND_TO_FRONT ( ( BaseType_t ) 1 )\r
+#define queueOVERWRITE ( ( BaseType_t ) 2 )\r
+\r
+/* For internal use only. These definitions *must* match those in queue.c. */\r
+#define queueQUEUE_TYPE_BASE ( ( uint8_t ) 0U )\r
+#define queueQUEUE_TYPE_SET ( ( uint8_t ) 0U )\r
+#define queueQUEUE_TYPE_MUTEX ( ( uint8_t ) 1U )\r
+#define queueQUEUE_TYPE_COUNTING_SEMAPHORE ( ( uint8_t ) 2U )\r
+#define queueQUEUE_TYPE_BINARY_SEMAPHORE ( ( uint8_t ) 3U )\r
+#define queueQUEUE_TYPE_RECURSIVE_MUTEX ( ( uint8_t ) 4U )\r
+\r
+/**\r
+ * queue. h\r
+ * <pre>\r
+ QueueHandle_t xQueueCreate(\r
+ UBaseType_t uxQueueLength,\r
+ UBaseType_t uxItemSize\r
+ );\r
+ * </pre>\r
+ *\r
+ * Creates a new queue instance. This allocates the storage required by the\r
+ * new queue and returns a handle for the queue.\r
+ *\r
+ * @param uxQueueLength The maximum number of items that the queue can contain.\r
+ *\r
+ * @param uxItemSize The number of bytes each item in the queue will require.\r
+ * Items are queued by copy, not by reference, so this is the number of bytes\r
+ * that will be copied for each posted item. Each item on the queue must be\r
+ * the same size.\r
+ *\r
+ * @return If the queue is successfully create then a handle to the newly\r
+ * created queue is returned. If the queue cannot be created then 0 is\r
+ * returned.\r
+ *\r
+ * Example usage:\r
+ <pre>\r
+ struct AMessage\r
+ {\r
+ char ucMessageID;\r
+ char ucData[ 20 ];\r
+ };\r
+\r
+ void vATask( void *pvParameters )\r
+ {\r
+ QueueHandle_t xQueue1, xQueue2;\r
+\r
+ // Create a queue capable of containing 10 uint32_t values.\r
+ xQueue1 = xQueueCreate( 10, sizeof( uint32_t ) );\r
+ if( xQueue1 == 0 )\r
+ {\r
+ // Queue was not created and must not be used.\r
+ }\r
+\r
+ // Create a queue capable of containing 10 pointers to AMessage structures.\r
+ // These should be passed by pointer as they contain a lot of data.\r
+ xQueue2 = xQueueCreate( 10, sizeof( struct AMessage * ) );\r
+ if( xQueue2 == 0 )\r
+ {\r
+ // Queue was not created and must not be used.\r
+ }\r
+\r
+ // ... Rest of task code.\r
+ }\r
+ </pre>\r
+ * \defgroup xQueueCreate xQueueCreate\r
+ * \ingroup QueueManagement\r
+ */\r
+#define xQueueCreate( uxQueueLength, uxItemSize ) xQueueGenericCreate( uxQueueLength, uxItemSize, queueQUEUE_TYPE_BASE )\r
+\r
+/**\r
+ * queue. h\r
+ * <pre>\r
+ BaseType_t xQueueSendToToFront(\r
+ QueueHandle_t xQueue,\r
+ const void *pvItemToQueue,\r
+ TickType_t xTicksToWait\r
+ );\r
+ * </pre>\r
+ *\r
+ * This is a macro that calls xQueueGenericSend().\r
+ *\r
+ * Post an item to the front of a queue. The item is queued by copy, not by\r
+ * reference. This function must not be called from an interrupt service\r
+ * routine. See xQueueSendFromISR () for an alternative which may be used\r
+ * in an ISR.\r
+ *\r
+ * @param xQueue The handle to the queue on which the item is to be posted.\r
+ *\r
+ * @param pvItemToQueue A pointer to the item that is to be placed on the\r
+ * queue. The size of the items the queue will hold was defined when the\r
+ * queue was created, so this many bytes will be copied from pvItemToQueue\r
+ * into the queue storage area.\r
+ *\r
+ * @param xTicksToWait The maximum amount of time the task should block\r
+ * waiting for space to become available on the queue, should it already\r
+ * be full. The call will return immediately if this is set to 0 and the\r
+ * queue is full. The time is defined in tick periods so the constant\r
+ * portTICK_PERIOD_MS should be used to convert to real time if this is required.\r
+ *\r
+ * @return pdTRUE if the item was successfully posted, otherwise errQUEUE_FULL.\r
+ *\r
+ * Example usage:\r
+ <pre>\r
+ struct AMessage\r
+ {\r
+ char ucMessageID;\r
+ char ucData[ 20 ];\r
+ } xMessage;\r
+\r
+ uint32_t ulVar = 10UL;\r
+\r
+ void vATask( void *pvParameters )\r
+ {\r
+ QueueHandle_t xQueue1, xQueue2;\r
+ struct AMessage *pxMessage;\r
+\r
+ // Create a queue capable of containing 10 uint32_t values.\r
+ xQueue1 = xQueueCreate( 10, sizeof( uint32_t ) );\r
+\r
+ // Create a queue capable of containing 10 pointers to AMessage structures.\r
+ // These should be passed by pointer as they contain a lot of data.\r
+ xQueue2 = xQueueCreate( 10, sizeof( struct AMessage * ) );\r
+\r
+ // ...\r
+\r
+ if( xQueue1 != 0 )\r
+ {\r
+ // Send an uint32_t. Wait for 10 ticks for space to become\r
+ // available if necessary.\r
+ if( xQueueSendToFront( xQueue1, ( void * ) &ulVar, ( TickType_t ) 10 ) != pdPASS )\r
+ {\r
+ // Failed to post the message, even after 10 ticks.\r
+ }\r
+ }\r
+\r
+ if( xQueue2 != 0 )\r
+ {\r
+ // Send a pointer to a struct AMessage object. Don't block if the\r
+ // queue is already full.\r
+ pxMessage = & xMessage;\r
+ xQueueSendToFront( xQueue2, ( void * ) &pxMessage, ( TickType_t ) 0 );\r
+ }\r
+\r
+ // ... Rest of task code.\r
+ }\r
+ </pre>\r
+ * \defgroup xQueueSend xQueueSend\r
+ * \ingroup QueueManagement\r
+ */\r
+#define xQueueSendToFront( xQueue, pvItemToQueue, xTicksToWait ) xQueueGenericSend( ( xQueue ), ( pvItemToQueue ), ( xTicksToWait ), queueSEND_TO_FRONT )\r
+\r
+/**\r
+ * queue. h\r
+ * <pre>\r
+ BaseType_t xQueueSendToBack(\r
+ QueueHandle_t xQueue,\r
+ const void *pvItemToQueue,\r
+ TickType_t xTicksToWait\r
+ );\r
+ * </pre>\r
+ *\r
+ * This is a macro that calls xQueueGenericSend().\r
+ *\r
+ * Post an item to the back of a queue. The item is queued by copy, not by\r
+ * reference. This function must not be called from an interrupt service\r
+ * routine. See xQueueSendFromISR () for an alternative which may be used\r
+ * in an ISR.\r
+ *\r
+ * @param xQueue The handle to the queue on which the item is to be posted.\r
+ *\r
+ * @param pvItemToQueue A pointer to the item that is to be placed on the\r
+ * queue. The size of the items the queue will hold was defined when the\r
+ * queue was created, so this many bytes will be copied from pvItemToQueue\r
+ * into the queue storage area.\r
+ *\r
+ * @param xTicksToWait The maximum amount of time the task should block\r
+ * waiting for space to become available on the queue, should it already\r
+ * be full. The call will return immediately if this is set to 0 and the queue\r
+ * is full. The time is defined in tick periods so the constant\r
+ * portTICK_PERIOD_MS should be used to convert to real time if this is required.\r
+ *\r
+ * @return pdTRUE if the item was successfully posted, otherwise errQUEUE_FULL.\r
+ *\r
+ * Example usage:\r
+ <pre>\r
+ struct AMessage\r
+ {\r
+ char ucMessageID;\r
+ char ucData[ 20 ];\r
+ } xMessage;\r
+\r
+ uint32_t ulVar = 10UL;\r
+\r
+ void vATask( void *pvParameters )\r
+ {\r
+ QueueHandle_t xQueue1, xQueue2;\r
+ struct AMessage *pxMessage;\r
+\r
+ // Create a queue capable of containing 10 uint32_t values.\r
+ xQueue1 = xQueueCreate( 10, sizeof( uint32_t ) );\r
+\r
+ // Create a queue capable of containing 10 pointers to AMessage structures.\r
+ // These should be passed by pointer as they contain a lot of data.\r
+ xQueue2 = xQueueCreate( 10, sizeof( struct AMessage * ) );\r
+\r
+ // ...\r
+\r
+ if( xQueue1 != 0 )\r
+ {\r
+ // Send an uint32_t. Wait for 10 ticks for space to become\r
+ // available if necessary.\r
+ if( xQueueSendToBack( xQueue1, ( void * ) &ulVar, ( TickType_t ) 10 ) != pdPASS )\r
+ {\r
+ // Failed to post the message, even after 10 ticks.\r
+ }\r
+ }\r
+\r
+ if( xQueue2 != 0 )\r
+ {\r
+ // Send a pointer to a struct AMessage object. Don't block if the\r
+ // queue is already full.\r
+ pxMessage = & xMessage;\r
+ xQueueSendToBack( xQueue2, ( void * ) &pxMessage, ( TickType_t ) 0 );\r
+ }\r
+\r
