]> rtime.felk.cvut.cz Git - frescor/ffmpeg.git/blobdiff - libavcodec/nellymoserdec.c
Support 16K samplerate in Nellymoser.
[frescor/ffmpeg.git] / libavcodec / nellymoserdec.c
index 8374a6885f863b5307ea66b0883cb79fa8fdc362..94f441890eb6353315a79d5e9ea9a9bbdccfc568 100644 (file)
  */
 
 /**
- * @file nellymoserdec.c
+ * @file libavcodec/nellymoserdec.c
  * The 3 alphanumeric copyright notices are md5summed they are from the original
  * implementors. The original code is available from http://code.google.com/p/nelly2pcm/
  */
 
 #include "nellymoser.h"
-#include "libavutil/random.h"
+#include "libavutil/lfg.h"
+#include "libavutil/random_seed.h"
 #include "avcodec.h"
 #include "dsputil.h"
 
 #define ALT_BITSTREAM_READER_LE
-#include "bitstream.h"
+#include "get_bits.h"
 
 
 typedef struct NellyMoserDecodeContext {
     AVCodecContext* avctx;
     DECLARE_ALIGNED_16(float,float_buf[NELLY_SAMPLES]);
     float           state[128];
-    AVRandomState   random_state;
+    AVLFG           random_state;
     GetBitContext   gb;
     int             add_bias;
     float           scale_bias;
@@ -53,8 +54,6 @@ typedef struct NellyMoserDecodeContext {
     DECLARE_ALIGNED_16(float,imdct_out[NELLY_BUF_LEN * 2]);
 } NellyMoserDecodeContext;
 
-static DECLARE_ALIGNED_16(float,sine_window[128]);
-
 static void overlap_and_window(NellyMoserDecodeContext *s, float *state, float *audio, float *a_in)
 {
     int bot, top;
@@ -63,8 +62,8 @@ static void overlap_and_window(NellyMoserDecodeContext *s, float *state, float *
     top = NELLY_BUF_LEN-1;
 
     while (bot < NELLY_BUF_LEN) {
-        audio[bot] = a_in [bot]*sine_window[bot]
-                    +state[bot]*sine_window[top] + s->add_bias;
+        audio[bot] = a_in [bot]*ff_sine_128[bot]
+                    +state[bot]*ff_sine_128[top] + s->add_bias;
 
         bot++;
         top--;
@@ -109,7 +108,7 @@ static void nelly_decode_block(NellyMoserDecodeContext *s,
         for (j = 0; j < NELLY_FILL_LEN; j++) {
             if (bits[j] <= 0) {
                 aptr[j] = M_SQRT1_2*pows[j];
-                if (av_random(&s->random_state) & 1)
+                if (av_lfg_get(&s->random_state) & 1)
                     aptr[j] *= -1.0;
             } else {
                 v = get_bits(&s->gb, bits[j]);
@@ -119,7 +118,7 @@ static void nelly_decode_block(NellyMoserDecodeContext *s,
         memset(&aptr[NELLY_FILL_LEN], 0,
                (NELLY_BUF_LEN - NELLY_FILL_LEN) * sizeof(float));
 
-        s->imdct_ctx.fft.imdct_calc(&s->imdct_ctx, s->imdct_out, aptr);
+        ff_imdct_calc(&s->imdct_ctx, s->imdct_out, aptr);
         /* XXX: overlapping and windowing should be part of a more
            generic imdct function */
         overlap_and_window(s, s->state, aptr, s->imdct_out);
@@ -130,7 +129,7 @@ static av_cold int decode_init(AVCodecContext * avctx) {
     NellyMoserDecodeContext *s = avctx->priv_data;
 
     s->avctx = avctx;
-    av_init_random(0, &s->random_state);
+    av_lfg_init(&s->random_state, ff_random_get_seed());
     ff_mdct_init(&s->imdct_ctx, 8, 1);
 
     dsputil_init(&s->dsp, avctx);
@@ -144,16 +143,19 @@ static av_cold int decode_init(AVCodecContext * avctx) {
     }
 
     /* Generate overlap window */
-    if (!sine_window[0])
-        ff_sine_window_init(sine_window, 128);
+    if (!ff_sine_128[127])
+        ff_sine_window_init(ff_sine_128, 128);
 
     avctx->sample_fmt = SAMPLE_FMT_S16;
+    avctx->channel_layout = CH_LAYOUT_MONO;
     return 0;
 }
 
 static int decode_tag(AVCodecContext * avctx,
                       void *data, int *data_size,
-                      const uint8_t * buf, int buf_size) {
+                      AVPacket *avpkt) {
+    const uint8_t *buf = avpkt->data;
+    int buf_size = avpkt->size;
     NellyMoserDecodeContext *s = avctx->priv_data;
     int blocks, i;
     int16_t* samples;
@@ -168,6 +170,8 @@ static int decode_tag(AVCodecContext * avctx,
             blocks = 1; break;
         case 128:   // 11025Hz
             blocks = 2; break;
+        case 192:   // 16000Hz
+            blocks = 3; break;
         case 256:   // 22050Hz
             blocks = 4; break;
         case 512:   // 44100Hz