#define NEARVERTICES_H
#include <vector>
+#include "aux.h"
#include "rrtbase.h"
#include "rrtnode.h"
-#define MIN(a, b) ({ __typeof__ (a) _a = (a); \
- __typeof__ (b) _b = (b); \
- _a < _b ? _a : _b; })
-
#define GAMMA_RRTSTAR(card_V) ({ __typeof__ (card_V) _card_V = (card_V); \
pow(log(_card_V) / _card_V, 1.0/3.0); })