+ // ... Rest of task code.\r
+ }\r
+ </pre>\r
+ * \defgroup xQueueSend xQueueSend\r
+ * \ingroup QueueManagement\r
+ */\r
+#define xQueueSendToBack( xQueue, pvItemToQueue, xTicksToWait ) xQueueGenericSend( ( xQueue ), ( pvItemToQueue ), ( xTicksToWait ), queueSEND_TO_BACK )\r
+\r
+/**\r
+ * queue. h\r
+ * <pre>\r
+ BaseType_t xQueueSend(\r
+ QueueHandle_t xQueue,\r
+ const void * pvItemToQueue,\r
+ TickType_t xTicksToWait\r
+ );\r
+ * </pre>\r
+ *\r
+ * This is a macro that calls xQueueGenericSend(). It is included for\r
+ * backward compatibility with versions of FreeRTOS.org that did not\r
+ * include the xQueueSendToFront() and xQueueSendToBack() macros. It is\r
+ * equivalent to xQueueSendToBack().\r
+ *\r
+ * Post an item on a queue. The item is queued by copy, not by reference.\r
+ * This function must not be called from an interrupt service routine.\r
+ * See xQueueSendFromISR () for an alternative which may be used in an ISR.\r
+ *\r
+ * @param xQueue The handle to the queue on which the item is to be posted.\r
+ *\r
+ * @param pvItemToQueue A pointer to the item that is to be placed on the\r
+ * queue. The size of the items the queue will hold was defined when the\r
+ * queue was created, so this many bytes will be copied from pvItemToQueue\r
+ * into the queue storage area.\r
+ *\r
+ * @param xTicksToWait The maximum amount of time the task should block\r
+ * waiting for space to become available on the queue, should it already\r
+ * be full. The call will return immediately if this is set to 0 and the\r
+ * queue is full. The time is defined in tick periods so the constant\r
+ * portTICK_PERIOD_MS should be used to convert to real time if this is required.\r
+ *\r
+ * @return pdTRUE if the item was successfully posted, otherwise errQUEUE_FULL.\r
+ *\r
+ * Example usage:\r
+ <pre>\r
+ struct AMessage\r
+ {\r
+ char ucMessageID;\r
+ char ucData[ 20 ];\r
+ } xMessage;\r
+\r
+ uint32_t ulVar = 10UL;\r
+\r
+ void vATask( void *pvParameters )\r
+ {\r
+ QueueHandle_t xQueue1, xQueue2;\r
+ struct AMessage *pxMessage;\r
+\r
+ // Create a queue capable of containing 10 uint32_t values.\r
+ xQueue1 = xQueueCreate( 10, sizeof( uint32_t ) );\r
+\r
+ // Create a queue capable of containing 10 pointers to AMessage structures.\r
+ // These should be passed by pointer as they contain a lot of data.\r
+ xQueue2 = xQueueCreate( 10, sizeof( struct AMessage * ) );\r
+\r
+ // ...\r
+\r
+ if( xQueue1 != 0 )\r
+ {\r
+ // Send an uint32_t. Wait for 10 ticks for space to become\r
+ // available if necessary.\r
+ if( xQueueSend( xQueue1, ( void * ) &ulVar, ( TickType_t ) 10 ) != pdPASS )\r
+ {\r
+ // Failed to post the message, even after 10 ticks.\r
+ }\r
+ }\r
+\r
+ if( xQueue2 != 0 )\r
+ {\r
+ // Send a pointer to a struct AMessage object. Don't block if the\r
+ // queue is already full.\r
+ pxMessage = & xMessage;\r
+ xQueueSend( xQueue2, ( void * ) &pxMessage, ( TickType_t ) 0 );\r
+ }\r
+\r
+ // ... Rest of task code.\r
+ }\r
+ </pre>\r
+ * \defgroup xQueueSend xQueueSend\r
+ * \ingroup QueueManagement\r
+ */\r
+#define xQueueSend( xQueue, pvItemToQueue, xTicksToWait ) xQueueGenericSend( ( xQueue ), ( pvItemToQueue ), ( xTicksToWait ), queueSEND_TO_BACK )\r
+\r
+/**\r
+ * queue. h\r
+ * <pre>\r
+ BaseType_t xQueueOverwrite(\r
+ QueueHandle_t xQueue,\r
+ const void * pvItemToQueue\r
+ );\r
+ * </pre>\r
+ *\r
+ * Only for use with queues that have a length of one - so the queue is either\r
+ * empty or full.\r
+ *\r
+ * Post an item on a queue. If the queue is already full then overwrite the\r
+ * value held in the queue. The item is queued by copy, not by reference.\r
+ *\r
+ * This function must not be called from an interrupt service routine.\r
+ * See xQueueOverwriteFromISR () for an alternative which may be used in an ISR.\r
+ *\r
+ * @param xQueue The handle of the queue to which the data is being sent.\r
+ *\r
+ * @param pvItemToQueue A pointer to the item that is to be placed on the\r
+ * queue. The size of the items the queue will hold was defined when the\r
+ * queue was created, so this many bytes will be copied from pvItemToQueue\r
+ * into the queue storage area.\r
+ *\r
+ * @return xQueueOverwrite() is a macro that calls xQueueGenericSend(), and\r
+ * therefore has the same return values as xQueueSendToFront(). However, pdPASS\r
+ * is the only value that can be returned because xQueueOverwrite() will write\r
+ * to the queue even when the queue is already full.\r
+ *\r
+ * Example usage:\r
+ <pre>\r
+\r
+ void vFunction( void *pvParameters )\r
+ {\r
+ QueueHandle_t xQueue;\r
+ uint32_t ulVarToSend, ulValReceived;\r
+\r
+ // Create a queue to hold one uint32_t value. It is strongly\r
+ // recommended *not* to use xQueueOverwrite() on queues that can\r
+ // contain more than one value, and doing so will trigger an assertion\r
+ // if configASSERT() is defined.\r
+ xQueue = xQueueCreate( 1, sizeof( uint32_t ) );\r
+\r
+ // Write the value 10 to the queue using xQueueOverwrite().\r
+ ulVarToSend = 10;\r
+ xQueueOverwrite( xQueue, &ulVarToSend );\r
+\r
+ // Peeking the queue should now return 10, but leave the value 10 in\r
+ // the queue. A block time of zero is used as it is known that the\r
+ // queue holds a value.\r
+ ulValReceived = 0;\r
+ xQueuePeek( xQueue, &ulValReceived, 0 );\r
+\r
+ if( ulValReceived != 10 )\r
+ {\r
+ // Error unless the item was removed by a different task.\r
+ }\r
+\r
+ // The queue is still full. Use xQueueOverwrite() to overwrite the\r
+ // value held in the queue with 100.\r
+ ulVarToSend = 100;\r
+ xQueueOverwrite( xQueue, &ulVarToSend );\r
+\r
+ // This time read from the queue, leaving the queue empty once more.\r
+ // A block time of 0 is used again.\r
+ xQueueReceive( xQueue, &ulValReceived, 0 );\r
+\r
+ // The value read should be the last value written, even though the\r
+ // queue was already full when the value was written.\r
+ if( ulValReceived != 100 )\r
+ {\r
+ // Error!\r
+ }\r
+\r
+ // ...\r
+}\r
+ </pre>\r
+ * \defgroup xQueueOverwrite xQueueOverwrite\r
+ * \ingroup QueueManagement\r
+ */\r
+#define xQueueOverwrite( xQueue, pvItemToQueue ) xQueueGenericSend( ( xQueue ), ( pvItemToQueue ), 0, queueOVERWRITE )\r
+\r
+\r
+/**\r
+ * queue. h\r
+ * <pre>\r
+ BaseType_t xQueueGenericSend(\r
+ QueueHandle_t xQueue,\r
+ const void * pvItemToQueue,\r
+ TickType_t xTicksToWait\r
+ BaseType_t xCopyPosition\r
+ );\r
+ * </pre>\r
+ *\r
+ * It is preferred that the macros xQueueSend(), xQueueSendToFront() and\r
+ * xQueueSendToBack() are used in place of calling this function directly.\r
+ *\r
+ * Post an item on a queue. The item is queued by copy, not by reference.\r
+ * This function must not be called from an interrupt service routine.\r
+ * See xQueueSendFromISR () for an alternative which may be used in an ISR.\r
+ *\r
+ * @param xQueue The handle to the queue on which the item is to be posted.\r
+ *\r
+ * @param pvItemToQueue A pointer to the item that is to be placed on the\r
+ * queue. The size of the items the queue will hold was defined when the\r
+ * queue was created, so this many bytes will be copied from pvItemToQueue\r
+ * into the queue storage area.\r
+ *\r
+ * @param xTicksToWait The maximum amount of time the task should block\r
+ * waiting for space to become available on the queue, should it already\r
+ * be full. The call will return immediately if this is set to 0 and the\r
+ * queue is full. The time is defined in tick periods so the constant\r
+ * portTICK_PERIOD_MS should be used to convert to real time if this is required.\r
+ *\r
