(int) floor((_y - VMIN) / IYSTEP); \
})
+#define GLVERTEX(n) ((n)->x() * glplwscale), ((n)->y() * glplhscale)
+
class Cell {
private:
std::vector<RRTNode *> nodes_;
bool rebase(RRTNode *nr);
std::vector<RRTNode *> findt();
std::vector<RRTNode *> findt(RRTNode *n);
- float XI(RRTNode *n);
- float YI(RRTNode *n);
+ int XI(RRTNode *n);
+ int YI(RRTNode *n);
// RRT Framework
void setSamplingInfo(SamplingInfo si);