@tab used in Quake III, Jedi Knight 2, other computer games
@item Interplay MVE @tab @tab X
@tab format used in various Interplay computer games
+@item WC3 Movie @tab @tab X
+@tab multimedia format used in Origin's Wing Commander III computer game
@end multitable
@code{X} means that the encoding (resp. decoding) is supported.
@item 4X Video @tab @tab X @tab used in certain computer games
@item Sony Playstation MDEC @tab @tab X
@item Id RoQ @tab @tab X @tab used in Quake III, Jedi Knight 2, other computer games
+@item Xan/WC3 @tab @tab X @tab used in Wing Commander III .MVE files
@end multitable
@code{X} means that the encoding (resp. decoding) is supported.
@item MS IMA ADPCM @tab X @tab X
@item QT IMA ADPCM @tab @tab X
@item 4X IMA ADPCM @tab @tab X
+@item Duck DK3 IMA ADPCM @tab @tab X
+@tab used in some Sega Saturn console games
+@item Duck DK4 IMA ADPCM @tab @tab X
+@tab used in some Sega Saturn console games
@item RA144 @tab @tab X
@tab Real 14400 bit/s codec
@item RA288 @tab @tab X
@tab used in Quake III, Jedi Knight 2, other computer games
@item Interplay MVE DPCM @tab @tab X
@tab used in various Interplay computer games
+@item Xan DPCM @tab @tab X
+@tab used in Origin's Wing Commander IV AVI files
@end multitable
@code{X} means that the encoding (resp. decoding) is supported.