+ * @param xCopyPosition Can take the value queueSEND_TO_BACK to place the\r
+ * item at the back of the queue, or queueSEND_TO_FRONT to place the item\r
+ * at the front of the queue (for high priority messages).\r
+ *\r
+ * @return pdTRUE if the item was successfully posted, otherwise errQUEUE_FULL.\r
+ *\r
+ * Example usage:\r
+ <pre>\r
+ struct AMessage\r
+ {\r
+ char ucMessageID;\r
+ char ucData[ 20 ];\r
+ } xMessage;\r
+\r
+ uint32_t ulVar = 10UL;\r
+\r
+ void vATask( void *pvParameters )\r
+ {\r
+ QueueHandle_t xQueue1, xQueue2;\r
+ struct AMessage *pxMessage;\r
+\r
+ // Create a queue capable of containing 10 uint32_t values.\r
+ xQueue1 = xQueueCreate( 10, sizeof( uint32_t ) );\r
+\r
+ // Create a queue capable of containing 10 pointers to AMessage structures.\r
+ // These should be passed by pointer as they contain a lot of data.\r
+ xQueue2 = xQueueCreate( 10, sizeof( struct AMessage * ) );\r
+\r
+ // ...\r
+\r
+ if( xQueue1 != 0 )\r
+ {\r
+ // Send an uint32_t. Wait for 10 ticks for space to become\r
+ // available if necessary.\r
+ if( xQueueGenericSend( xQueue1, ( void * ) &ulVar, ( TickType_t ) 10, queueSEND_TO_BACK ) != pdPASS )\r
+ {\r
+ // Failed to post the message, even after 10 ticks.\r
+ }\r
+ }\r
+\r
+ if( xQueue2 != 0 )\r
+ {\r
+ // Send a pointer to a struct AMessage object. Don't block if the\r
+ // queue is already full.\r
+ pxMessage = & xMessage;\r
+ xQueueGenericSend( xQueue2, ( void * ) &pxMessage, ( TickType_t ) 0, queueSEND_TO_BACK );\r
+ }\r
+\r
+ // ... Rest of task code.\r
+ }\r
+ </pre>\r
+ * \defgroup xQueueSend xQueueSend\r
+ * \ingroup QueueManagement\r
+ */\r
+BaseType_t xQueueGenericSend( QueueHandle_t xQueue, const void * const pvItemToQueue, TickType_t xTicksToWait, const BaseType_t xCopyPosition ) PRIVILEGED_FUNCTION;\r
+\r
+/**\r
+ * queue. h\r
+ * <pre>\r
+ BaseType_t xQueuePeek(\r
+ QueueHandle_t xQueue,\r
+ void *pvBuffer,\r
+ TickType_t xTicksToWait\r
+ );</pre>\r
+ *\r
+ * This is a macro that calls the xQueueGenericReceive() function.\r
+ *\r
+ * Receive an item from a queue without removing the item from the queue.\r
+ * The item is received by copy so a buffer of adequate size must be\r
+ * provided. The number of bytes copied into the buffer was defined when\r
+ * the queue was created.\r
+ *\r
+ * Successfully received items remain on the queue so will be returned again\r
+ * by the next call, or a call to xQueueReceive().\r
+ *\r
+ * This macro must not be used in an interrupt service routine. See\r
+ * xQueuePeekFromISR() for an alternative that can be called from an interrupt\r
+ * service routine.\r
+ *\r
+ * @param xQueue The handle to the queue from which the item is to be\r
+ * received.\r
+ *\r
+ * @param pvBuffer Pointer to the buffer into which the received item will\r
+ * be copied.\r
+ *\r
+ * @param xTicksToWait The maximum amount of time the task should block\r
+ * waiting for an item to receive should the queue be empty at the time\r
+ * of the call. The time is defined in tick periods so the constant\r
+ * portTICK_PERIOD_MS should be used to convert to real time if this is required.\r
+ * xQueuePeek() will return immediately if xTicksToWait is 0 and the queue\r
+ * is empty.\r
+ *\r
+ * @return pdTRUE if an item was successfully received from the queue,\r
+ * otherwise pdFALSE.\r
+ *\r
+ * Example usage:\r
+ <pre>\r
+ struct AMessage\r
+ {\r
+ char ucMessageID;\r
+ char ucData[ 20 ];\r
+ } xMessage;\r
+\r
+ QueueHandle_t xQueue;\r
+\r
+ // Task to create a queue and post a value.\r
+ void vATask( void *pvParameters )\r
+ {\r
+ struct AMessage *pxMessage;\r
+\r
+ // Create a queue capable of containing 10 pointers to AMessage structures.\r
+ // These should be passed by pointer as they contain a lot of data.\r
+ xQueue = xQueueCreate( 10, sizeof( struct AMessage * ) );\r
+ if( xQueue == 0 )\r
+ {\r
+ // Failed to create the queue.\r
+ }\r
+\r
+ // ...\r
+\r
+ // Send a pointer to a struct AMessage object. Don't block if the\r
+ // queue is already full.\r
+ pxMessage = & xMessage;\r
+ xQueueSend( xQueue, ( void * ) &pxMessage, ( TickType_t ) 0 );\r
+\r
+ // ... Rest of task code.\r
+ }\r
+\r
+ // Task to peek the data from the queue.\r
+ void vADifferentTask( void *pvParameters )\r
+ {\r
+ struct AMessage *pxRxedMessage;\r
+\r
+ if( xQueue != 0 )\r
+ {\r
+ // Peek a message on the created queue. Block for 10 ticks if a\r
+ // message is not immediately available.\r
+ if( xQueuePeek( xQueue, &( pxRxedMessage ), ( TickType_t ) 10 ) )\r
+ {\r
+ // pcRxedMessage now points to the struct AMessage variable posted\r
+ // by vATask, but the item still remains on the queue.\r
+ }\r
+ }\r
+\r
+ // ... Rest of task code.\r
+ }\r
+ </pre>\r
+ * \defgroup xQueueReceive xQueueReceive\r
+ * \ingroup QueueManagement\r
+ */\r
+#define xQueuePeek( xQueue, pvBuffer, xTicksToWait ) xQueueGenericReceive( ( xQueue ), ( pvBuffer ), ( xTicksToWait ), pdTRUE )\r
+\r
+/**\r
+ * queue. h\r
+ * <pre>\r
+ BaseType_t xQueuePeekFromISR(\r
+ QueueHandle_t xQueue,\r
+ void *pvBuffer,\r
+ );</pre>\r
+ *\r
+ * A version of xQueuePeek() that can be called from an interrupt service\r
+ * routine (ISR).\r
+ *\r
+ * Receive an item from a queue without removing the item from the queue.\r
+ * The item is received by copy so a buffer of adequate size must be\r
+ * provided. The number of bytes copied into the buffer was defined when\r
+ * the queue was created.\r
+ *\r
+ * Successfully received items remain on the queue so will be returned again\r
+ * by the next call, or a call to xQueueReceive().\r
+ *\r
+ * @param xQueue The handle to the queue from which the item is to be\r
+ * received.\r
+ *\r
+ * @param pvBuffer Pointer to the buffer into which the received item will\r
+ * be copied.\r
+ *\r
+ * @return pdTRUE if an item was successfully received from the queue,\r
+ * otherwise pdFALSE.\r
+ *\r
+ * \defgroup xQueuePeekFromISR xQueuePeekFromISR\r
+ * \ingroup QueueManagement\r
+ */\r
+BaseType_t xQueuePeekFromISR( QueueHandle_t xQueue, void * const pvBuffer ) PRIVILEGED_FUNCTION;\r
+\r
+/**\r
+ * queue. h\r
+ * <pre>\r
+ BaseType_t xQueueReceive(\r
+ QueueHandle_t xQueue,\r
+ void *pvBuffer,\r
+ TickType_t xTicksToWait\r
+ );</pre>\r
+ *\r
+ * This is a macro that calls the xQueueGenericReceive() function.\r
+ *\r
+ * Receive an item from a queue. The item is received by copy so a buffer of\r
+ * adequate size must be provided. The number of bytes copied into the buffer\r
+ * was defined when the queue was created.\r
+ *\r
+ * Successfully received items are removed from the queue.\r
+ *\r
+ * This function must not be used in an interrupt service routine. See\r
+ * xQueueReceiveFromISR for an alternative that can.\r
+ *\r
+ * @param xQueue The handle to the queue from which the item is to be\r
+ * received.\r
+ *\r
+ * @param pvBuffer Pointer to the buffer into which the received item will\r
+ * be copied.\r
+ *\r
+ * @param xTicksToWait The maximum amount of time the task should block\r
+ * waiting for an item to receive should the queue be empty at the time\r
+ * of the call. xQueueReceive() will return immediately if xTicksToWait\r
+ * is zero and the queue is empty. The time is defined in tick periods so the\r
+ * constant portTICK_PERIOD_MS should be used to convert to real time if this is\r
+ * required.\r
+ *\r
+ * @return pdTRUE if an item was successfully received from the queue,\r
+ * otherwise pdFALSE.\r
+ *\r
+ * Example usage:\r
+ <pre>\r
+ struct AMessage\r
+ {\r
+ char ucMessageID;\r
+ char ucData[ 20 ];\r
+ } xMessage;\r
+\r
+ QueueHandle_t xQueue;\r
+\r
+ // Task to create a queue and post a value.\r
+ void vATask( void *pvParameters )\r
+ {\r
+ struct AMessage *pxMessage;\r
+\r
+ // Create a queue capable of containing 10 pointers to AMessage structures.\r
+ // These should be passed by pointer as they contain a lot of data.\r
+ xQueue = xQueueCreate( 10, sizeof( struct AMessage * ) );\r
+ if( xQueue == 0 )\r
+ {\r
+ // Failed to create the queue.\r
+ }\r
+\r
+ // ...\r
+\r
+ // Send a pointer to a struct AMessage object. Don't block if the\r
+ // queue is already full.\r
+ pxMessage = & xMessage;\r
+ xQueueSend( xQueue, ( void * ) &pxMessage, ( TickType_t ) 0 );\r
+\r
+ // ... Rest of task code.\r
+ }\r
+\r
+ // Task to receive from the queue.\r
+ void vADifferentTask( void *pvParameters )\r
+ {\r
+ struct AMessage *pxRxedMessage;\r
+\r
+ if( xQueue != 0 )\r
+ {\r
+ // Receive a message on the created queue. Block for 10 ticks if a\r
+ // message is not immediately available.\r
+ if( xQueueReceive( xQueue, &( pxRxedMessage ), ( TickType_t ) 10 ) )\r
+ {\r
+ // pcRxedMessage now points to the struct AMessage variable posted\r
+ // by vATask.\r
+ }\r
+ }\r
+\r
+ // ... Rest of task code.\r
+ }\r
+ </pre>\r
+ * \defgroup xQueueReceive xQueueReceive\r
+ * \ingroup QueueManagement\r
+ */\r
+#define xQueueReceive( xQueue, pvBuffer, xTicksToWait ) xQueueGenericReceive( ( xQueue ), ( pvBuffer ), ( xTicksToWait ), pdFALSE )\r
+\r
+\r
+/**\r
+ * queue. h\r
+ * <pre>\r
+ BaseType_t xQueueGenericReceive(\r
+ QueueHandle_t xQueue,\r
+ void *pvBuffer,\r
+ TickType_t xTicksToWait\r
+ BaseType_t xJustPeek\r
+ );</pre>\r
+ *\r
+ * It is preferred that the macro xQueueReceive() be used rather than calling\r
+ * this function directly.\r
+ *\r
+ * Receive an item from a queue. The item is received by copy so a buffer of\r
+ * adequate size must be provided. The number of bytes copied into the buffer\r
+ * was defined when the queue was created.\r
+ *\r
+ * This function must not be used in an interrupt service routine. See\r
+ * xQueueReceiveFromISR for an alternative that can.\r
+ *\r
+ * @param xQueue The handle to the queue from which the item is to be\r
+ * received.\r
+ *\r
+ * @param pvBuffer Pointer to the buffer into which the received item will\r
+ * be copied.\r
+ *\r
+ * @param xTicksToWait The maximum amount of time the task should block\r
+ * waiting for an item to receive should the queue be empty at the time\r
+ * of the call. The time is defined in tick periods so the constant\r
+ * portTICK_PERIOD_MS should be used to convert to real time if this is required.\r
+ * xQueueGenericReceive() will return immediately if the queue is empty and\r
+ * xTicksToWait is 0.\r
+ *\r
+ * @param xJustPeek When set to true, the item received from the queue is not\r
+ * actually removed from the queue - meaning a subsequent call to\r
+ * xQueueReceive() will return the same item. When set to false, the item\r
+ * being received from the queue is also removed from the queue.\r
+ *\r
+ * @return pdTRUE if an item was successfully received from the queue,\r
+ * otherwise pdFALSE.\r
+ *\r
+ * Example usage:\r
+ <pre>\r
+ struct AMessage\r
+ {\r
+ char ucMessageID;\r
+ char ucData[ 20 ];\r
+ } xMessage;\r
+\r
+ QueueHandle_t xQueue;\r
+\r
+ // Task to create a queue and post a value.\r
+ void vATask( void *pvParameters )\r
+ {\r
+ struct AMessage *pxMessage;\r
+\r
+ // Create a queue capable of containing 10 pointers to AMessage structures.\r
+ // These should be passed by pointer as they contain a lot of data.\r
+ xQueue = xQueueCreate( 10, sizeof( struct AMessage * ) );\r
+ if( xQueue == 0 )\r
+ {\r
+ // Failed to create the queue.\r
+ }\r
+\r
+ // ...\r
+\r
+ // Send a pointer to a struct AMessage object. Don't block if the\r
+ // queue is already full.\r
+ pxMessage = & xMessage;\r
+ xQueueSend( xQueue, ( void * ) &pxMessage, ( TickType_t ) 0 );\r
+\r
+ // ... Rest of task code.\r
+ }\r
+\r
+ // Task to receive from the queue.\r
+ void vADifferentTask( void *pvParameters )\r
+ {\r
+ struct AMessage *pxRxedMessage;\r
+\r
+ if( xQueue != 0 )\r
+ {\r
+ // Receive a message on the created queue. Block for 10 ticks if a\r
+ // message is not immediately available.\r
+ if( xQueueGenericReceive( xQueue, &( pxRxedMessage ), ( TickType_t ) 10 ) )\r
+ {\r
+ // pcRxedMessage now points to the struct AMessage variable posted\r
+ // by vATask.\r
+ }\r
+ }\r
+\r
+ // ... Rest of task code.\r
+ }\r
+ </pre>\r
+ * \defgroup xQueueReceive xQueueReceive\r
+ * \ingroup QueueManagement\r
+ */\r
+BaseType_t xQueueGenericReceive( QueueHandle_t xQueue, void * const pvBuffer, TickType_t xTicksToWait, const BaseType_t xJustPeek ) PRIVILEGED_FUNCTION;\r
+\r
+/**\r
+ * queue. h\r
+ * <pre>UBaseType_t uxQueueMessagesWaiting( const QueueHandle_t xQueue );</pre>\r
+ *\r
+ * Return the number of messages stored in a queue.\r
+ *\r
+ * @param xQueue A handle to the queue being queried.\r
+ *\r
+ * @return The number of messages available in the queue.\r
+ *\r
+ * \defgroup uxQueueMessagesWaiting uxQueueMessagesWaiting\r
+ * \ingroup QueueManagement\r
+ */\r
+UBaseType_t uxQueueMessagesWaiting( const QueueHandle_t xQueue ) PRIVILEGED_FUNCTION;\r
+\r
+/**\r
+ * queue. h\r
+ * <pre>UBaseType_t uxQueueSpacesAvailable( const QueueHandle_t xQueue );</pre>\r
+ *\r
+ * Return the number of free spaces available in a queue. This is equal to the\r
+ * number of items that can be sent to the queue before the queue becomes full\r
+ * if no items are removed.\r
+ *\r
+ * @param xQueue A handle to the queue being queried.\r
+ *\r
+ * @return The number of spaces available in the queue.\r
+ *\r
+ * \defgroup uxQueueMessagesWaiting uxQueueMessagesWaiting\r
+ * \ingroup QueueManagement\r
+ */\r
+UBaseType_t uxQueueSpacesAvailable( const QueueHandle_t xQueue ) PRIVILEGED_FUNCTION;\r
+\r
+/**\r
+ * queue. h\r
+ * <pre>void vQueueDelete( QueueHandle_t xQueue );</pre>\r
+ *\r
+ * Delete a queue - freeing all the memory allocated for storing of items\r
+ * placed on the queue.\r
+ *\r
+ * @param xQueue A handle to the queue to be deleted.\r
+ *\r
+ * \defgroup vQueueDelete vQueueDelete\r
+ * \ingroup QueueManagement\r
+ */\r
+void vQueueDelete( QueueHandle_t xQueue ) PRIVILEGED_FUNCTION;\r
+\r
+/**\r
+ * queue. h\r
+ * <pre>\r
+ BaseType_t xQueueSendToFrontFromISR(\r
+ QueueHandle_t xQueue,\r
+ const void *pvItemToQueue,\r
+ BaseType_t *pxHigherPriorityTaskWoken\r
+ );\r
+ </pre>\r
+ *\r
+ * This is a macro that calls xQueueGenericSendFromISR().\r
+ *\r
+ * Post an item to the front of a queue. It is safe to use this macro from\r
+ * within an interrupt service routine.\r
+ *\r
+ * Items are queued by copy not reference so it is preferable to only\r
+ * queue small items, especially when called from an ISR. In most cases\r
+ * it would be preferable to store a pointer to the item being queued.\r
+ *\r
+ * @param xQueue The handle to the queue on which the item is to be posted.\r
+ *\r
+ * @param pvItemToQueue A pointer to the item that is to be placed on the\r
+ * queue. The size of the items the queue will hold was defined when the\r
+ * queue was created, so this many bytes will be copied from pvItemToQueue\r
+ * into the queue storage area.\r
+ *\r
+ * @param pxHigherPriorityTaskWoken xQueueSendToFrontFromISR() will set\r
+ * *pxHigherPriorityTaskWoken to pdTRUE if sending to the queue caused a task\r
+ * to unblock, and the unblocked task has a priority higher than the currently\r
+ * running task. If xQueueSendToFromFromISR() sets this value to pdTRUE then\r
+ * a context switch should be requested before the interrupt is exited.\r
+ *\r
+ * @return pdTRUE if the data was successfully sent to the queue, otherwise\r
+ * errQUEUE_FULL.\r
+ *\r
+ * Example usage for buffered IO (where the ISR can obtain more than one value\r
+ * per call):\r
+ <pre>\r
+ void vBufferISR( void )\r
+ {\r
+ char cIn;\r
+ BaseType_t xHigherPrioritTaskWoken;\r
+\r
+ // We have not woken a task at the start of the ISR.\r
+ xHigherPriorityTaskWoken = pdFALSE;\r
+\r
+ // Loop until the buffer is empty.\r
+ do\r
+ {\r
+ // Obtain a byte from the buffer.\r
+ cIn = portINPUT_BYTE( RX_REGISTER_ADDRESS );\r
+\r
+ // Post the byte.\r
+ xQueueSendToFrontFromISR( xRxQueue, &cIn, &xHigherPriorityTaskWoken );\r
+\r
+ } while( portINPUT_BYTE( BUFFER_COUNT ) );\r
+\r
+ // Now the buffer is empty we can switch context if necessary.\r
+ if( xHigherPriorityTaskWoken )\r
+ {\r
+ taskYIELD ();\r
+ }\r
+ }\r
+ </pre>\r
+ *\r
+ * \defgroup xQueueSendFromISR xQueueSendFromISR\r
+ * \ingroup QueueManagement\r
+ */\r
+#define xQueueSendToFrontFromISR( xQueue, pvItemToQueue, pxHigherPriorityTaskWoken ) xQueueGenericSendFromISR( ( xQueue ), ( pvItemToQueue ), ( pxHigherPriorityTaskWoken ), queueSEND_TO_FRONT )\r
+\r
+\r
+/**\r
+ * queue. h\r
+ * <pre>\r
+ BaseType_t xQueueSendToBackFromISR(\r
+ QueueHandle_t xQueue,\r
+ const void *pvItemToQueue,\r
+ BaseType_t *pxHigherPriorityTaskWoken\r
+ );\r
+ </pre>\r
+ *\r
+ * This is a macro that calls xQueueGenericSendFromISR().\r
+ *\r
+ * Post an item to the back of a queue. It is safe to use this macro from\r
+ * within an interrupt service routine.\r
+ *\r
+ * Items are queued by copy not reference so it is preferable to only\r
+ * queue small items, especially when called from an ISR. In most cases\r
+ * it would be preferable to store a pointer to the item being queued.\r
+ *\r
+ * @param xQueue The handle to the queue on which the item is to be posted.\r
+ *\r
+ * @param pvItemToQueue A pointer to the item that is to be placed on the\r
+ * queue. The size of the items the queue will hold was defined when the\r
+ * queue was created, so this many bytes will be copied from pvItemToQueue\r
+ * into the queue storage area.\r
+ *\r
+ * @param pxHigherPriorityTaskWoken xQueueSendToBackFromISR() will set\r
+ * *pxHigherPriorityTaskWoken to pdTRUE if sending to the queue caused a task\r
+ * to unblock, and the unblocked task has a priority higher than the currently\r
+ * running task. If xQueueSendToBackFromISR() sets this value to pdTRUE then\r
+ * a context switch should be requested before the interrupt is exited.\r
+ *\r
+ * @return pdTRUE if the data was successfully sent to the queue, otherwise\r
+ * errQUEUE_FULL.\r
+ *\r
+ * Example usage for buffered IO (where the ISR can obtain more than one value\r
+ * per call):\r
+ <pre>\r
+ void vBufferISR( void )\r
+ {\r
+ char cIn;\r
+ BaseType_t xHigherPriorityTaskWoken;\r
+\r
+ // We have not woken a task at the start of the ISR.\r
+ xHigherPriorityTaskWoken = pdFALSE;\r
+\r
+ // Loop until the buffer is empty.\r
+ do\r
+ {\r
+ // Obtain a byte from the buffer.\r
+ cIn = portINPUT_BYTE( RX_REGISTER_ADDRESS );\r
+\r
+ // Post the byte.\r
+ xQueueSendToBackFromISR( xRxQueue, &cIn, &xHigherPriorityTaskWoken );\r
+\r
+ } while( portINPUT_BYTE( BUFFER_COUNT ) );\r
+\r
+ // Now the buffer is empty we can switch context if necessary.\r
+ if( xHigherPriorityTaskWoken )\r
+ {\r
+ taskYIELD ();\r
+ }\r
+ }\r
+ </pre>\r
+ *\r
+ * \defgroup xQueueSendFromISR xQueueSendFromISR\r
+ * \ingroup QueueManagement\r
+ */\r
+#define xQueueSendToBackFromISR( xQueue, pvItemToQueue, pxHigherPriorityTaskWoken ) xQueueGenericSendFromISR( ( xQueue ), ( pvItemToQueue ), ( pxHigherPriorityTaskWoken ), queueSEND_TO_BACK )\r
+\r
+/**\r
+ * queue. h\r
+ * <pre>\r
+ BaseType_t xQueueOverwriteFromISR(\r
+ QueueHandle_t xQueue,\r
+ const void * pvItemToQueue,\r
+ BaseType_t *pxHigherPriorityTaskWoken\r
+ );\r
+ * </pre>\r
+ *\r
+ * A version of xQueueOverwrite() that can be used in an interrupt service\r
+ * routine (ISR).\r
+ *\r
+ * Only for use with queues that can hold a single item - so the queue is either\r
+ * empty or full.\r
+ *\r
+ * Post an item on a queue. If the queue is already full then overwrite the\r
+ * value held in the queue. The item is queued by copy, not by reference.\r
+ *\r
+ * @param xQueue The handle to the queue on which the item is to be posted.\r
+ *\r
+ * @param pvItemToQueue A pointer to the item that is to be placed on the\r
+ * queue. The size of the items the queue will hold was defined when the\r
+ * queue was created, so this many bytes will be copied from pvItemToQueue\r
+ * into the queue storage area.\r
+ *\r
+ * @param pxHigherPriorityTaskWoken xQueueOverwriteFromISR() will set\r
+ * *pxHigherPriorityTaskWoken to pdTRUE if sending to the queue caused a task\r
+ * to unblock, and the unblocked task has a priority higher than the currently\r
+ * running task. If xQueueOverwriteFromISR() sets this value to pdTRUE then\r
+ * a context switch should be requested before the interrupt is exited.\r
+ *\r
+ * @return xQueueOverwriteFromISR() is a macro that calls\r
+ * xQueueGenericSendFromISR(), and therefore has the same return values as\r
+ * xQueueSendToFrontFromISR(). However, pdPASS is the only value that can be\r
+ * returned because xQueueOverwriteFromISR() will write to the queue even when\r
+ * the queue is already full.\r
+ *\r
+ * Example usage:\r
+ <pre>\r
+\r
+ QueueHandle_t xQueue;\r
+\r
+ void vFunction( void *pvParameters )\r
+ {\r
+ // Create a queue to hold one uint32_t value. It is strongly\r
+ // recommended *not* to use xQueueOverwriteFromISR() on queues that can\r
+ // contain more than one value, and doing so will trigger an assertion\r
+ // if configASSERT() is defined.\r
+ xQueue = xQueueCreate( 1, sizeof( uint32_t ) );\r
+}\r
+\r
+void vAnInterruptHandler( void )\r
+{\r
+// xHigherPriorityTaskWoken must be set to pdFALSE before it is used.\r
+BaseType_t xHigherPriorityTaskWoken = pdFALSE;\r
+uint32_t ulVarToSend, ulValReceived;\r
+\r
+ // Write the value 10 to the queue using xQueueOverwriteFromISR().\r
+ ulVarToSend = 10;\r
+ xQueueOverwriteFromISR( xQueue, &ulVarToSend, &xHigherPriorityTaskWoken );\r
+\r
+ // The queue is full, but calling xQueueOverwriteFromISR() again will still\r
+ // pass because the value held in the queue will be overwritten with the\r
+ // new value.\r
+ ulVarToSend = 100;\r
+ xQueueOverwriteFromISR( xQueue, &ulVarToSend, &xHigherPriorityTaskWoken );\r
+\r
+ // Reading from the queue will now return 100.\r
+\r
+ // ...\r
+\r
+ if( xHigherPrioritytaskWoken == pdTRUE )\r
+ {\r
+ // Writing to the queue caused a task to unblock and the unblocked task\r
+ // has a priority higher than or equal to the priority of the currently\r
+ // executing task (the task this interrupt interrupted). Perform a context\r
+ // switch so this interrupt returns directly to the unblocked task.\r
+ portYIELD_FROM_ISR(); // or portEND_SWITCHING_ISR() depending on the port.\r
+ }\r
+}\r
+ </pre>\r
+ * \defgroup xQueueOverwriteFromISR xQueueOverwriteFromISR\r
+ * \ingroup QueueManagement\r
+ */\r
+#define xQueueOverwriteFromISR( xQueue, pvItemToQueue, pxHigherPriorityTaskWoken ) xQueueGenericSendFromISR( ( xQueue ), ( pvItemToQueue ), ( pxHigherPriorityTaskWoken ), queueOVERWRITE )\r
+\r
+/**\r
+ * queue. h\r
+ * <pre>\r
+ BaseType_t xQueueSendFromISR(\r
+ QueueHandle_t xQueue,\r
+ const void *pvItemToQueue,\r
+ BaseType_t *pxHigherPriorityTaskWoken\r
+ );\r
+ </pre>\r
+ *\r
+ * This is a macro that calls xQueueGenericSendFromISR(). It is included\r
+ * for backward compatibility with versions of FreeRTOS.org that did not\r
+ * include the xQueueSendToBackFromISR() and xQueueSendToFrontFromISR()\r
+ * macros.\r
+ *\r
+ * Post an item to the back of a queue. It is safe to use this function from\r
+ * within an interrupt service routine.\r
+ *\r
+ * Items are queued by copy not reference so it is preferable to only\r
+ * queue small items, especially when called from an ISR. In most cases\r
+ * it would be preferable to store a pointer to the item being queued.\r
+ *\r
+ * @param xQueue The handle to the queue on which the item is to be posted.\r
+ *\r
+ * @param pvItemToQueue A pointer to the item that is to be placed on the\r
+ * queue. The size of the items the queue will hold was defined when the\r
+ * queue was created, so this many bytes will be copied from pvItemToQueue\r
+ * into the queue storage area.\r
+ *\r
+ * @param pxHigherPriorityTaskWoken xQueueSendFromISR() will set\r
+ * *pxHigherPriorityTaskWoken to pdTRUE if sending to the queue caused a task\r
+ * to unblock, and the unblocked task has a priority higher than the currently\r
+ * running task. If xQueueSendFromISR() sets this value to pdTRUE then\r
+ * a context switch should be requested before the interrupt is exited.\r
+ *\r
+ * @return pdTRUE if the data was successfully sent to the queue, otherwise\r
+ * errQUEUE_FULL.\r
+ *\r
+ * Example usage for buffered IO (where the ISR can obtain more than one value\r
+ * per call):\r
+ <pre>\r
+ void vBufferISR( void )\r
+ {\r
+ char cIn;\r
+ BaseType_t xHigherPriorityTaskWoken;\r
+\r
+ // We have not woken a task at the start of the ISR.\r
+ xHigherPriorityTaskWoken = pdFALSE;\r
+\r
+ // Loop until the buffer is empty.\r
+ do\r
+ {\r
+ // Obtain a byte from the buffer.\r
+ cIn = portINPUT_BYTE( RX_REGISTER_ADDRESS );\r
+\r
+ // Post the byte.\r
+ xQueueSendFromISR( xRxQueue, &cIn, &xHigherPriorityTaskWoken );\r
+\r
+ } while( portINPUT_BYTE( BUFFER_COUNT ) );\r
+\r
+ // Now the buffer is empty we can switch context if necessary.\r
+ if( xHigherPriorityTaskWoken )\r
+ {\r
+ // Actual macro used here is port specific.\r
+ portYIELD_FROM_ISR ();\r
+ }\r
+ }\r
+ </pre>\r
+ *\r
+ * \defgroup xQueueSendFromISR xQueueSendFromISR\r
+ * \ingroup QueueManagement\r
+ */\r
+#define xQueueSendFromISR( xQueue, pvItemToQueue, pxHigherPriorityTaskWoken ) xQueueGenericSendFromISR( ( xQueue ), ( pvItemToQueue ), ( pxHigherPriorityTaskWoken ), queueSEND_TO_BACK )\r
+\r
+/**\r
+ * queue. h\r
+ * <pre>\r
+ BaseType_t xQueueGenericSendFromISR(\r
+ QueueHandle_t xQueue,\r
+ const void *pvItemToQueue,\r
+ BaseType_t *pxHigherPriorityTaskWoken,\r
+ BaseType_t xCopyPosition\r
+ );\r
+ </pre>\r
+ *\r
+ * It is preferred that the macros xQueueSendFromISR(),\r
+ * xQueueSendToFrontFromISR() and xQueueSendToBackFromISR() be used in place\r
+ * of calling this function directly. xQueueGiveFromISR() is an\r
+ * equivalent for use by semaphores that don't actually copy any data.\r
+ *\r
+ * Post an item on a queue. It is safe to use this function from within an\r
+ * interrupt service routine.\r
+ *\r
+ * Items are queued by copy not reference so it is preferable to only\r
+ * queue small items, especially when called from an ISR. In most cases\r
+ * it would be preferable to store a pointer to the item being queued.\r
+ *\r
+ * @param xQueue The handle to the queue on which the item is to be posted.\r
+ *\r
+ * @param pvItemToQueue A pointer to the item that is to be placed on the\r
+ * queue. The size of the items the queue will hold was defined when the\r
+ * queue was created, so this many bytes will be copied from pvItemToQueue\r
+ * into the queue storage area.\r
+ *\r
+ * @param pxHigherPriorityTaskWoken xQueueGenericSendFromISR() will set\r
+ * *pxHigherPriorityTaskWoken to pdTRUE if sending to the queue caused a task\r
+ * to unblock, and the unblocked task has a priority higher than the currently\r
+ * running task. If xQueueGenericSendFromISR() sets this value to pdTRUE then\r
+ * a context switch should be requested before the interrupt is exited.\r
+ *\r
+ * @param xCopyPosition Can take the value queueSEND_TO_BACK to place the\r
+ * item at the back of the queue, or queueSEND_TO_FRONT to place the item\r
+ * at the front of the queue (for high priority messages).\r
+ *\r
+ * @return pdTRUE if the data was successfully sent to the queue, otherwise\r
+ * errQUEUE_FULL.\r
+ *\r
+ * Example usage for buffered IO (where the ISR can obtain more than one value\r
+ * per call):\r
+ <pre>\r
+ void vBufferISR( void )\r
+ {\r
+ char cIn;\r
+ BaseType_t xHigherPriorityTaskWokenByPost;\r
+\r
+ // We have not woken a task at the start of the ISR.\r
+ xHigherPriorityTaskWokenByPost = pdFALSE;\r
+\r
+ // Loop until the buffer is empty.\r
+ do\r
+ {\r
+ // Obtain a byte from the buffer.\r
+ cIn = portINPUT_BYTE( RX_REGISTER_ADDRESS );\r
+\r
+ // Post each byte.\r
+ xQueueGenericSendFromISR( xRxQueue, &cIn, &xHigherPriorityTaskWokenByPost, queueSEND_TO_BACK );\r
+\r
+ } while( portINPUT_BYTE( BUFFER_COUNT ) );\r
+\r
+ // Now the buffer is empty we can switch context if necessary. Note that the\r
+ // name of the yield function required is port specific.\r
+ if( xHigherPriorityTaskWokenByPost )\r
+ {\r
+ taskYIELD_YIELD_FROM_ISR();\r
+ }\r
+ }\r
+ </pre>\r
+ *\r
+ * \defgroup xQueueSendFromISR xQueueSendFromISR\r
+ * \ingroup QueueManagement\r
+ */\r
+BaseType_t xQueueGenericSendFromISR( QueueHandle_t xQueue, const void * const pvItemToQueue, BaseType_t * const pxHigherPriorityTaskWoken, const BaseType_t xCopyPosition ) PRIVILEGED_FUNCTION;\r
+BaseType_t xQueueGiveFromISR( QueueHandle_t xQueue, BaseType_t * const pxHigherPriorityTaskWoken ) PRIVILEGED_FUNCTION;\r
+\r
+/**\r
+ * queue. h\r
+ * <pre>\r
+ BaseType_t xQueueReceiveFromISR(\r
+ QueueHandle_t xQueue,\r
+ void *pvBuffer,\r
+ BaseType_t *pxTaskWoken\r
+ );\r
+ * </pre>\r
+ *\r
+ * Receive an item from a queue. It is safe to use this function from within an\r
+ * interrupt service routine.\r
+ *\r
+ * @param xQueue The handle to the queue from which the item is to be\r
+ * received.\r
+ *\r
+ * @param pvBuffer Pointer to the buffer into which the received item will\r
+ * be copied.\r
+ *\r
+ * @param pxTaskWoken A task may be blocked waiting for space to become\r
+ * available on the queue. If xQueueReceiveFromISR causes such a task to\r
+ * unblock *pxTaskWoken will get set to pdTRUE, otherwise *pxTaskWoken will\r
+ * remain unchanged.\r
+ *\r
+ * @return pdTRUE if an item was successfully received from the queue,\r
+ * otherwise pdFALSE.\r
+ *\r
+ * Example usage:\r
+ <pre>\r
+\r
+ QueueHandle_t xQueue;\r
+\r
+ // Function to create a queue and post some values.\r
+ void vAFunction( void *pvParameters )\r
+ {\r
+ char cValueToPost;\r
+ const TickType_t xTicksToWait = ( TickType_t )0xff;\r
+\r
+ // Create a queue capable of containing 10 characters.\r
+ xQueue = xQueueCreate( 10, sizeof( char ) );\r
+ if( xQueue == 0 )\r
+ {\r
+ // Failed to create the queue.\r
+ }\r
+\r
+ // ...\r
+\r
+ // Post some characters that will be used within an ISR. If the queue\r
+ // is full then this task will block for xTicksToWait ticks.\r
+ cValueToPost = 'a';\r
+ xQueueSend( xQueue, ( void * ) &cValueToPost, xTicksToWait );\r
+ cValueToPost = 'b';\r
+ xQueueSend( xQueue, ( void * ) &cValueToPost, xTicksToWait );\r
+\r
+ // ... keep posting characters ... this task may block when the queue\r
+ // becomes full.\r
+\r
+ cValueToPost = 'c';\r
+ xQueueSend( xQueue, ( void * ) &cValueToPost, xTicksToWait );\r
+ }\r
+\r
+ // ISR that outputs all the characters received on the queue.\r
+ void vISR_Routine( void )\r
+ {\r
+ BaseType_t xTaskWokenByReceive = pdFALSE;\r
+ char cRxedChar;\r
+\r
+ while( xQueueReceiveFromISR( xQueue, ( void * ) &cRxedChar, &xTaskWokenByReceive) )\r
+ {\r
+ // A character was received. Output the character now.\r
+ vOutputCharacter( cRxedChar );\r
+\r
+ // If removing the character from the queue woke the task that was\r
+ // posting onto the queue cTaskWokenByReceive will have been set to\r
+ // pdTRUE. No matter how many times this loop iterates only one\r
+ // task will be woken.\r
+ }\r
+\r
+ if( cTaskWokenByPost != ( char ) pdFALSE;\r
+ {\r
+ taskYIELD ();\r
+ }\r
+ }\r
+ </pre>\r
+ * \defgroup xQueueReceiveFromISR xQueueReceiveFromISR\r
+ * \ingroup QueueManagement\r
+ */\r
+BaseType_t xQueueReceiveFromISR( QueueHandle_t xQueue, void * const pvBuffer, BaseType_t * const pxHigherPriorityTaskWoken ) PRIVILEGED_FUNCTION;\r
+\r
+/*\r
+ * Utilities to query queues that are safe to use from an ISR. These utilities\r
+ * should be used only from witin an ISR, or within a critical section.\r
+ */\r
+BaseType_t xQueueIsQueueEmptyFromISR( const QueueHandle_t xQueue ) PRIVILEGED_FUNCTION;\r
+BaseType_t xQueueIsQueueFullFromISR( const QueueHandle_t xQueue ) PRIVILEGED_FUNCTION;\r
+UBaseType_t uxQueueMessagesWaitingFromISR( const QueueHandle_t xQueue ) PRIVILEGED_FUNCTION;\r
+\r
+\r
+/*\r
+ * xQueueAltGenericSend() is an alternative version of xQueueGenericSend().\r
+ * Likewise xQueueAltGenericReceive() is an alternative version of\r
+ * xQueueGenericReceive().\r
+ *\r
+ * The source code that implements the alternative (Alt) API is much\r
+ * simpler because it executes everything from within a critical section.\r
+ * This is the approach taken by many other RTOSes, but FreeRTOS.org has the\r
+ * preferred fully featured API too. The fully featured API has more\r
+ * complex code that takes longer to execute, but makes much less use of\r
+ * critical sections. Therefore the alternative API sacrifices interrupt\r
+ * responsiveness to gain execution speed, whereas the fully featured API\r
+ * sacrifices execution speed to ensure better interrupt responsiveness.\r
+ */\r
+BaseType_t xQueueAltGenericSend( QueueHandle_t xQueue, const void * const pvItemToQueue, TickType_t xTicksToWait, BaseType_t xCopyPosition ) PRIVILEGED_FUNCTION;\r
+BaseType_t xQueueAltGenericReceive( QueueHandle_t xQueue, void * const pvBuffer, TickType_t xTicksToWait, BaseType_t xJustPeeking ) PRIVILEGED_FUNCTION;\r
+#define xQueueAltSendToFront( xQueue, pvItemToQueue, xTicksToWait ) xQueueAltGenericSend( ( xQueue ), ( pvItemToQueue ), ( xTicksToWait ), queueSEND_TO_FRONT )\r
+#define xQueueAltSendToBack( xQueue, pvItemToQueue, xTicksToWait ) xQueueAltGenericSend( ( xQueue ), ( pvItemToQueue ), ( xTicksToWait ), queueSEND_TO_BACK )\r
+#define xQueueAltReceive( xQueue, pvBuffer, xTicksToWait ) xQueueAltGenericReceive( ( xQueue ), ( pvBuffer ), ( xTicksToWait ), pdFALSE )\r
+#define xQueueAltPeek( xQueue, pvBuffer, xTicksToWait ) xQueueAltGenericReceive( ( xQueue ), ( pvBuffer ), ( xTicksToWait ), pdTRUE )\r
+\r
+/*\r
+ * The functions defined above are for passing data to and from tasks. The\r
+ * functions below are the equivalents for passing data to and from\r
+ * co-routines.\r
+ *\r
+ * These functions are called from the co-routine macro implementation and\r
+ * should not be called directly from application code. Instead use the macro\r
+ * wrappers defined within croutine.h.\r
+ */\r
+BaseType_t xQueueCRSendFromISR( QueueHandle_t xQueue, const void *pvItemToQueue, BaseType_t xCoRoutinePreviouslyWoken );\r
+BaseType_t xQueueCRReceiveFromISR( QueueHandle_t xQueue, void *pvBuffer, BaseType_t *pxTaskWoken );\r
+BaseType_t xQueueCRSend( QueueHandle_t xQueue, const void *pvItemToQueue, TickType_t xTicksToWait );\r
+BaseType_t xQueueCRReceive( QueueHandle_t xQueue, void *pvBuffer, TickType_t xTicksToWait );\r
+\r
+/*\r
+ * For internal use only. Use xSemaphoreCreateMutex(),\r
+ * xSemaphoreCreateCounting() or xSemaphoreGetMutexHolder() instead of calling\r
+ * these functions directly.\r
+ */\r
+QueueHandle_t xQueueCreateMutex( const uint8_t ucQueueType ) PRIVILEGED_FUNCTION;\r
+QueueHandle_t xQueueCreateCountingSemaphore( const UBaseType_t uxMaxCount, const UBaseType_t uxInitialCount ) PRIVILEGED_FUNCTION;\r
+void* xQueueGetMutexHolder( QueueHandle_t xSemaphore ) PRIVILEGED_FUNCTION;\r
+\r
+/*\r
+ * For internal use only. Use xSemaphoreTakeMutexRecursive() or\r
+ * xSemaphoreGiveMutexRecursive() instead of calling these functions directly.\r
+ */\r
+BaseType_t xQueueTakeMutexRecursive( QueueHandle_t xMutex, TickType_t xTicksToWait ) PRIVILEGED_FUNCTION;\r
+BaseType_t xQueueGiveMutexRecursive( QueueHandle_t pxMutex ) PRIVILEGED_FUNCTION;\r
+\r
+/*\r
+ * Reset a queue back to its original empty state. The return value is now\r
+ * obsolete and is always set to pdPASS.\r
+ */\r
+#define xQueueReset( xQueue ) xQueueGenericReset( xQueue, pdFALSE )\r
+\r
+/*\r
+ * The registry is provided as a means for kernel aware debuggers to\r
+ * locate queues, semaphores and mutexes. Call vQueueAddToRegistry() add\r
+ * a queue, semaphore or mutex handle to the registry if you want the handle\r
+ * to be available to a kernel aware debugger. If you are not using a kernel\r
+ * aware debugger then this function can be ignored.\r
+ *\r
+ * configQUEUE_REGISTRY_SIZE defines the maximum number of handles the\r
+ * registry can hold. configQUEUE_REGISTRY_SIZE must be greater than 0\r
+ * within FreeRTOSConfig.h for the registry to be available. Its value\r
+ * does not effect the number of queues, semaphores and mutexes that can be\r
+ * created - just the number that the registry can hold.\r
+ *\r
+ * @param xQueue The handle of the queue being added to the registry. This\r
+ * is the handle returned by a call to xQueueCreate(). Semaphore and mutex\r
+ * handles can also be passed in here.\r
+ *\r
+ * @param pcName The name to be associated with the handle. This is the\r
+ * name that the kernel aware debugger will display. The queue registry only\r
+ * stores a pointer to the string - so the string must be persistent (global or\r
+ * preferably in ROM/Flash), not on the stack.\r
+ */\r
+#if configQUEUE_REGISTRY_SIZE > 0\r
+ void vQueueAddToRegistry( QueueHandle_t xQueue, const char *pcName ) PRIVILEGED_FUNCTION; /*lint !e971 Unqualified char types are allowed for strings and single characters only. */\r
+#endif\r
+\r
+/*\r
+ * The registry is provided as a means for kernel aware debuggers to\r
+ * locate queues, semaphores and mutexes. Call vQueueAddToRegistry() add\r
+ * a queue, semaphore or mutex handle to the registry if you want the handle\r
+ * to be available to a kernel aware debugger, and vQueueUnregisterQueue() to\r
+ * remove the queue, semaphore or mutex from the register. If you are not using\r
+ * a kernel aware debugger then this function can be ignored.\r
+ *\r
+ * @param xQueue The handle of the queue being removed from the registry.\r
+ */\r
+#if configQUEUE_REGISTRY_SIZE > 0\r
+ void vQueueUnregisterQueue( QueueHandle_t xQueue ) PRIVILEGED_FUNCTION;\r
+#endif\r
+\r
+/*\r
+ * Generic version of the queue creation function, which is in turn called by\r
+ * any queue, semaphore or mutex creation function or macro.\r
+ */\r
+QueueHandle_t xQueueGenericCreate( const UBaseType_t uxQueueLength, const UBaseType_t uxItemSize, const uint8_t ucQueueType ) PRIVILEGED_FUNCTION;\r
+\r
+/*\r
+ * Queue sets provide a mechanism to allow a task to block (pend) on a read\r
+ * operation from multiple queues or semaphores simultaneously.\r
+ *\r
+ * See FreeRTOS/Source/Demo/Common/Minimal/QueueSet.c for an example using this\r
+ * function.\r
+ *\r
+ * A queue set must be explicitly created using a call to xQueueCreateSet()\r
+ * before it can be used. Once created, standard FreeRTOS queues and semaphores\r
+ * can be added to the set using calls to xQueueAddToSet().\r
+ * xQueueSelectFromSet() is then used to determine which, if any, of the queues\r
+ * or semaphores contained in the set is in a state where a queue read or\r
+ * semaphore take operation would be successful.\r
+ *\r
+ * Note 1: See the documentation on http://wwwFreeRTOS.org/RTOS-queue-sets.html\r
+ * for reasons why queue sets are very rarely needed in practice as there are\r
+ * simpler methods of blocking on multiple objects.\r
+ *\r
+ * Note 2: Blocking on a queue set that contains a mutex will not cause the\r
+ * mutex holder to inherit the priority of the blocked task.\r
+ *\r
+ * Note 3: An additional 4 bytes of RAM is required for each space in a every\r
+ * queue added to a queue set. Therefore counting semaphores that have a high\r
+ * maximum count value should not be added to a queue set.\r
+ *\r
+ * Note 4: A receive (in the case of a queue) or take (in the case of a\r
+ * semaphore) operation must not be performed on a member of a queue set unless\r
+ * a call to xQueueSelectFromSet() has first returned a handle to that set member.\r
+ *\r
+ * @param uxEventQueueLength Queue sets store events that occur on\r
+ * the queues and semaphores contained in the set. uxEventQueueLength specifies\r
+ * the maximum number of events that can be queued at once. To be absolutely\r
+ * certain that events are not lost uxEventQueueLength should be set to the\r
+ * total sum of the length of the queues added to the set, where binary\r
+ * semaphores and mutexes have a length of 1, and counting semaphores have a\r
+ * length set by their maximum count value. Examples:\r
+ * + If a queue set is to hold a queue of length 5, another queue of length 12,\r
+ * and a binary semaphore, then uxEventQueueLength should be set to\r
+ * (5 + 12 + 1), or 18.\r
+ * + If a queue set is to hold three binary semaphores then uxEventQueueLength\r
+ * should be set to (1 + 1 + 1 ), or 3.\r
+ * + If a queue set is to hold a counting semaphore that has a maximum count of\r
+ * 5, and a counting semaphore that has a maximum count of 3, then\r
+ * uxEventQueueLength should be set to (5 + 3), or 8.\r
+ *\r
+ * @return If the queue set is created successfully then a handle to the created\r
+ * queue set is returned. Otherwise NULL is returned.\r
+ */\r
+QueueSetHandle_t xQueueCreateSet( const UBaseType_t uxEventQueueLength ) PRIVILEGED_FUNCTION;\r
+\r
+/*\r
+ * Adds a queue or semaphore to a queue set that was previously created by a\r
+ * call to xQueueCreateSet().\r
+ *\r
+ * See FreeRTOS/Source/Demo/Common/Minimal/QueueSet.c for an example using this\r
+ * function.\r
+ *\r
+ * Note 1: A receive (in the case of a queue) or take (in the case of a\r
+ * semaphore) operation must not be performed on a member of a queue set unless\r
+ * a call to xQueueSelectFromSet() has first returned a handle to that set member.\r
+ *\r
+ * @param xQueueOrSemaphore The handle of the queue or semaphore being added to\r
+ * the queue set (cast to an QueueSetMemberHandle_t type).\r
+ *\r
+ * @param xQueueSet The handle of the queue set to which the queue or semaphore\r
+ * is being added.\r
+ *\r
+ * @return If the queue or semaphore was successfully added to the queue set\r
+ * then pdPASS is returned. If the queue could not be successfully added to the\r
+ * queue set because it is already a member of a different queue set then pdFAIL\r
+ * is returned.\r
+ */\r
+BaseType_t xQueueAddToSet( QueueSetMemberHandle_t xQueueOrSemaphore, QueueSetHandle_t xQueueSet ) PRIVILEGED_FUNCTION;\r
+\r
+/*\r
+ * Removes a queue or semaphore from a queue set. A queue or semaphore can only\r
+ * be removed from a set if the queue or semaphore is empty.\r
+ *\r
+ * See FreeRTOS/Source/Demo/Common/Minimal/QueueSet.c for an example using this\r
+ * function.\r
+ *\r
+ * @param xQueueOrSemaphore The handle of the queue or semaphore being removed\r
+ * from the queue set (cast to an QueueSetMemberHandle_t type).\r
+ *\r
+ * @param xQueueSet The handle of the queue set in which the queue or semaphore\r
+ * is included.\r
+ *\r
+ * @return If the queue or semaphore was successfully removed from the queue set\r
+ * then pdPASS is returned. If the queue was not in the queue set, or the\r
+ * queue (or semaphore) was not empty, then pdFAIL is returned.\r
+ */\r
+BaseType_t xQueueRemoveFromSet( QueueSetMemberHandle_t xQueueOrSemaphore, QueueSetHandle_t xQueueSet ) PRIVILEGED_FUNCTION;\r
+\r
+/*\r
+ * xQueueSelectFromSet() selects from the members of a queue set a queue or\r
+ * semaphore that either contains data (in the case of a queue) or is available\r
+ * to take (in the case of a semaphore). xQueueSelectFromSet() effectively\r
+ * allows a task to block (pend) on a read operation on all the queues and\r
+ * semaphores in a queue set simultaneously.\r
+ *\r
+ * See FreeRTOS/Source/Demo/Common/Minimal/QueueSet.c for an example using this\r
+ * function.\r
+ *\r
+ * Note 1: See the documentation on http://wwwFreeRTOS.org/RTOS-queue-sets.html\r
+ * for reasons why queue sets are very rarely needed in practice as there are\r
+ * simpler methods of blocking on multiple objects.\r
+ *\r
+ * Note 2: Blocking on a queue set that contains a mutex will not cause the\r
+ * mutex holder to inherit the priority of the blocked task.\r
+ *\r
+ * Note 3: A receive (in the case of a queue) or take (in the case of a\r
+ * semaphore) operation must not be performed on a member of a queue set unless\r
+ * a call to xQueueSelectFromSet() has first returned a handle to that set member.\r
+ *\r
+ * @param xQueueSet The queue set on which the task will (potentially) block.\r
+ *\r
+ * @param xTicksToWait The maximum time, in ticks, that the calling task will\r
+ * remain in the Blocked state (with other tasks executing) to wait for a member\r
+ * of the queue set to be ready for a successful queue read or semaphore take\r
+ * operation.\r
+ *\r
+ * @return xQueueSelectFromSet() will return the handle of a queue (cast to\r
+ * a QueueSetMemberHandle_t type) contained in the queue set that contains data,\r
+ * or the handle of a semaphore (cast to a QueueSetMemberHandle_t type) contained\r
+ * in the queue set that is available, or NULL if no such queue or semaphore\r
+ * exists before before the specified block time expires.\r
+ */\r
+QueueSetMemberHandle_t xQueueSelectFromSet( QueueSetHandle_t xQueueSet, const TickType_t xTicksToWait ) PRIVILEGED_FUNCTION;\r
+\r
+/*\r
+ * A version of xQueueSelectFromSet() that can be used from an ISR.\r
+ */\r
+QueueSetMemberHandle_t xQueueSelectFromSetFromISR( QueueSetHandle_t xQueueSet ) PRIVILEGED_FUNCTION;\r
+\r
+/* Not public API functions. */\r
+void vQueueWaitForMessageRestricted( QueueHandle_t xQueue, TickType_t xTicksToWait, const BaseType_t xWaitIndefinitely ) PRIVILEGED_FUNCTION;\r
+BaseType_t xQueueGenericReset( QueueHandle_t xQueue, BaseType_t xNewQueue ) PRIVILEGED_FUNCTION;\r
+void vQueueSetQueueNumber( QueueHandle_t xQueue, UBaseType_t uxQueueNumber ) PRIVILEGED_FUNCTION;\r
+UBaseType_t uxQueueGetQueueNumber( QueueHandle_t xQueue ) PRIVILEGED_FUNCTION;\r
+uint8_t ucQueueGetQueueType( QueueHandle_t xQueue ) PRIVILEGED_FUNCTION;\r
+\r
+\r
+#ifdef __cplusplus\r
+}\r
+#endif\r
+\r
+#endif /* QUEUE_H */\r
+\r